35 problem-solving techniques and methods for solving complex problems

Problem solving workshop

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All teams and organizations encounter challenges as they grow. There are problems that might occur for teams when it comes to miscommunication or resolving business-critical issues . You may face challenges around growth , design , user engagement, and even team culture and happiness. In short, problem-solving techniques should be part of every team’s skillset.

Problem-solving methods are primarily designed to help a group or team through a process of first identifying problems and challenges , ideating possible solutions , and then evaluating the most suitable .

Finding effective solutions to complex problems isn’t easy, but by using the right process and techniques, you can help your team be more efficient in the process.

So how do you develop strategies that are engaging, and empower your team to solve problems effectively?

In this blog post, we share a series of problem-solving tools you can use in your next workshop or team meeting. You’ll also find some tips for facilitating the process and how to enable others to solve complex problems.

Let’s get started! 

How do you identify problems?

How do you identify the right solution.

  • Tips for more effective problem-solving

Complete problem-solving methods

  • Problem-solving techniques to identify and analyze problems
  • Problem-solving techniques for developing solutions

Problem-solving warm-up activities

Closing activities for a problem-solving process.

Before you can move towards finding the right solution for a given problem, you first need to identify and define the problem you wish to solve. 

Here, you want to clearly articulate what the problem is and allow your group to do the same. Remember that everyone in a group is likely to have differing perspectives and alignment is necessary in order to help the group move forward. 

Identifying a problem accurately also requires that all members of a group are able to contribute their views in an open and safe manner. It can be scary for people to stand up and contribute, especially if the problems or challenges are emotive or personal in nature. Be sure to try and create a psychologically safe space for these kinds of discussions.

Remember that problem analysis and further discussion are also important. Not taking the time to fully analyze and discuss a challenge can result in the development of solutions that are not fit for purpose or do not address the underlying issue.

Successfully identifying and then analyzing a problem means facilitating a group through activities designed to help them clearly and honestly articulate their thoughts and produce usable insight.

With this data, you might then produce a problem statement that clearly describes the problem you wish to be addressed and also state the goal of any process you undertake to tackle this issue.  

Finding solutions is the end goal of any process. Complex organizational challenges can only be solved with an appropriate solution but discovering them requires using the right problem-solving tool.

After you’ve explored a problem and discussed ideas, you need to help a team discuss and choose the right solution. Consensus tools and methods such as those below help a group explore possible solutions before then voting for the best. They’re a great way to tap into the collective intelligence of the group for great results!

Remember that the process is often iterative. Great problem solvers often roadtest a viable solution in a measured way to see what works too. While you might not get the right solution on your first try, the methods below help teams land on the most likely to succeed solution while also holding space for improvement.

Every effective problem solving process begins with an agenda . A well-structured workshop is one of the best methods for successfully guiding a group from exploring a problem to implementing a solution.

In SessionLab, it’s easy to go from an idea to a complete agenda . Start by dragging and dropping your core problem solving activities into place . Add timings, breaks and necessary materials before sharing your agenda with your colleagues.

The resulting agenda will be your guide to an effective and productive problem solving session that will also help you stay organized on the day!

problem solving team model

Tips for more effective problem solving

Problem-solving activities are only one part of the puzzle. While a great method can help unlock your team’s ability to solve problems, without a thoughtful approach and strong facilitation the solutions may not be fit for purpose.

Let’s take a look at some problem-solving tips you can apply to any process to help it be a success!

Clearly define the problem

Jumping straight to solutions can be tempting, though without first clearly articulating a problem, the solution might not be the right one. Many of the problem-solving activities below include sections where the problem is explored and clearly defined before moving on.

This is a vital part of the problem-solving process and taking the time to fully define an issue can save time and effort later. A clear definition helps identify irrelevant information and it also ensures that your team sets off on the right track.

Don’t jump to conclusions

It’s easy for groups to exhibit cognitive bias or have preconceived ideas about both problems and potential solutions. Be sure to back up any problem statements or potential solutions with facts, research, and adequate forethought.

The best techniques ask participants to be methodical and challenge preconceived notions. Make sure you give the group enough time and space to collect relevant information and consider the problem in a new way. By approaching the process with a clear, rational mindset, you’ll often find that better solutions are more forthcoming.  

Try different approaches  

Problems come in all shapes and sizes and so too should the methods you use to solve them. If you find that one approach isn’t yielding results and your team isn’t finding different solutions, try mixing it up. You’ll be surprised at how using a new creative activity can unblock your team and generate great solutions.

Don’t take it personally 

Depending on the nature of your team or organizational problems, it’s easy for conversations to get heated. While it’s good for participants to be engaged in the discussions, ensure that emotions don’t run too high and that blame isn’t thrown around while finding solutions.

You’re all in it together, and even if your team or area is seeing problems, that isn’t necessarily a disparagement of you personally. Using facilitation skills to manage group dynamics is one effective method of helping conversations be more constructive.

Get the right people in the room

Your problem-solving method is often only as effective as the group using it. Getting the right people on the job and managing the number of people present is important too!

If the group is too small, you may not get enough different perspectives to effectively solve a problem. If the group is too large, you can go round and round during the ideation stages.

Creating the right group makeup is also important in ensuring you have the necessary expertise and skillset to both identify and follow up on potential solutions. Carefully consider who to include at each stage to help ensure your problem-solving method is followed and positioned for success.

Document everything

The best solutions can take refinement, iteration, and reflection to come out. Get into a habit of documenting your process in order to keep all the learnings from the session and to allow ideas to mature and develop. Many of the methods below involve the creation of documents or shared resources. Be sure to keep and share these so everyone can benefit from the work done!

Bring a facilitator 

Facilitation is all about making group processes easier. With a subject as potentially emotive and important as problem-solving, having an impartial third party in the form of a facilitator can make all the difference in finding great solutions and keeping the process moving. Consider bringing a facilitator to your problem-solving session to get better results and generate meaningful solutions!

Develop your problem-solving skills

It takes time and practice to be an effective problem solver. While some roles or participants might more naturally gravitate towards problem-solving, it can take development and planning to help everyone create better solutions.

You might develop a training program, run a problem-solving workshop or simply ask your team to practice using the techniques below. Check out our post on problem-solving skills to see how you and your group can develop the right mental process and be more resilient to issues too!

Design a great agenda

Workshops are a great format for solving problems. With the right approach, you can focus a group and help them find the solutions to their own problems. But designing a process can be time-consuming and finding the right activities can be difficult.

Check out our workshop planning guide to level-up your agenda design and start running more effective workshops. Need inspiration? Check out templates designed by expert facilitators to help you kickstart your process!

In this section, we’ll look at in-depth problem-solving methods that provide a complete end-to-end process for developing effective solutions. These will help guide your team from the discovery and definition of a problem through to delivering the right solution.

If you’re looking for an all-encompassing method or problem-solving model, these processes are a great place to start. They’ll ask your team to challenge preconceived ideas and adopt a mindset for solving problems more effectively.

  • Six Thinking Hats
  • Lightning Decision Jam
  • Problem Definition Process
  • Discovery & Action Dialogue
Design Sprint 2.0
  • Open Space Technology

1. Six Thinking Hats

Individual approaches to solving a problem can be very different based on what team or role an individual holds. It can be easy for existing biases or perspectives to find their way into the mix, or for internal politics to direct a conversation.

Six Thinking Hats is a classic method for identifying the problems that need to be solved and enables your team to consider them from different angles, whether that is by focusing on facts and data, creative solutions, or by considering why a particular solution might not work.

Like all problem-solving frameworks, Six Thinking Hats is effective at helping teams remove roadblocks from a conversation or discussion and come to terms with all the aspects necessary to solve complex problems.

2. Lightning Decision Jam

Featured courtesy of Jonathan Courtney of AJ&Smart Berlin, Lightning Decision Jam is one of those strategies that should be in every facilitation toolbox. Exploring problems and finding solutions is often creative in nature, though as with any creative process, there is the potential to lose focus and get lost.

Unstructured discussions might get you there in the end, but it’s much more effective to use a method that creates a clear process and team focus.

In Lightning Decision Jam, participants are invited to begin by writing challenges, concerns, or mistakes on post-its without discussing them before then being invited by the moderator to present them to the group.

From there, the team vote on which problems to solve and are guided through steps that will allow them to reframe those problems, create solutions and then decide what to execute on. 

By deciding the problems that need to be solved as a team before moving on, this group process is great for ensuring the whole team is aligned and can take ownership over the next stages. 

Lightning Decision Jam (LDJ)   #action   #decision making   #problem solving   #issue analysis   #innovation   #design   #remote-friendly   The problem with anything that requires creative thinking is that it’s easy to get lost—lose focus and fall into the trap of having useless, open-ended, unstructured discussions. Here’s the most effective solution I’ve found: Replace all open, unstructured discussion with a clear process. What to use this exercise for: Anything which requires a group of people to make decisions, solve problems or discuss challenges. It’s always good to frame an LDJ session with a broad topic, here are some examples: The conversion flow of our checkout Our internal design process How we organise events Keeping up with our competition Improving sales flow

3. Problem Definition Process

While problems can be complex, the problem-solving methods you use to identify and solve those problems can often be simple in design. 

