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Creative Writing

Brigham Young University via YouTube Help

My Philosophy on Teaching Writing—Brandon Sanderson. Lecture #1: Introduction — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #2: Plot Part 1 — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #3: Plot Part 2 — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #4: Viewpoint and Q&A — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #5: Worldbuilding Part One — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #6: Worldbuilding Part Two — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #7: Short Stories — With Special Guest Instructor Mary Robinette Kowal. Lecture #8: Worldbuilding Q&A — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #9: Characters — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #10: Characters Part 2 — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #11: Character Q&A — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #12: Publishing Part One — Brandon Sanderson on Writing Science Fiction and Fantasy. Lecture #13: Publishing Part Two — Brandon Sanderson on Writing Science Fiction and Fantasy.

Brandon Sanderson

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N k jemisin teaches fantasy and science fiction writing, creative writing: writing a fantasy novel for beginners, creative writing: how to write a dark fantasy novel for beginners, creative writing masterclass: start writing your own stories, introduction to writing a children’s fantasy novel, writing for young readers: opening the treasure chest, related articles, 10 best creative writing courses, 180 free online writing courses to improve your skills.

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  • Mark Geriko Bucaling @GhettoGecko 1 year ago i love this course it helps me write with creativity and it also help me develope new ideas when i don't know how to write. Helpful
  • Paige Webster 9 months ago Very informative! I'm a beginner writer looking to study writing for video games, and this class gave me a lot of helpful tools to start understanding how stories work/how to organize my ideas! Will definitely be returning to some of these lectures in the future for guidance 👍 Helpful
  • JW Jon Warmke 10 months ago I found the pace very good and the content far superior to other online classes I have seen. He touched upon many of the questions and gave great insights to not only his style but different methods to continue any writing. Helpful
  • MA Muhammad Abdulkudus 11 months ago best writing course I have seen so far on the internet. i will recommend every beginner to take the course Helpful
  • AA Anonymous 7 months ago A great course for those getting started or long time serious writers. I will certainly take this repeatedly in the future. Helpful
  • AR Anushka Rawat 1 week ago It's a very resourceful teaching guidelines , it's more like a storytime which will make your interest in it. And the visualisation and explanation moreover appears a great understanding. The pace of teaching is bit slow but that too defines the proper teaching pattern. Helpful
  • Jillana Kucey 1 month ago Wow, I'm not even done this course and it is amazing, especially since it is free! It is super informative and gives you a lot of skills from someone with a lot of experience in the industry! Helpful
  • AA Anonymous 1 year ago Wow my favorite author teaching a class. (All secrets reveled) The secrets of Alcatraz smeary vs the evil librarians and how it was such an epic book and adventure. My favorite (not) fairytale writer. Helpful

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Brandon Sanderson offers free class on writing science fiction, fantasy

Brandon sanderson’s lectures taught this year at brigham young university cover ‘the nuts and bolts of writing.’.

Brandon Sanderson in American Fork, Utah.

By Sarah Harris

SALT LAKE CITY — Utah author Brandon Sanderson has published a free YouTube lecture series on writing science fiction and fantasy.

Sanderson’s 13 lectures taught this year at Brigham Young University cover “the nuts and bolts of writing,” including plot, viewpoint, worldbuilding, short stories, characters and publishing.

The BYU course came about in the 1980s when Orson Scott Card was going to teach a creative writing class, but a literature professor took over when the novelist ended up being unable to teach it after all, Sanderson said in the first online lecture.

Sanderson, who was a BYU student from 1994-2000, took the course from professional writer Dave Wolverton, known by his pen name David Farland , in 2000.

“That class was the single most valuable class I took my entire career at BYU,” Sanderson said.

Sanderson was asked to teach the course in 2004 when Wolverton retired. Sanderson had sold but not published a book at the time. He has now published dozens of books and become a well-known fiction writer.

“I haven’t been willing to let go of this one class because I feel like this class was, if you can point to a single moment in my career that was the most influential in me actually getting published, it was probably taking this class in 2000, 20 years ago now,” Sanderson said. “I thought it’s a resource that I need to make sure keeps happening, so I tried to format it in a way that it would help me as a new writer taking the class.”

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Notes on Brandon Sanderson's lectures on Writing Science Fiction and Fantasy [reposting after removal]

[I'm re-posting this after it was removed the first time. Thank you to the mods for reconsidering and allowing me to post it again.]

I saw someone here recommend Brandon Sanderson’s lecture series on YouTube about writing Science Fiction and Fantasy. After devouring the series, I decided to polish up the notes I took and share them here.

I can see why Brandon put everything together the way he did for a class, but especially because a lot of what he said was in Q&A form, I decided to completely reorganize the material. While the ideas are highly edited, they come directly from Brandon.

Brandon Mull also subs in for one lecture. I decided to incorporate him into it. He has a different approach, but it all pretty much gels. I typed (Mull) to indicate which ideas are his.

I recommend watching the whole series, but having notes is useful for referencing as you write, rather than trying to find the information in the 12-hours of video. For example, if you feel your characters are flat, you can quickly look up the different ingredients of cooking up characters. If you don’t like your dialogue, you can reference the prose section to see what you’re missing. It serves as a checklist for when you’re revising, or critiquing other authors’ writing. And if you feel you’ve already had enough teaching and don’t want 12 more hours of class, you can quickly skim it to get an idea of what the approach is like, and if there are any nuggets you like.

Brandon’s approach to storytelling fits into his idea of the Box. I use that as the structure of my notes under five sections: Character, Setting, Plot, Prose, and Business.

The Box contains the story. The story is three circles: character, setting, plot, tied together by conflict. Prose is a window through which the reader can see inside the Box. The last section is on what to do after finishing a book.

One thing I want to note is that while there are sections on character, setting, and plot, there is none on conflict. And Brandon doesn’t even use the word much. But what he does talk a lot about, and what does tie everything together, is character motivation. I suppose motivation is the essence of conflict. The characters’ goals conflict with each other and/or with the setting. Basically: all your awesome ideas about world-building, magic, and plot twists will be boring if character motivation doesn’t lead the way.

I love this stuff. I love teachers who can take a craft that seems overwhelming to beginners, and break it down into a method anyone can follow. Especially when it comes down to a few fundamentals that a beginner can learn, but that even experts must come back to again and again.

It’s like he says in a different video : his writing classes in college were all about critiquing books, and critiquing each other’s writing, but he was never taught how to write .

This applies to whatever skills and crafts you’re trying to learn: if you don’t have a teacher with a proven method, find a different teacher.

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Brandon Sanderson

Sanderson’s First Law

Introduction

I like magic systems. That’s probably evident to those of you who have read my work. A solid, interesting and innovative system of magic in a book is something that really appeals to me. True, characters are what make a story narratively powerful—but magic is a large part of what makes the fantasy genre distinctive.

For a while now, I’ve been working on various theories regarding magic systems. There’s a lot to consider here. As a writer, I want a system that is fun to write. As a reader, I want something that is something fun to read. As a storyteller, I want a setting element that is narratively sound and which offers room for mystery and discovery. A good magic system should both visually appealing and should work to enhance the mood of a story. It should facilitate the narrative, and provide a source of conflict.

I’d like to approach the concept of magic in several different essays, each detailing one of the ‘laws’ I’ve developed to explain what I think makes good magic systems. As always, these are just my thoughts. Though I call them laws, they’re nothing more than simple guidelines that have worked for me. Just like it’s sometimes good to violate rules of grammar, authors can violate my theories and still have good books. However, I do think that by following these, you can work to develop more potent and memorable magic in your books.

Sanderson’s First Law of Magics: An author’s ability to solve conflict with magic is DIRECTLY PROPORTIONAL to how well the reader understands said magic.

When I applied to be on the programming of my very first Worldcon (following my sale of Elantris, but before the book was actually released) I saw that they were doing a “How does the magic work?” panel. I eagerly indicated that I’d very much like to be a part of it, and to my delight, the committee put me on it.