By taking the time to truly identify and define a problem before asking the group to reframe the challenge as an opportunity, this method is a great way to enable change.

Begin by identifying a focus question and exploring the ways in which it manifests before splitting into five teams who will each consider the problem using a different method: escape, reversal, exaggeration, distortion or wishful. Teams develop a problem objective and create ideas in line with their method before then feeding them back to the group.

This method is great for enabling in-depth discussions while also creating space for finding creative solutions too!

Problem Definition   #problem solving   #idea generation   #creativity   #online   #remote-friendly   A problem solving technique to define a problem, challenge or opportunity and to generate ideas.

4. The 5 Whys 

Sometimes, a group needs to go further with their strategies and analyze the root cause at the heart of organizational issues. An RCA or root cause analysis is the process of identifying what is at the heart of business problems or recurring challenges. 

The 5 Whys is a simple and effective method of helping a group go find the root cause of any problem or challenge and conduct analysis that will deliver results. 

By beginning with the creation of a problem statement and going through five stages to refine it, The 5 Whys provides everything you need to truly discover the cause of an issue.

The 5 Whys   #hyperisland   #innovation   This simple and powerful method is useful for getting to the core of a problem or challenge. As the title suggests, the group defines a problems, then asks the question “why” five times, often using the resulting explanation as a starting point for creative problem solving.

5. World Cafe

World Cafe is a simple but powerful facilitation technique to help bigger groups to focus their energy and attention on solving complex problems.

World Cafe enables this approach by creating a relaxed atmosphere where participants are able to self-organize and explore topics relevant and important to them which are themed around a central problem-solving purpose. Create the right atmosphere by modeling your space after a cafe and after guiding the group through the method, let them take the lead!

Making problem-solving a part of your organization’s culture in the long term can be a difficult undertaking. More approachable formats like World Cafe can be especially effective in bringing people unfamiliar with workshops into the fold. 

World Cafe   #hyperisland   #innovation   #issue analysis   World Café is a simple yet powerful method, originated by Juanita Brown, for enabling meaningful conversations driven completely by participants and the topics that are relevant and important to them. Facilitators create a cafe-style space and provide simple guidelines. Participants then self-organize and explore a set of relevant topics or questions for conversation.

6. Discovery & Action Dialogue (DAD)

One of the best approaches is to create a safe space for a group to share and discover practices and behaviors that can help them find their own solutions.

With DAD, you can help a group choose which problems they wish to solve and which approaches they will take to do so. It’s great at helping remove resistance to change and can help get buy-in at every level too!

This process of enabling frontline ownership is great in ensuring follow-through and is one of the methods you will want in your toolbox as a facilitator.

Discovery & Action Dialogue (DAD)   #idea generation   #liberating structures   #action   #issue analysis   #remote-friendly   DADs make it easy for a group or community to discover practices and behaviors that enable some individuals (without access to special resources and facing the same constraints) to find better solutions than their peers to common problems. These are called positive deviant (PD) behaviors and practices. DADs make it possible for people in the group, unit, or community to discover by themselves these PD practices. DADs also create favorable conditions for stimulating participants’ creativity in spaces where they can feel safe to invent new and more effective practices. Resistance to change evaporates as participants are unleashed to choose freely which practices they will adopt or try and which problems they will tackle. DADs make it possible to achieve frontline ownership of solutions.

7. Design Sprint 2.0

Want to see how a team can solve big problems and move forward with prototyping and testing solutions in a few days? The Design Sprint 2.0 template from Jake Knapp, author of Sprint, is a complete agenda for a with proven results.

Developing the right agenda can involve difficult but necessary planning. Ensuring all the correct steps are followed can also be stressful or time-consuming depending on your level of experience.

Use this complete 4-day workshop template if you are finding there is no obvious solution to your challenge and want to focus your team around a specific problem that might require a shortcut to launching a minimum viable product or waiting for the organization-wide implementation of a solution.

8. Open space technology

Open space technology- developed by Harrison Owen – creates a space where large groups are invited to take ownership of their problem solving and lead individual sessions. Open space technology is a great format when you have a great deal of expertise and insight in the room and want to allow for different takes and approaches on a particular theme or problem you need to be solved.

Start by bringing your participants together to align around a central theme and focus their efforts. Explain the ground rules to help guide the problem-solving process and then invite members to identify any issue connecting to the central theme that they are interested in and are prepared to take responsibility for.

Once participants have decided on their approach to the core theme, they write their issue on a piece of paper, announce it to the group, pick a session time and place, and post the paper on the wall. As the wall fills up with sessions, the group is then invited to join the sessions that interest them the most and which they can contribute to, then you’re ready to begin!

Everyone joins the problem-solving group they’ve signed up to, record the discussion and if appropriate, findings can then be shared with the rest of the group afterward.

Open Space Technology   #action plan   #idea generation   #problem solving   #issue analysis   #large group   #online   #remote-friendly   Open Space is a methodology for large groups to create their agenda discerning important topics for discussion, suitable for conferences, community gatherings and whole system facilitation

Techniques to identify and analyze problems

Using a problem-solving method to help a team identify and analyze a problem can be a quick and effective addition to any workshop or meeting.

While further actions are always necessary, you can generate momentum and alignment easily, and these activities are a great place to get started.

We’ve put together this list of techniques to help you and your team with problem identification, analysis, and discussion that sets the foundation for developing effective solutions.

Let’s take a look!

  • The Creativity Dice
  • Fishbone Analysis
  • Problem Tree
  • SWOT Analysis
  • Agreement-Certainty Matrix
  • The Journalistic Six
  • LEGO Challenge
  • What, So What, Now What?
  • Journalists

Individual and group perspectives are incredibly important, but what happens if people are set in their minds and need a change of perspective in order to approach a problem more effectively?

Flip It is a method we love because it is both simple to understand and run, and allows groups to understand how their perspectives and biases are formed. 

Participants in Flip It are first invited to consider concerns, issues, or problems from a perspective of fear and write them on a flip chart. Then, the group is asked to consider those same issues from a perspective of hope and flip their understanding.  

No problem and solution is free from existing bias and by changing perspectives with Flip It, you can then develop a problem solving model quickly and effectively.

Flip It!   #gamestorming   #problem solving   #action   Often, a change in a problem or situation comes simply from a change in our perspectives. Flip It! is a quick game designed to show players that perspectives are made, not born.

10. The Creativity Dice

One of the most useful problem solving skills you can teach your team is of approaching challenges with creativity, flexibility, and openness. Games like The Creativity Dice allow teams to overcome the potential hurdle of too much linear thinking and approach the process with a sense of fun and speed. 

In The Creativity Dice, participants are organized around a topic and roll a dice to determine what they will work on for a period of 3 minutes at a time. They might roll a 3 and work on investigating factual information on the chosen topic. They might roll a 1 and work on identifying the specific goals, standards, or criteria for the session.

Encouraging rapid work and iteration while asking participants to be flexible are great skills to cultivate. Having a stage for idea incubation in this game is also important. Moments of pause can help ensure the ideas that are put forward are the most suitable. 

The Creativity Dice   #creativity   #problem solving   #thiagi   #issue analysis   Too much linear thinking is hazardous to creative problem solving. To be creative, you should approach the problem (or the opportunity) from different points of view. You should leave a thought hanging in mid-air and move to another. This skipping around prevents premature closure and lets your brain incubate one line of thought while you consciously pursue another.

11. Fishbone Analysis

Organizational or team challenges are rarely simple, and it’s important to remember that one problem can be an indication of something that goes deeper and may require further consideration to be solved.

Fishbone Analysis helps groups to dig deeper and understand the origins of a problem. It’s a great example of a root cause analysis method that is simple for everyone on a team to get their head around. 

Participants in this activity are asked to annotate a diagram of a fish, first adding the problem or issue to be worked on at the head of a fish before then brainstorming the root causes of the problem and adding them as bones on the fish. 

Using abstractions such as a diagram of a fish can really help a team break out of their regular thinking and develop a creative approach.

Fishbone Analysis   #problem solving   ##root cause analysis   #decision making   #online facilitation   A process to help identify and understand the origins of problems, issues or observations.

12. Problem Tree 

Encouraging visual thinking can be an essential part of many strategies. By simply reframing and clarifying problems, a group can move towards developing a problem solving model that works for them. 

In Problem Tree, groups are asked to first brainstorm a list of problems – these can be design problems, team problems or larger business problems – and then organize them into a hierarchy. The hierarchy could be from most important to least important or abstract to practical, though the key thing with problem solving games that involve this aspect is that your group has some way of managing and sorting all the issues that are raised.