It was my very first panel at the convention. I arrived somewhat bleary-eyed after an extended flight from Utah to Boston, but managed to find my way up to the front of the room, notes prepared, ideas prepared, sharpened, and ready to be unsheathed. I sat on the end of the table, and so was the first to speak when the moderator asked “All right, let’s begin with the simple question. How should magic work?”

I said something I took as a GIVEN. After all, I’d read it in Orson Scott Card’s writing book (I highly recommend the chapter on magic) and had used it as a rule of thumb for some time. It was the thing that I assumed was the first law of magic systems.

“Well,” I said. “Obviously magic has to have rules.”

And every other person on the panel disagreed with me violently. “If you have lots of rules and boundaries for your magic,” they explained, “then you lose your sense of wonder! Fantasy is all about wonder! You can’t restrict yourself, or your imagination, by making your magic have rules!”

I was dumbfounded. Suddenly, I realized that most of the reading I’d done on the subject had been produced by a segment of the population who liked a particular kind of magic. However, there appeared to be another complete school of thought on the matter. I struggled to defend myself for the rest of the panel, and left thinking that everyone else there must have really weak magic systems in their books.

Then, I thought about it for a while. Can’t someone have a good story that does things differently from the way I do it? Can’t you have magic without explaining lots of rules and laws for their magic? Tolkien didn’t really explain his magic.

Yet, if the stories don’t have rules and laws for their magic, don’t they risk Deus Ex Machina (contrived endings) in their books? From the beginnings of the fantasy genre, its biggest criticism has been that it has no consistency. John Campbell, one of the most influential and important editors in the history of science fiction, once argued:

The major distinction between fantasy and science fiction is, simply, that science fiction uses one, or a very, very few new postulates, and develops the rigidly consistent logical consequences of these limited postulates. Fantasy makes its rules as it goes along . . . The basic nature of fantasy is “The only rule is, make up a new rule any time you need one!” The basic rule of science fiction is “Set up a basic proposition—then develop its consistent, logical consequences.”

I disagree with this soundly—but in Mr. Campbell’s defense, fantasy has come a long way since the sixties (when he wrote that in Analog.) Fantasy doesn’t have to be about stories where the authors simply make up whatever they need. Still, I think that it is a criticism we fantasy writers need to be aware of and wary regarding. If we simply let ourselves develop new rules every time our characters are in danger, we will end up creating fiction that is not only unfulfilling and unexciting, but just plain bad.

And so I began to develop my first law as a way to include magic systems that don’t follow very strict rules, but which also don’t undermine their plots. Let me state my law again: An author’s ability to solve conflict with magic is directly proportional to how well the reader understands said magic.

This leaves room for those who want to preserve the sense of wonder in their books. I see a continuum, or a scale, measuring how authors use their magic. On one side of the continuum, we have books where the magic is included in order to establish a sense of wonder and give the setting a fantastical feel. Books that focus on this use of magic tend to want to indicate that men are a small, small part of the eternal and mystical workings of the universe. This gives the reader a sense of tension as they’re never certain what dangers—or wonders—the characters will encounter. Indeed, the characters themselves never truly know what can happen and what can’t.

I call this a “Soft Magic” system, and it has a long, established tradition in fantasy. I would argue that Tolkien himself is on this side of the continuum. In his books, you rarely understand the capabilities of Wizards and their ilk. You, instead, spend your time identifying with the hobbits, who feel that they’ve been thrown into something much larger, and more dangerous, than themselves. By holding back laws and rules of magic, Tolkien makes us feel that this world is vast, and that there are unimaginable powers surging and moving beyond our sight.

However, there is something you have to understand about writing on this side of the continuum. The really good writers of soft magic systems very, very rarely use their magic to solve problems in their books. Magic creates problems, then people solve those problems on their own without much magic. (George R. R. Martin’s “A Song of Fire and Ice” uses this paradigm quite effectively.)