Once you have a list of problems that need to be solved and have organized them accordingly, you’re then well-positioned for the next problem solving steps.

Problem tree   #define intentions   #create   #design   #issue analysis   A problem tree is a tool to clarify the hierarchy of problems addressed by the team within a design project; it represents high level problems or related sublevel problems.

13. SWOT Analysis

Chances are you’ve heard of the SWOT Analysis before. This problem-solving method focuses on identifying strengths, weaknesses, opportunities, and threats is a tried and tested method for both individuals and teams.

Start by creating a desired end state or outcome and bare this in mind – any process solving model is made more effective by knowing what you are moving towards. Create a quadrant made up of the four categories of a SWOT analysis and ask participants to generate ideas based on each of those quadrants.

Once you have those ideas assembled in their quadrants, cluster them together based on their affinity with other ideas. These clusters are then used to facilitate group conversations and move things forward. 

SWOT analysis   #gamestorming   #problem solving   #action   #meeting facilitation   The SWOT Analysis is a long-standing technique of looking at what we have, with respect to the desired end state, as well as what we could improve on. It gives us an opportunity to gauge approaching opportunities and dangers, and assess the seriousness of the conditions that affect our future. When we understand those conditions, we can influence what comes next.

14. Agreement-Certainty Matrix

Not every problem-solving approach is right for every challenge, and deciding on the right method for the challenge at hand is a key part of being an effective team.

The Agreement Certainty matrix helps teams align on the nature of the challenges facing them. By sorting problems from simple to chaotic, your team can understand what methods are suitable for each problem and what they can do to ensure effective results. 

If you are already using Liberating Structures techniques as part of your problem-solving strategy, the Agreement-Certainty Matrix can be an invaluable addition to your process. We’ve found it particularly if you are having issues with recurring problems in your organization and want to go deeper in understanding the root cause. 

Agreement-Certainty Matrix   #issue analysis   #liberating structures   #problem solving   You can help individuals or groups avoid the frequent mistake of trying to solve a problem with methods that are not adapted to the nature of their challenge. The combination of two questions makes it possible to easily sort challenges into four categories: simple, complicated, complex , and chaotic .  A problem is simple when it can be solved reliably with practices that are easy to duplicate.  It is complicated when experts are required to devise a sophisticated solution that will yield the desired results predictably.  A problem is complex when there are several valid ways to proceed but outcomes are not predictable in detail.  Chaotic is when the context is too turbulent to identify a path forward.  A loose analogy may be used to describe these differences: simple is like following a recipe, complicated like sending a rocket to the moon, complex like raising a child, and chaotic is like the game “Pin the Tail on the Donkey.”  The Liberating Structures Matching Matrix in Chapter 5 can be used as the first step to clarify the nature of a challenge and avoid the mismatches between problems and solutions that are frequently at the root of chronic, recurring problems.

Organizing and charting a team’s progress can be important in ensuring its success. SQUID (Sequential Question and Insight Diagram) is a great model that allows a team to effectively switch between giving questions and answers and develop the skills they need to stay on track throughout the process. 

Begin with two different colored sticky notes – one for questions and one for answers – and with your central topic (the head of the squid) on the board. Ask the group to first come up with a series of questions connected to their best guess of how to approach the topic. Ask the group to come up with answers to those questions, fix them to the board and connect them with a line. After some discussion, go back to question mode by responding to the generated answers or other points on the board.

It’s rewarding to see a diagram grow throughout the exercise, and a completed SQUID can provide a visual resource for future effort and as an example for other teams.

SQUID   #gamestorming   #project planning   #issue analysis   #problem solving   When exploring an information space, it’s important for a group to know where they are at any given time. By using SQUID, a group charts out the territory as they go and can navigate accordingly. SQUID stands for Sequential Question and Insight Diagram.

16. Speed Boat

To continue with our nautical theme, Speed Boat is a short and sweet activity that can help a team quickly identify what employees, clients or service users might have a problem with and analyze what might be standing in the way of achieving a solution.

Methods that allow for a group to make observations, have insights and obtain those eureka moments quickly are invaluable when trying to solve complex problems.

In Speed Boat, the approach is to first consider what anchors and challenges might be holding an organization (or boat) back. Bonus points if you are able to identify any sharks in the water and develop ideas that can also deal with competitors!   

Speed Boat   #gamestorming   #problem solving   #action   Speedboat is a short and sweet way to identify what your employees or clients don’t like about your product/service or what’s standing in the way of a desired goal.

17. The Journalistic Six

Some of the most effective ways of solving problems is by encouraging teams to be more inclusive and diverse in their thinking.

Based on the six key questions journalism students are taught to answer in articles and news stories, The Journalistic Six helps create teams to see the whole picture. By using who, what, when, where, why, and how to facilitate the conversation and encourage creative thinking, your team can make sure that the problem identification and problem analysis stages of the are covered exhaustively and thoughtfully. Reporter’s notebook and dictaphone optional.

The Journalistic Six – Who What When Where Why How   #idea generation   #issue analysis   #problem solving   #online   #creative thinking   #remote-friendly   A questioning method for generating, explaining, investigating ideas.

18. LEGO Challenge

Now for an activity that is a little out of the (toy) box. LEGO Serious Play is a facilitation methodology that can be used to improve creative thinking and problem-solving skills. 

The LEGO Challenge includes giving each member of the team an assignment that is hidden from the rest of the group while they create a structure without speaking.

What the LEGO challenge brings to the table is a fun working example of working with stakeholders who might not be on the same page to solve problems. Also, it’s LEGO! Who doesn’t love LEGO! 

LEGO Challenge   #hyperisland   #team   A team-building activity in which groups must work together to build a structure out of LEGO, but each individual has a secret “assignment” which makes the collaborative process more challenging. It emphasizes group communication, leadership dynamics, conflict, cooperation, patience and problem solving strategy.

19. What, So What, Now What?

If not carefully managed, the problem identification and problem analysis stages of the problem-solving process can actually create more problems and misunderstandings.

The What, So What, Now What? problem-solving activity is designed to help collect insights and move forward while also eliminating the possibility of disagreement when it comes to identifying, clarifying, and analyzing organizational or work problems. 

Facilitation is all about bringing groups together so that might work on a shared goal and the best problem-solving strategies ensure that teams are aligned in purpose, if not initially in opinion or insight.

Throughout the three steps of this game, you give everyone on a team to reflect on a problem by asking what happened, why it is important, and what actions should then be taken. 

This can be a great activity for bringing our individual perceptions about a problem or challenge and contextualizing it in a larger group setting. This is one of the most important problem-solving skills you can bring to your organization.

W³ – What, So What, Now What?   #issue analysis   #innovation   #liberating structures   You can help groups reflect on a shared experience in a way that builds understanding and spurs coordinated action while avoiding unproductive conflict. It is possible for every voice to be heard while simultaneously sifting for insights and shaping new direction. Progressing in stages makes this practical—from collecting facts about What Happened to making sense of these facts with So What and finally to what actions logically follow with Now What . The shared progression eliminates most of the misunderstandings that otherwise fuel disagreements about what to do. Voila!

20. Journalists  

Problem analysis can be one of the most important and decisive stages of all problem-solving tools. Sometimes, a team can become bogged down in the details and are unable to move forward.

Journalists is an activity that can avoid a group from getting stuck in the problem identification or problem analysis stages of the process.

In Journalists, the group is invited to draft the front page of a fictional newspaper and figure out what stories deserve to be on the cover and what headlines those stories will have. By reframing how your problems and challenges are approached, you can help a team move productively through the process and be better prepared for the steps to follow.

Journalists   #vision   #big picture   #issue analysis   #remote-friendly   This is an exercise to use when the group gets stuck in details and struggles to see the big picture. Also good for defining a vision.

Problem-solving techniques for developing solutions 

The success of any problem-solving process can be measured by the solutions it produces. After you’ve defined the issue, explored existing ideas, and ideated, it’s time to narrow down to the correct solution.

Use these problem-solving techniques when you want to help your team find consensus, compare possible solutions, and move towards taking action on a particular problem.

  • Improved Solutions
  • Four-Step Sketch
  • 15% Solutions
  • How-Now-Wow matrix
  • Impact Effort Matrix

21. Mindspin  

Brainstorming is part of the bread and butter of the problem-solving process and all problem-solving strategies benefit from getting ideas out and challenging a team to generate solutions quickly. 

With Mindspin, participants are encouraged not only to generate ideas but to do so under time constraints and by slamming down cards and passing them on. By doing multiple rounds, your team can begin with a free generation of possible solutions before moving on to developing those solutions and encouraging further ideation. 

This is one of our favorite problem-solving activities and can be great for keeping the energy up throughout the workshop. Remember the importance of helping people become engaged in the process – energizing problem-solving techniques like Mindspin can help ensure your team stays engaged and happy, even when the problems they’re coming together to solve are complex. 