There is a reason that Gandalf doesn’t just fly Frodo to Mount Doom with magic, then let him drop the ring in. Narratively, that just doesn’t work with the magic system. We don’t know what it can do, and so if the writer uses it to solve a lot of problems, then the tension in the novel ends up feeling weak. The magic undermines the plot instead enhancing it.

So, if you want to write soft magic systems, I suggest you hold yourself to NOT letting your magic solve problems for your characters. If the characters try to use the magic, it shouldn’t do what they expect it to—as the reader doesn’t know what to expect either. Use the magic for visuals and for ambiance, but not for plot. (Unless it’s there to screw up things for the characters. That’s always okay.)

On the other side of the continuum, we have hard magic. This is the side where the authors explicitly describes the rules of magic. This is done so that the reader can have the fun of feeling like they themselves are part of the magic, and so that the author can show clever twists and turns in the way the magic works. The magic itself is a character, and by showing off its laws and rules, the author is able to provide twists, worldbuilding, and characterization.

If the reader understands how the magic works, then you can use the magic (or, rather, the characters using the magic) to solve problems. In this case, it’s not the magic mystically making everything better. Instead, it’s the characters’ wit and experience that solves the problems. Magic becomes another tool—and, like any other tool, its careful application can enhance the character and the plot.

I would place Isaac Asimov on this side of the continuum. It’s a bit irregular of me to use a man who, from essays I’ve read, was generally disapproving of the fantasy genre. (Asimov argued that fantasy was about dumb people—men with swords—killing smart people in the form of wizards.)

However, I think Isaac’s robot stories are a perfect example of a Hard Magic system. In his robot stories, Asimov outlines three distinct laws, then never adds any more and never violates those laws. From the interplay of those three laws, he gave us dozens of excellent stories and ideas.

Note that by calling something “Hard Magic” I’m not implying that it has to follow laws of science, or even that there have to be explanations of WHY people can use this magic. All I’m talking about is the reader’s understanding of what the magic can DO. Take superheroes, for instance. You may be tempted to assume that superhero magic is a “Soft” magic system. After all, the powers are often ridiculous with reasons for existing that defy any kind of logic or science. (IE: “I got bit by a radioactive spider, then gained the powers of a spider!”)

However, superhero systems are very much Hard Magic systems. Remember, we’re looking at this as writers, not as scientists. Narratively, superhero magic tends to be rather specific and explicit. (Depending on the story.) We generally know exactly which powers Spider-man has and what they do. He 1) Can Sense danger 2) has superhuman strength and endurance 3) Can shoot webs from his hands and 4) Can cling to walls. While in the comics, he does sometimes gain other strange powers (making the system softer), he does generally stick to these abilities in the movies.

Therefore, we’re not surprised when Spider-man shoots a web in a bad guy’s face. We’ve established that he can do that, and it makes sense to us when he does it. It is narratively a Hard Magic system, rather than a Soft Magic system.

The Middle Ground

Most writers are somewhere in the middle between these two extremes. A good example of what I consider to be near the center point would be Rowling’s Harry Potter books. Each of these books outlines various rules, laws, and ideas for the magic of the world. And, in that given book, those laws are rarely violated, and often they are important to the workings of the book’s climax. However, if you look at the setting as a whole, you don’t really ever understand the capabilities of magic. She adds new rules as she adds books, expanding the system, sometimes running into contradictions and conveniently forgetting abilities the characters had in previous novels. These lapses aren’t important to the story, and each single book is generally cohesive.

I think she balances this rather well, actually. In specifics, her magic is hard. In the big picture, her magic is soft. That allows her to use magic as points of conflict resolution, yet maintain a strong sense of wonder in the novels.

I consider my own magic systems to be perhaps 80% hard, maybe a bit more. My own paradigm is to develop a complicated magic system which can be explained as simply as possible, but which has a lot of background and ‘behind the scenes’ rules. Many of these workings don’t get explained in the books, particularly at the first. The characters have some good understanding of the magic, but they rarely understand its complete form. This is partially because I treat my magics like sciences, and I don’t believe that we will ever completely understand all of the laws of science. Partially, also, I do this so that I can have discoveries and revelations in the novels. I like mystery more than I like mysticism.

So, following this, we have my own Mistborn series. In them, I outline many rules of the magic, then offer up a few unexplained exceptions or inconsistencies which I proceed to explain in further books. The interplay of how the different laws of magic work is vital to understanding major plot points.

How To Use This

If you’re a writer working on your fantasy magic systems, I suggest that you decide what kind of feel you want for your magic. Do you like the techno-magic like you find in my books, or in books by L.E. Modesitt Jr. and Melanie Rawn? Do you like the hybrids like you find in someone more like David Eddings or J.K. Rowling? Or, do you prefer your magic to be more vague and mysterious, like you see in Tolkien or the George R. R. Martin books? I like to read works by all of these authors, but when I write, I prefer to have rules, costs, and laws to work with in my magic, and that makes it more fun for me.

What is the most interesting to you when writing? What feel or mood seems the best match for the particular book you’re working on? (I’ve done mostly hard magic, but my kid’s series has a slightly softer—perhaps 50/50—magic system. I did this intentionally, both because of the wacky nature of the books, and because I wanted to enhance the feel of the character being thrown into a strange world he didn’t understand.)

Resist the urge to use magic to solve problems unless you’ve already explained and shown that aspect of how the magic works. Don’t give the heroes a new power whenever they need one, and be very careful about writing laws into your system just so that you can use them in a single particular situation. (This can make your magic seem flimsy and convenient, even if you HAVE outlined its abilities earlier.)

If you’re writing a hard magic system, when your character run into a problem, ask yourself “How could the characters use what they already have and know to solve this conflict?” Then, make them use what they have, instead of giving them something more. This will make the story more interesting, force your characters to stretch, and provide more fun for the reader.

If you’re writing a soft magic system, ask yourself “How can they solve this without magic?” or even better, “How can using the magic to TRY to solve the problem here really just make things worse.” (An example of this: The fellowship relies on Gandalf to save them from the Balrog. Result: Gandalf is gone for the rest of that book.)

Most of all, experiment and find out what you enjoy, then make it work for you.

Brandon Sanderson

February, 2007

(This is the SECOND draft of this essay. It will likely still be revised, and probably has a ton of typos in it.)

Read Sanderson’s Second Law Read Sanderson’s Third Law of Magic

More articles

Brandon Sanderson

  • Knowledge Base
  • BYU College Class

Sample Syllabus for BYU 318R

Note: This is a sample syllabus. It may change slightly from year to year

English 318R Syllabus 

Instructor: Brandon Sanderson

TA: Lynn Buchanan

Brandon’s Email: [email protected]

Lynn Buchanan’s email [email protected]   (CC on all emails.)

I assume you’re in this class because you want to learn how to produce professional-quality speculative fiction. Some of you may not intend to be professional writers. However, for the purposes of this course, I am going to pretend that you’re all aspiring professionals. My job is to teach you what you need to know if you decide to pursue professional writing someday. There are many elements involved in becoming a writer, but the surest way to get better at writing is to practice. In my opinion, the following ideas are central to a writer’s life, and they are the focus of this class.

1) Writers write consistently and improve through constant practice. 2) Writers spend time in workshops and writing groups getting feedback from other writers.

The philosophy, and the grading, of this course are focused around these ideas. However, this isn’t a class about grades. It’s an upper-level elective and is filled with seniors and grad students. As your instructor, I expect more from you than simply the completion of assignments—I expect a true and serious desire to understand what it takes to be a writer. I expect a commitment to writing and a determination to improve.

Point One: Writing Consistently. While I don’t like to limit writers in the class, the following requirement has worked well in the past. Your goal in this class will be to write a 35,000-word project in three months. The assignment will be a long novella, and it has to be something new and original you begin this semester. This is a lot of writing. You will be graded on whether or not you meet your goals, and the project is focused on teaching you to write consistently and learn what writing methods work for you. In the end, you will turn in all 35,000 words of prose—not outlines, not notes from your critique group, not blog posts, not emails to your family—only prose, which will be graded quantitatively, along with a 5,000-word sample to be graded qualitatively.