MindSpin   #teampedia   #idea generation   #problem solving   #action   A fast and loud method to enhance brainstorming within a team. Since this activity has more than round ideas that are repetitive can be ruled out leaving more creative and innovative answers to the challenge.

22. Improved Solutions

After a team has successfully identified a problem and come up with a few solutions, it can be tempting to call the work of the problem-solving process complete. That said, the first solution is not necessarily the best, and by including a further review and reflection activity into your problem-solving model, you can ensure your group reaches the best possible result. 

One of a number of problem-solving games from Thiagi Group, Improved Solutions helps you go the extra mile and develop suggested solutions with close consideration and peer review. By supporting the discussion of several problems at once and by shifting team roles throughout, this problem-solving technique is a dynamic way of finding the best solution. 

Improved Solutions   #creativity   #thiagi   #problem solving   #action   #team   You can improve any solution by objectively reviewing its strengths and weaknesses and making suitable adjustments. In this creativity framegame, you improve the solutions to several problems. To maintain objective detachment, you deal with a different problem during each of six rounds and assume different roles (problem owner, consultant, basher, booster, enhancer, and evaluator) during each round. At the conclusion of the activity, each player ends up with two solutions to her problem.

23. Four Step Sketch

Creative thinking and visual ideation does not need to be confined to the opening stages of your problem-solving strategies. Exercises that include sketching and prototyping on paper can be effective at the solution finding and development stage of the process, and can be great for keeping a team engaged. 

By going from simple notes to a crazy 8s round that involves rapidly sketching 8 variations on their ideas before then producing a final solution sketch, the group is able to iterate quickly and visually. Problem-solving techniques like Four-Step Sketch are great if you have a group of different thinkers and want to change things up from a more textual or discussion-based approach.

Four-Step Sketch   #design sprint   #innovation   #idea generation   #remote-friendly   The four-step sketch is an exercise that helps people to create well-formed concepts through a structured process that includes: Review key information Start design work on paper,  Consider multiple variations , Create a detailed solution . This exercise is preceded by a set of other activities allowing the group to clarify the challenge they want to solve. See how the Four Step Sketch exercise fits into a Design Sprint

24. 15% Solutions

Some problems are simpler than others and with the right problem-solving activities, you can empower people to take immediate actions that can help create organizational change. 

Part of the liberating structures toolkit, 15% solutions is a problem-solving technique that focuses on finding and implementing solutions quickly. A process of iterating and making small changes quickly can help generate momentum and an appetite for solving complex problems.

Problem-solving strategies can live and die on whether people are onboard. Getting some quick wins is a great way of getting people behind the process.   

It can be extremely empowering for a team to realize that problem-solving techniques can be deployed quickly and easily and delineate between things they can positively impact and those things they cannot change. 

15% Solutions   #action   #liberating structures   #remote-friendly   You can reveal the actions, however small, that everyone can do immediately. At a minimum, these will create momentum, and that may make a BIG difference.  15% Solutions show that there is no reason to wait around, feel powerless, or fearful. They help people pick it up a level. They get individuals and the group to focus on what is within their discretion instead of what they cannot change.  With a very simple question, you can flip the conversation to what can be done and find solutions to big problems that are often distributed widely in places not known in advance. Shifting a few grains of sand may trigger a landslide and change the whole landscape.

25. How-Now-Wow Matrix

The problem-solving process is often creative, as complex problems usually require a change of thinking and creative response in order to find the best solutions. While it’s common for the first stages to encourage creative thinking, groups can often gravitate to familiar solutions when it comes to the end of the process. 

When selecting solutions, you don’t want to lose your creative energy! The How-Now-Wow Matrix from Gamestorming is a great problem-solving activity that enables a group to stay creative and think out of the box when it comes to selecting the right solution for a given problem.

Problem-solving techniques that encourage creative thinking and the ideation and selection of new solutions can be the most effective in organisational change. Give the How-Now-Wow Matrix a go, and not just for how pleasant it is to say out loud. 

How-Now-Wow Matrix   #gamestorming   #idea generation   #remote-friendly   When people want to develop new ideas, they most often think out of the box in the brainstorming or divergent phase. However, when it comes to convergence, people often end up picking ideas that are most familiar to them. This is called a ‘creative paradox’ or a ‘creadox’. The How-Now-Wow matrix is an idea selection tool that breaks the creadox by forcing people to weigh each idea on 2 parameters.

26. Impact and Effort Matrix

All problem-solving techniques hope to not only find solutions to a given problem or challenge but to find the best solution. When it comes to finding a solution, groups are invited to put on their decision-making hats and really think about how a proposed idea would work in practice. 

The Impact and Effort Matrix is one of the problem-solving techniques that fall into this camp, empowering participants to first generate ideas and then categorize them into a 2×2 matrix based on impact and effort.

Activities that invite critical thinking while remaining simple are invaluable. Use the Impact and Effort Matrix to move from ideation and towards evaluating potential solutions before then committing to them. 

Impact and Effort Matrix   #gamestorming   #decision making   #action   #remote-friendly   In this decision-making exercise, possible actions are mapped based on two factors: effort required to implement and potential impact. Categorizing ideas along these lines is a useful technique in decision making, as it obliges contributors to balance and evaluate suggested actions before committing to them.

27. Dotmocracy

If you’ve followed each of the problem-solving steps with your group successfully, you should move towards the end of your process with heaps of possible solutions developed with a specific problem in mind. But how do you help a group go from ideation to putting a solution into action? 

Dotmocracy – or Dot Voting -is a tried and tested method of helping a team in the problem-solving process make decisions and put actions in place with a degree of oversight and consensus. 

One of the problem-solving techniques that should be in every facilitator’s toolbox, Dot Voting is fast and effective and can help identify the most popular and best solutions and help bring a group to a decision effectively. 

Dotmocracy   #action   #decision making   #group prioritization   #hyperisland   #remote-friendly   Dotmocracy is a simple method for group prioritization or decision-making. It is not an activity on its own, but a method to use in processes where prioritization or decision-making is the aim. The method supports a group to quickly see which options are most popular or relevant. The options or ideas are written on post-its and stuck up on a wall for the whole group to see. Each person votes for the options they think are the strongest, and that information is used to inform a decision.

All facilitators know that warm-ups and icebreakers are useful for any workshop or group process. Problem-solving workshops are no different.

Use these problem-solving techniques to warm up a group and prepare them for the rest of the process. Activating your group by tapping into some of the top problem-solving skills can be one of the best ways to see great outcomes from your session.

  • Check-in/Check-out
  • Doodling Together
  • Show and Tell
  • Constellations
  • Draw a Tree

28. Check-in / Check-out

Solid processes are planned from beginning to end, and the best facilitators know that setting the tone and establishing a safe, open environment can be integral to a successful problem-solving process.

Check-in / Check-out is a great way to begin and/or bookend a problem-solving workshop. Checking in to a session emphasizes that everyone will be seen, heard, and expected to contribute. 

If you are running a series of meetings, setting a consistent pattern of checking in and checking out can really help your team get into a groove. We recommend this opening-closing activity for small to medium-sized groups though it can work with large groups if they’re disciplined!

Check-in / Check-out   #team   #opening   #closing   #hyperisland   #remote-friendly   Either checking-in or checking-out is a simple way for a team to open or close a process, symbolically and in a collaborative way. Checking-in/out invites each member in a group to be present, seen and heard, and to express a reflection or a feeling. Checking-in emphasizes presence, focus and group commitment; checking-out emphasizes reflection and symbolic closure.

29. Doodling Together  

Thinking creatively and not being afraid to make suggestions are important problem-solving skills for any group or team, and warming up by encouraging these behaviors is a great way to start. 

Doodling Together is one of our favorite creative ice breaker games – it’s quick, effective, and fun and can make all following problem-solving steps easier by encouraging a group to collaborate visually. By passing cards and adding additional items as they go, the workshop group gets into a groove of co-creation and idea development that is crucial to finding solutions to problems. 

Doodling Together   #collaboration   #creativity   #teamwork   #fun   #team   #visual methods   #energiser   #icebreaker   #remote-friendly   Create wild, weird and often funny postcards together & establish a group’s creative confidence.

30. Show and Tell

You might remember some version of Show and Tell from being a kid in school and it’s a great problem-solving activity to kick off a session.

Asking participants to prepare a little something before a workshop by bringing an object for show and tell can help them warm up before the session has even begun! Games that include a physical object can also help encourage early engagement before moving onto more big-picture thinking.

By asking your participants to tell stories about why they chose to bring a particular item to the group, you can help teams see things from new perspectives and see both differences and similarities in the way they approach a topic. Great groundwork for approaching a problem-solving process as a team! 

Show and Tell   #gamestorming   #action   #opening   #meeting facilitation   Show and Tell taps into the power of metaphors to reveal players’ underlying assumptions and associations around a topic The aim of the game is to get a deeper understanding of stakeholders’ perspectives on anything—a new project, an organizational restructuring, a shift in the company’s vision or team dynamic.

31. Constellations

Who doesn’t love stars? Constellations is a great warm-up activity for any workshop as it gets people up off their feet, energized, and ready to engage in new ways with established topics. It’s also great for showing existing beliefs, biases, and patterns that can come into play as part of your session.

Using warm-up games that help build trust and connection while also allowing for non-verbal responses can be great for easing people into the problem-solving process and encouraging engagement from everyone in the group. Constellations is great in large spaces that allow for movement and is definitely a practical exercise to allow the group to see patterns that are otherwise invisible. 

Constellations   #trust   #connection   #opening   #coaching   #patterns   #system   Individuals express their response to a statement or idea by standing closer or further from a central object. Used with teams to reveal system, hidden patterns, perspectives.

32. Draw a Tree

Problem-solving games that help raise group awareness through a central, unifying metaphor can be effective ways to warm-up a group in any problem-solving model.

Draw a Tree is a simple warm-up activity you can use in any group and which can provide a quick jolt of energy. Start by asking your participants to draw a tree in just 45 seconds – they can choose whether it will be abstract or realistic. 

Once the timer is up, ask the group how many people included the roots of the tree and use this as a means to discuss how we can ignore important parts of any system simply because they are not visible.

All problem-solving strategies are made more effective by thinking of problems critically and by exposing things that may not normally come to light. Warm-up games like Draw a Tree are great in that they quickly demonstrate some key problem-solving skills in an accessible and effective way.

Draw a Tree   #thiagi   #opening   #perspectives   #remote-friendly   With this game you can raise awarness about being more mindful, and aware of the environment we live in.

Each step of the problem-solving workshop benefits from an intelligent deployment of activities, games, and techniques. Bringing your session to an effective close helps ensure that solutions are followed through on and that you also celebrate what has been achieved.

Here are some problem-solving activities you can use to effectively close a workshop or meeting and ensure the great work you’ve done can continue afterward.

  • One Breath Feedback
  • Who What When Matrix
  • Response Cards

How do I conclude a problem-solving process?

All good things must come to an end. With the bulk of the work done, it can be tempting to conclude your workshop swiftly and without a moment to debrief and align. This can be problematic in that it doesn’t allow your team to fully process the results or reflect on the process.

At the end of an effective session, your team will have gone through a process that, while productive, can be exhausting. It’s important to give your group a moment to take a breath, ensure that they are clear on future actions, and provide short feedback before leaving the space. 

The primary purpose of any problem-solving method is to generate solutions and then implement them. Be sure to take the opportunity to ensure everyone is aligned and ready to effectively implement the solutions you produced in the workshop.

Remember that every process can be improved and by giving a short moment to collect feedback in the session, you can further refine your problem-solving methods and see further success in the future too.

33. One Breath Feedback

Maintaining attention and focus during the closing stages of a problem-solving workshop can be tricky and so being concise when giving feedback can be important. It’s easy to incur “death by feedback” should some team members go on for too long sharing their perspectives in a quick feedback round. 

One Breath Feedback is a great closing activity for workshops. You give everyone an opportunity to provide feedback on what they’ve done but only in the space of a single breath. This keeps feedback short and to the point and means that everyone is encouraged to provide the most important piece of feedback to them. 

One breath feedback   #closing   #feedback   #action   This is a feedback round in just one breath that excels in maintaining attention: each participants is able to speak during just one breath … for most people that’s around 20 to 25 seconds … unless of course you’ve been a deep sea diver in which case you’ll be able to do it for longer.

34. Who What When Matrix 

Matrices feature as part of many effective problem-solving strategies and with good reason. They are easily recognizable, simple to use, and generate results.

The Who What When Matrix is a great tool to use when closing your problem-solving session by attributing a who, what and when to the actions and solutions you have decided upon. The resulting matrix is a simple, easy-to-follow way of ensuring your team can move forward. 

Great solutions can’t be enacted without action and ownership. Your problem-solving process should include a stage for allocating tasks to individuals or teams and creating a realistic timeframe for those solutions to be implemented or checked out. Use this method to keep the solution implementation process clear and simple for all involved. 

Who/What/When Matrix   #gamestorming   #action   #project planning   With Who/What/When matrix, you can connect people with clear actions they have defined and have committed to.

35. Response cards

Group discussion can comprise the bulk of most problem-solving activities and by the end of the process, you might find that your team is talked out! 

Providing a means for your team to give feedback with short written notes can ensure everyone is head and can contribute without the need to stand up and talk. Depending on the needs of the group, giving an alternative can help ensure everyone can contribute to your problem-solving model in the way that makes the most sense for them.

Response Cards is a great way to close a workshop if you are looking for a gentle warm-down and want to get some swift discussion around some of the feedback that is raised. 

Response Cards   #debriefing   #closing   #structured sharing   #questions and answers   #thiagi   #action   It can be hard to involve everyone during a closing of a session. Some might stay in the background or get unheard because of louder participants. However, with the use of Response Cards, everyone will be involved in providing feedback or clarify questions at the end of a session.

Save time and effort discovering the right solutions

A structured problem solving process is a surefire way of solving tough problems, discovering creative solutions and driving organizational change. But how can you design for successful outcomes?

With SessionLab, it’s easy to design engaging workshops that deliver results. Drag, drop and reorder blocks  to build your agenda. When you make changes or update your agenda, your session  timing   adjusts automatically , saving you time on manual adjustments.

Collaborating with stakeholders or clients? Share your agenda with a single click and collaborate in real-time. No more sending documents back and forth over email.

Explore  how to use SessionLab  to design effective problem solving workshops or  watch this five minute video  to see the planner in action!

problem solving team model

Over to you

The problem-solving process can often be as complicated and multifaceted as the problems they are set-up to solve. With the right problem-solving techniques and a mix of creative exercises designed to guide discussion and generate purposeful ideas, we hope we’ve given you the tools to find the best solutions as simply and easily as possible.

Is there a problem-solving technique that you are missing here? Do you have a favorite activity or method you use when facilitating? Let us know in the comments below, we’d love to hear from you! 

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thank you very much for these excellent techniques

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Certainly wonderful article, very detailed. Shared!

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Your list of techniques for problem solving can be helpfully extended by adding TRIZ to the list of techniques. TRIZ has 40 problem solving techniques derived from methods inventros and patent holders used to get new patents. About 10-12 are general approaches. many organization sponsor classes in TRIZ that are used to solve business problems or general organiztational problems. You can take a look at TRIZ and dwonload a free internet booklet to see if you feel it shound be included per your selection process.

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ADR Times

Common Problem-Solving Models & How to Use Them

Problem – solving models are step-by-step processes that provide a framework for addressing challenges. Problems arise in every facet of life. From work. to home. to friends and family, problems and conflicts can make life difficult and interfere with our physical and mental well-being. Understanding how to approach problems when they arise and implementing problem-solving techniques can make the journey through a problem less onerous on ourselves and those around us.

By building a structured problem-solving process, you can begin to build muscle memory by repeatedly practicing the same approach, and eventually, you may even begin to find yourself solving complex problems . Building a problem-solving model for each of the situations where you may encounter a problem can give you a path forward, even when the most difficult of problems arise.

This article will explore the concept of problem-solving models and dive into examples of such models and how to use them. It will also outline the benefits of implementing a problem-solving model in each area of life and why these problem-solving methods can have a large impact on your overall well-being. The goal of this article is to help you identify effective problem-solving strategies and develop critical thinking to generate solutions for any problem that comes your way.

Problem-Solving Model Defined

The first step in creating a problem-solving plan is to understand what we mean when we say problem-solving models. A problem-solving model is a step-by-step process that helps a team identify and effectively solve problems that they may encounter. This problem-solving approach gives the team the muscle memory and guide to address a conflict and resolve disputes quickly and effectively.

There are common problem-solving models that many teams have implemented, but there is also the freedom to shape a method to fit the needs of a specific situation. These models often rely on various problem-solving techniques to identify the root cause of the issue and find the best solution. This article will explore some common problem-solving models as well as general problem-solving techniques to help a team engage with and solve problems effectively.

Benefits of Implementing Problem-Solving Models

Before we discuss the exact models for problem-solving, it can be helpful to discuss why problem-solving models are beneficial in the first place. There are a variety of benefits to having a plan in place when a problem arises, but a few important benefits are listed below.

Guide Posts

When a team encounters a problem and has a guide for how to approach and solve the problem, it can be a relief to know that they have a process to fall back on when the issue cannot be resolved quickly from the beginning. A problem-solving strategy will serve as a guide for the parties to know which steps to take next and how to identify the appropriate solution.