Point Two: Workshopping. You will be split into writing groups, but you do not have to read all of the writing that your group is producing. Each week, each of you will submit 1,000 words of material (5 pages double-spaced in Courier, about 4 pages in Times New Roman—count words, not pages, though) to your writing group. After being divided into groups, you’ll be invited to your group’s Dropbox folder, which is further divided into folders for each week of the semester. Save your writing submission in the folder for that week with this naming format: Date of Class_Last Name (ex. 04 April_Stewart). You will then upload your words for the week to the dated folder by MIDNIGHT Monday night/Tuesday morning of the week of that class. That gives all of you three days to read the submissions, and gives no excuses of “the email didn’t arrive.” This is part of your grade—a big part. If you have internet troubles one day, find a friend’s computer and upload it that way.

Your grade will come from the self-reporting sheet on the back of this page. Don’t lose it!

[Back Page]

Your Grade (is based on) 40% Lecture Attendance & Weekly Submissions 40% Final Portfolio 20% Reading & Critiquing

Personal Tracking Sheet Check marks for each week of class I submitted 35,000 words of new prose I read & critiqued subs before lecture submitted to my group on time attended lectures

Note 1: Attending each lecture is part of your grade. You can still count it if you arrive less than fifteen minutes late, but walking in an hour late means you weren’t there for the lecture and are absent.

Note 2: If you visit The Leading Edge www.leadingedgemagazine.com twice during the semester, you can earn ONE “free pass” week on writing submissions. They meet T/Th 7:30–9:00 p.m. in 4035 JKB. You still have to make up reading those submitted by your colleagues. If you are going to be out of town, you will need to submit your 1,000 words anyway (you may post them early) and submit comments to your writing group via Dropbox.

Note 3: You may make up ONE lecture absence by visiting The Leading Edge once during the semester.

Note 4: If a member of your group is not pulling their weight, then 1) Remember to be kind; you might not know about all the circumstances, and 2) Talk to Brandon about it in private. He’ll take care of things from there

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    This is a short segment from my 2021 Creative Writing Lectures at BYU. If you want to watch my lectures in their entirety, you can watch all of my 2020 lectu...

  18. My Class Starts Today

    My Class Starts Today. For those who aren't aware, I teach a course entitled "How to Write Science Fiction and Fantasy" at Brigham Young University. The course is focused on the nuts and bolts of having a writing career. Characterization, worldbuilding, plotting, and publication. In previous years, a graduate student recorded my lectures ...

  19. Do You Have Any Advice For Teachers Of Creative Writing?

    Do You Have Any Advice For Teachers Of Creative Writing? Before we start, I want to mention that we've covered some of this subject in my podcast, Writing Excuses. For instance, one of the podcasts tagged " Education " is called " Do Creative Writing Classes Really Help?

  20. My Philosophy on Teaching Writing—Brandon Sanderson

    This is a short segment from my 2021 Creative Writing Lectures at BYU. If you want to watch my lectures in their entirety, you can watch all of my 2020 lectu...

  21. Five Tips for Writing Your First Novel—Brandon Sanderson

    It's November, the National Writing Month here in the U.S. And if you're planning on participating in NaNoWriMo (the annual creative writing project that tak...

  22. Sanderson's First Law

    Sanderson's First Law Introduction I like magic systems. That's probably evident to those of you who have read my work. A solid, interesting and innovative system of magic in a book is something that really appeals to me. True, characters are what make a story narratively powerful—but magic is a large part of what make

  23. Tell me about your BYU Creative Writing class

    The class name is English 318R/490R. My class is split into two sections. 1. Workshop class: ENGL 318R Sec 003 (15 seats, by application only) In this class, in addition to the lectures, you will be split into writing groups and will critique writing samples from the students in the class. I will also read and critique your writing.

  24. Sample Syllabus for BYU 318R

    1) Writers write consistently and improve through constant practice. 2) Writers spend time in workshops and writing groups getting feedback from other writers.