It can also clarify when the issue needs to stay within the team, and when the issue needs to be escalated to someone in a position with more authority. It can also help the entire team solve complex problems without creating an issue out of the way the team solves the problem. It gives the team a blueprint to work from and encourages them to find a good solution.

Creative Solutions That Last

When the team or family has a way to fall back on to solve a problem, it takes some of the pressure off of coming up with the process and allows the parties to focus on identifying the relevant information and coming up with various potential solutions to the issue. By using a problem-solving method, the parties can come up with different solutions and find common ground with the best solution. This can be stifled if the team is too focused on figuring out how to solve the problem.

Additionally, the solutions that the parties come up with through problem-solving tools will often address the root cause of the issue and stop the team from having to revisit the same problem over and over again. This can lead to overall productivity and well-being and help the team continue to output quality work. By encouraging collaboration and creativity, a problem-solving technique will often keep solving problems between the parties moving forward and possibly even address them before they show up.

Common Models to Use in the Problem-Solving Process

Several models can be applied to a complex problem and create possible solutions. These range from common and straightforward to creative and in-depth to identify the most effective ways to solve a problem. This section will discuss and break down the problem-solving models that are most frequently used.

Standard Problem-Solving Process

When you search for a problem-solving technique, chances are you will find the standard model for saving problems. This model identifies and uses several important steps that will often be used in other models as well, so it can be helpful to begin the model-building process with an understanding of this model as a base. Other models often draw from this process and adapt one or more of the steps to help create additional options. Each of these steps works to accomplish a specific goal in furtherance of a solution.

Define the Problem

The first step in addressing a problem is to create a clear definition of the issue at hand. This will often require the team to communicate openly and honestly to place parameters around the issue. As the team defines the problem, it will be clear what needs to be solved and what pieces of the conflict are ancillary to the major issue. It helps to find the root causes of the issue and begin a process to address that rather than the symptoms of the problem. The team can also create a problem statement, which outlines the parameters of the problem and what needs to be fixed.

In addition to open and honest communication, other techniques can help to identify the root cause and define the problem. This includes a thorough review of the processes and steps that are currently used in the task and whether any of those steps are directly or indirectly causing the problem.

This includes reviewing how tasks are done, how communication is shared, and the current partners and team members that work together to identify if any of those are part of the issue. It is also the time to identify if some of the easy fixes or new tools would solve the problem and what the impact would be.

It is also important to gain a wide understanding of the problem from all of the people involved. Many people will have opinions on what is going on, but it is also important to understand the facts over the opinions that are affecting the problem. This can also help you identify if the problem is arising from a boundary or standard that is not being met or honored. By gathering data and understanding the source of the problem, the process of solving it can begin.

Generate Solutions

The next step in the basic process is to generate possible solutions to the problem. At this step, it is less important to evaluate how each of the options will play out and how they may change the process and more important to identify solutions that could address the issue. This includes solutions that support the goals of the team and the task, and the team can also identify short and long-term solutions.

The team should work to brainstorm as many viable solutions as possible to give them the best options to consider moving forward. They cannot pick the first solution that is proposed and consider it a successful problem-solving process.

Evaluate and Select

After a few good options have been identified, the next step is to evaluate the options and pick the most viable option that also supports the goals of the team or organization. This includes looking at each of the possible solutions and determining how they would either encourage or hinder the goals and standards of the team. These should evaluated without bias toward the solution proposed or the person putting forward the solution. Additionally, the team should consider both actual outcomes that have happened in the past and predicted instances that may occur if the solution is chosen.

Each solution should be evaluated by considering if the solution would solve the current problem without causing additional issues, the willingness of the team to buy in and implement the solution, and the actual ability of the team to implement the solution.

Participation and honesty from all team members will make the process go more smoothly and ensure that the best option for everyone involved is selected. Once the team picks the option they would like to use for the specific problem, they should clearly define what the solution is and how it should be implemented. There should also be a strategy for how to evaluate the effectiveness of the solution.

Implement the Solution and Follow Up

Once a solution is chosen, a team will often assume that the work of solving problems is complete. However, the final step in the basic model is an important step to determine if the matter is resolved or if additional options are needed. After the solution has been implemented by the team, the members of the team must provide feedback and identify any potential obstacles that may have been missed in the decision-making process.

This encourages long-term solutions for the problem and helps the team to continue to move forward with their work. It also gives the team a sense of ownership and an example of how to evaluate an idea in the future.

If the solution is not working the way that it should, the team will often need to adapt the option, or they may get to the point where they scrap the option and attempt another. Solving a problem is not always a linear process, and encouraging reform and change within the process will help the team find the answer to the issues that they face.

GROW Method

Another method that is similar to the standard method is the G.R.O.W. method. This method has very similar steps to the standard method, but the catchiness of the acronym helps a team approach the problem from the same angle each time and work through the method quickly.

The first step in the method is to identify a goal, which is what the “g” stands for in “grow.” To establish a goal, the team will need to look at the issues that they are facing and identify what they would like to accomplish and solve through the problem-solving process. The team will likely participate in conversations that identify the issues that they are facing and what they need to resolve.

The next step is to establish the current reality that the group is facing. This helps them to determine where they currently are and what needs to be done to move them forward. This can help the group establish a baseline for where they started and what they would like to change.

The next step is to find any obstacles that may be blocking the group from achieving their goal. This is where the main crux of the issues that the group is facing will come out. This is also helpful in giving the group a chance to find ways around these obstacles and toward a solution.

Way Forward

After identifying the obstacles and potential ways to avoid them, the group will then need to pick the best way to move forward and approach their goal together. Here, they will need to create steps to move forward with that goal.

Divide and Conquer

Another common problem-solving method is the divide-and-conquer method. Here, instead of the entire team working through each step of the process as a large group, they split up the issue into smaller problems that can be solved and have individual members or small groups work through the smaller problems. Once each group is satisfied with the solution to the problem, they present it to the larger group to consider along with the other options.

This process can be helpful if there is a large team attempting to solve a large and complex problem. It is also beneficial because it can be used in teams with smaller, specialized teams within it because it allows each smaller group to focus on what they know best.

However, it does encourage the parties to shy away from collaboration on the overall issue, and the different solutions that each proposes may not be possible when combined and implemented.

For this reason, it is best to use this solution when approaching complex problems with large teams and the ability to combine several problem-solving methods into one.

Six Thinking Hats

The Six Thinking Hats theory is a concept designed for a team with a lot of differing conflict styles and problem-solving techniques. This method was developed to help sort through the various techniques that people may use and help a team find a solution that works for everyone involved. It helps to organize thinking and lead the conversation to the best possible solution.

Within this system, there are six different “hats” that identify with the various aspects of the decision-making process: the overall process, idea generation, intuition and emotions, values, information gathering, and caution or critical thinking. The group agrees to participate in the process by agreeing on which of the hats the group is wearing at a given moment. This helps set parameters and expectations around what the group is attempting to achieve at any moment.

This system is particularly good in a group with different conflict styles or where people have a hard time collecting and organizing their thoughts. It can be incredibly beneficial for complex problems with many moving parts. It can also help groups identify how each of the smaller sections relates to the big picture and help create new ideas to answer the overall problem.

However, it can derail if the group focuses too heavily or for too long on one of the “hats.” The group should ensure that they have a facilitator to guide them through the process and ensure that each idea and section is considered adequately.

Trial and Error

The trial and error process takes over the evaluation and selection process and instead chooses to try out each of the alternatives to determine what the best option would be. It allows the team to gather data on each of the options and how they apply practically. It also provides the ability for the team to have an example of each possible answer to help a decision-maker determine what the best option is.

Problem-solving methods that focus on trial and error can be helpful when a team has a simple problem or a lot of time to test potential solutions, gather data, and determine an answer to the issue.

It can also be helpful when the team has a sense of the best guess for a solution but wants to test it out to determine if the data supports that option, or if they have several viable options and would like to identify the best one. However, it can be incredibly time-consuming to test each of the options and evaluate how they went. Time can often be saved by evaluating each option and selecting the best to test.

Other Problem-Solving Skills

In addition to the methods outlined above, other problem-solving skills can be used regardless of the model that is used. These techniques can round out the problem-solving process and help address either specific steps in the overall method or alter the step in some way to help it fit a specific situation.

Ask Good Questions

One of the best ways to work through any of the problem-solving models is to ask good questions. This will help the group find the issue at the heart of the problem and address that issue rather than the symptoms. The best questions will also help the group find viable solutions and pick the solution that the group can use to move forward. The more creative the questions , the more likely that they will produce innovative solutions.

Take a Step Back

Occasionally, paying attention to a problem too much can give the group tunnel vision and harm the overall processes that the group is using. Other times, the focus can lead to escalations in conflict. When this happens, it can be helpful to set aside the problem and give the group time to calm down. Once they have a chance to reconsider the options and how they apply, they can approach the issue with a new sense of purpose and determination. This can lead to additional creative solutions that may help the group find a new way forward.

Final Thoughts

Problem-solving can be a daunting part of life. However, with a good problem-solving method and the right techniques, problems can be addressed well and quickly. Applying some of these options outlined in this article can give you a head start in solving your next problem and any others that arise.

To learn more about problem-solving models, problem-solving activities, and more, contact ADR Times !

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How to Solve Problems

  • Laura Amico

problem solving team model

To bring the best ideas forward, teams must build psychological safety.

Teams today aren’t just asked to execute tasks: They’re called upon to solve problems. You’d think that many brains working together would mean better solutions, but the reality is that too often problem-solving teams fall victim to inefficiency, conflict, and cautious conclusions. The two charts below will help your team think about how to collaborate better and come up with the best solutions for the thorniest challenges.

  • Laura Amico is a former senior editor at Harvard Business Review.

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Social Sci LibreTexts

8.5: Problem Solving and Decision-Making in Groups

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  • Page ID 106475

  • Lisa Coleman, Thomas King, & William Turner
  • Southwest Tennessee Community College

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Learning Objectives

  • Discuss the common components and characteristics of problems.
  • Explain the five steps of the group problem-solving process.
  • Discuss the various influences on decision-making.

Although the steps of problem-solving and decision-making that we will discuss next may seem obvious, we often don’t think to or choose not to use them. Instead, we start working on a problem and later realize we are lost and have to backtrack. I’m sure we’ve all reached a point in a project or task and had the “OK, now what?” moment. I’ve recently taken up some carpentry projects as a functional hobby, and I have developed a great respect for the importance of advanced planning. It’s frustrating to get to a crucial point in building or fixing something only to realize that you have to unscrew a support board that you already screwed in, have to drive back to the hardware store to get something that you didn’t think to get earlier, or have to completely start over. In this section, we will discuss the group problem-solving process, methods of decision making, and influences on these processes.

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Group Problem-Solving Process

There are several variations of similar problem-solving models based on US American scholar John Dewey’s reflective thinking process (Bormann & Bormann, 1988). As you read through the steps in the process, think about how we can apply what we have learned regarding the general and specific elements of problems. Some of the following steps are straightforward, and they are things we would logically do when faced with a problem. However, taking a deliberate and systematic approach to problem-solving has been shown to benefit group functioning and performance. A deliberate approach is especially beneficial for groups that do not have an established history of working together and will only be able to meet occasionally. Although a group should attend to each step of the process, group leaders or other group members who facilitate problem-solving should be cautious not to dogmatically follow each element of the process or force a group along. Such a lack of flexibility could limit group member input and negatively affect the group’s cohesion and climate.

Step 1: Define the Problem

Define the problem by considering the three elements shared by every problem: the current undesirable situation , the goal or more desirable situation, and obstacles in the way (Adams & Galanes, 2009). At this stage, group members share what they know about the current situation, without proposing solutions or evaluating the information. Here are some good questions to ask during this stage: What is the current difficulty? How did we come to know that the difficulty exists? Who/what is involved? Why is it meaningful/urgent/important? What have the effects been so far? What, if any, elements of the difficulty require clarification? At the end of this stage, the group should be able to compose a single sentence that summarizes the problem called a problem statement. Avoid wording in the problem statement or question that hints at potential solutions. A small group formed to investigate ethical violations of city officials could use the following problem statement: “Our state does not currently have a mechanism for citizens to report suspected ethical violations by city officials.”

Step 2: Analyze the Problem

During this step, a group should analyze the problem and the group’s relationship to the problem. Whereas the first step involved exploring the “what” related to the problem, this step focuses on the “why.” At this stage, group members can discuss the potential causes of the difficulty. Group members may also want to begin setting out an agenda or timeline for the group’s problem-solving process, looking forward to the other steps. To fully analyze the problem, the group can discuss the five common problem variables discussed before. Here are two examples of questions that the group formed to address ethics violations might ask: Why doesn’t our city have an ethics reporting mechanism? Do cities of similar size have such a mechanism? Once the problem has been analyzed, the group can pose a problem question that will guide the group as it generates possible solutions. “How can citizens report suspected ethical violations of city officials and how will such reports be processed and addressed?” As you can see, the problem question is more complex than the problem statement, since the group has moved on to a more in-depth discussion of the problem during step 2.

Step 3: Generate Possible Solutions

During this step, group members generate possible solutions to the problem. Again, solutions should not be evaluated at this point, only proposed and clarified. The question should be what could we do to address this problem, not what should we do to address it. It is perfectly OK for a group member to question another person’s idea by asking something like “What do you mean?” or “Could you explain your reasoning more?” Discussions at this stage may reveal a need to return to previous steps to better define or more fully analyze a problem. Since many problems are multifaceted, it is necessary for group members to generate solutions for each part of the problem separately, making sure to have multiple solutions for each part. Stopping the solution-generating process prematurely can lead to groupthink. For the problem question previously posed, the group would need to generate solutions for all three parts of the problem included in the question. Possible solutions for the first part of the problem (How can citizens report ethical violations?) may include “online reporting system, e-mail, in-person, anonymously, on-the-record,” and so on. Possible solutions for the second part of the problem (How will reports be processed?) may include “daily by a newly appointed ethics officer, weekly by a nonpartisan nongovernment employee,” and so on. Possible solutions for the third part of the problem (How will reports be addressed?) may include “by a newly appointed ethics commission, by the accused’s supervisor, by the city manager,” and so on.

Step 4: Evaluate Solutions

During this step, solutions can be critically evaluated based on their credibility, completeness, and worth. Once the potential solutions have been narrowed based on more obvious differences in relevance and/or merit, the group should analyze each solution based on its potential effects—especially negative effects. Groups that are required to report the rationale for their decision or whose decisions may be subject to public scrutiny would be wise to make a set list of criteria for evaluating each solution. Additionally, solutions can be evaluated based on how well they fit with the group’s charge and the abilities of the group. To do this, group members may ask, “Does this solution live up to the original purpose or mission of the group?” and “Can the solution actually be implemented with our current resources and connections?” and “How will this solution be supported, funded, enforced, and assessed?” Secondary tensions and substantive conflict, two concepts discussed earlier, emerge during this step of problem-solving, and group members will need to employ effective critical thinking and listening skills.

Decision-making is part of the larger process of problem-solving and it plays a prominent role in this step. While there are several fairly similar models for problem-solving, there are many varied decision-making techniques that groups can use. For example, to narrow the list of proposed solutions, group members may decide by majority vote, by weighing the pros and cons, or by discussing them until a consensus is reached. There are also more complex decision-making models like the “six hats method,” which we will discuss later. Once the final decision is reached, the group leader or facilitator should confirm that the group is in agreement. It may be beneficial to let the group break for a while or even to delay the final decision until a later meeting to allow people time to evaluate it outside of the group context.

Step 5: Implement and Assess the Solution

Implementing the solution requires some advanced planning, and it should not be rushed unless the group is operating under strict time restraints or delay may lead to some kind of harm. Although some solutions can be implemented immediately, others may take days, months, or years. As was noted earlier, it may be beneficial for groups to poll those who will be affected by the solution as to their opinion of it or even do a pilot test to observe the effectiveness of the solution and how people react to it. Before implementation, groups should also determine how and when they would assess the effectiveness of the solution by asking, “How will we know if the solution is working or not?” Since solution assessment will vary based on whether or not the group is disbanded, groups should also consider the following questions: If the group disbands after implementation, who will be responsible for assessing the solution? If the solution fails, will the same group reconvene or will a new group be formed?

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Certain elements of the solution may need to be delegated out to various people inside and outside the group. Group members may also be assigned to implement a particular part of the solution based on their role in the decision-making or because it connects to their area of expertise. Likewise, group members may be tasked with publicizing the solution or “selling” it to a particular group of stakeholders. Last, the group should consider its future. In some cases, the group will get to decide if it will stay together and continue working on other tasks or if it will disband. In other cases, outside forces determine the group’s fate.

“Getting Competent”: Problem Solving and Group Presentations

Giving a group presentation requires that individual group members and the group as a whole solve many problems and make many decisions. Although having more people involved in a presentation increases logistical difficulties and has the potential to create more conflict, a well-prepared and well-delivered group presentation can be more engaging and effective than a typical presentation. The main problems facing a group giving a presentation are (1) dividing responsibilities, (2) coordinating schedules and time management, and (3) working out the logistics of the presentation delivery.

In terms of dividing responsibilities, assigning individual work at the first meeting and then trying to fit it all together before the presentation (which is what many college students do when faced with a group project) is not the recommended method. Integrating content and visual aids created by several different people into a seamless final product takes time and effort, and the person “stuck” with this job at the end usually ends up developing some resentment toward his or her group members. While it’s OK for group members to do work independently outside of group meetings, spend time working together to help set up some standards for content and formatting expectations that will help make later integration of work easier. Taking the time to complete one part of the presentation together can help set those standards for later individual work. Discuss the roles that various group members will play openly so there isn’t role confusion. There could be one point person for keeping track of the group’s progress and schedule, one point person for communication, one point person for content integration, one point person for visual aids, and so on. Each person shouldn’t do all that work on his or her own but help focus the group’s attention on his or her specific area during group meetings (Stanton, 2009).

Scheduling group meetings is one of the most challenging problems groups face, given people’s busy lives. From the beginning, it should be clearly communicated that the group needs to spend considerable time in face-to-face meetings, and group members should know that they may have to make an occasional sacrifice to attend. Especially important is the commitment to scheduling time to rehearse the presentation. Consider creating a contract of group guidelines that include expectations for meeting attendance to increase group members’ commitment.

Group presentations require members to navigate many logistics of their presentation. While it may be easier for a group to assign each member to create a five-minute segment and then transition from one person to the next, this is definitely not the most engaging method. Creating a master presentation and then assigning individual speakers creates a more fluid and dynamic presentation and allows everyone to become familiar with the content, which can help if a person doesn’t show up to present and during the question-and-answer section. Once the content of the presentation is complete, figure out introductions, transitions, visual aids, and the use of time and space (Stanton, 2012). In terms of introductions, figure out if one person will introduce all the speakers at the beginning, if speakers will introduce themselves at the beginning, or if introductions will occur as the presentation progresses. In terms of transitions, make sure each person has included in his or her speaking notes when presentation duties switch from one person to the next. Visual aids have the potential to cause hiccups in a group presentation if they aren’t fluidly integrated. Practicing with visual aids and having one person control them may help prevent this. Know how long your presentation is and know how you’re going to use the space. Presenters should know how long the whole presentation should be and how long each of their segments should be so that everyone can share the responsibility of keeping time. Also, consider the size and layout of the presentation space. You don’t want presenters huddled in a corner until it’s their turn to speak or trapped behind furniture when their turn comes around.

  • Of the three main problems facing group presenters, which do you think is the most challenging and why?
  • Why do you think people tasked with a group presentation (especially students) prefer to divide the parts up and have members work on them independently before coming back together and integrating each part? What problems emerge from this method? In what ways might developing a master presentation and then assign parts to different speakers be better than the more divided method? What are the drawbacks to the master presentation method?

Specific Decision-Making Techniques

Some decision-making techniques involve determining a course of action based on the level of agreement among the group members. These methods include majority , expert , authority , and consensus rule . Figure \(\PageIndex{4}\) “Pros and Cons of Agreement-Based Decision-Making Techniques” reviews the pros and cons of each of these methods.

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Majority rule is a commonly used decision-making technique in which a majority (one-half plus one) must agree before a decision is made . A show-of-hands vote, a paper ballot, or an electronic voting system can determine the majority choice. Many decision-making bodies, including the US House of Representatives, Senate, and Supreme Court, use majority rule to make decisions, which shows that it is often associated with democratic decision-making since each person gets one vote and each vote counts equally. Of course, other individuals and mediated messages can influence a person’s vote, but since the voting power is spread out over all group members, it is not easy for one person or party to take control of the decision-making process. In some cases—for example, to override a presidential veto or to amend the constitution—a supermajority of two-thirds may be required to make a decision.

Minority rule is a decision-making technique in which a designated authority or expert has the final say over a decision and may or may not consider the input of other group members . When a designated expert makes a decision by minority rule, there may be buy-in from others in the group, especially if the members of the group didn’t have relevant knowledge or expertise. When a designated authority makes decisions, buy-in will vary based on group members’ level of respect for the authority. For example, decisions made by an elected authority may be more accepted by those who elected him or her than by those who didn’t. As with majority rule, this technique can be time-saving. Unlike majority rule, one person or party can have control over the decision-making process. This type of decision-making is more similar to that used by monarchs and dictators. An obvious negative consequence of this method is that the needs or wants of one person can override the needs and wants of the majority. A minority deciding for the majority has led to negative consequences throughout history. The white Afrikaner minority that ruled South Africa for decades instituted apartheid, which was a system of racial segregation that disenfranchised and oppressed the majority population. The quality of the decision and its fairness really depends on the designated expert or authority.

Consensus rule is a decision-making technique in which all members of the group must agree on the same decision . On rare occasions, a decision may be ideal for all group members, which can lead to a unanimous agreement without further debate and discussion. Although this can be positive, be cautious that this isn’t a sign of groupthink. More typically, the consensus is reached only after a lengthy discussion. On the plus side, consensus often leads to high-quality decisions due to the time and effort it takes to get everyone in agreement. Group members are also more likely to be committed to the decision because of their investment in reaching it. On the negative side, the ultimate decision is often one that all group members can live with but not one that’s ideal for all members. Additionally, the process of arriving at a consensus also includes conflict, as people debate ideas and negotiate the interpersonal tensions that may result.

“Getting Critical”: Six Hats Method of Decision Making

Edward de Bono developed the Six Hats method of thinking in the late 1980s, and it has since become a regular feature in decision-making training in business and professional contexts (de Bono, 1985). The method’s popularity lies in its ability to help people get out of habitual ways of thinking and to allow group members to play different roles and see a problem or decision from multiple points of view. The basic idea is that each of the six hats represents a different way of thinking, and when we figuratively switch hats, we switch the way we think. The hats and their style of thinking are as follows:

  • White hat. Objective—focuses on seeking information such as data and facts and then processes that information in a neutral way.
  • Red hat. Emotional—uses intuition, gut reactions, and feelings to judge information and suggestions.
  • Black hat. Negative—focus on potential risks, point out possibilities for failure, and evaluates information cautiously and defensively.
  • Yellow hat. Positive—is optimistic about suggestions and future outcomes gives constructive and positive feedback, points out benefits and advantages.
  • Green hat. Creative—try to generate new ideas and solutions, think “outside the box.”
  • Blue hat. Philosophical—uses metacommunication to organize and reflect on the thinking and communication taking place in the group, facilitates who wears what hat and when group members change hats.

Specific sequences or combinations of hats can be used to encourage strategic thinking. For example, the group leader may start off wearing the Blue Hat and suggest that the group start their decision-making process with some “White Hat thinking” in order to process through facts and other available information. During this stage, the group could also process through what other groups have done when faced with a similar problem. Then the leader could begin an evaluation sequence starting with two minutes of “Yellow Hat thinking” to identify potential positive outcomes, then “Black Hat thinking” to allow group members to express reservations about ideas and point out potential problems, then “Red Hat thinking” to get people’s gut reactions to the previous discussion, then “Green Hat thinking” to identify other possible solutions that are more tailored to the group’s situation or completely new approaches. At the end of a sequence, the Blue Hat would want to summarize what was said and begin a new sequence. To successfully use this method, the person wearing the Blue Hat should be familiar with different sequences and plan some of the thinking patterns ahead of time based on the problem and the group members. Each round of thinking should be limited to a certain time frame (two to five minutes) to keep the discussion moving.

  • This decision-making method has been praised because it allows group members to “switch gears” in their thinking and allows for role-playing, which lets people express ideas more freely. How can this help enhance critical thinking? Which combination of hats do you think would be best for a critical thinking sequence?
  • What combinations of hats might be useful if the leader wanted to break the larger group up into pairs and why? For example, what kind of thinking would result from putting Yellow and Red together, Black and White together, or Red and White together, and so on?
  • Based on your preferred ways of thinking and your personality, which hat would be the best fit for you? Which would be the most challenging? Why?

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Influences on Decision Making

The personalities of group members, especially leaders and other active members, affect the climate of the group. Group member personalities can be categorized based on where they fall on a continuum anchored by the following descriptors: dominant/submissive, friendly/unfriendly, and instrumental/emotional (Cragan & Wright, 1999). The more group members there are in any extreme of these categories, the more likely it that the group climate will also shift to resemble those characteristics.

  • Dominant versus submissive. Group members that are more dominant act more independently and directly, initiate conversations, take up more space, make more direct eye contact, seek leadership positions, and take control over decision-making processes. More submissive members are reserved, contribute to the group only when asked to, avoid eye contact, and leave their personal needs and thoughts unvoiced or give in to the suggestions of others.
  • Friendly versus unfriendly. Group members on the friendly side of the continuum find a balance between talking and listening, don’t try to win at the expense of other group members, are flexible but not weak, and value democratic decision-making. Unfriendly group members are disagreeable, indifferent, withdrawn, and selfish, which leads them to either not invest in decision making or direct it in their own interest rather than in the interest of the group.
  • Instrumental versus emotional. Instrumental group members are emotionally neutral, objective, analytical, task-oriented, and committed followers, which leads them to work hard and contribute to the group’s decision-making as long as it is orderly and follows agreed-on rules. Emotional group members are creative, playful, independent, unpredictable, and expressive, which leads them to make rash decisions, resist group norms or decision-making structures and switch often from relational to task focus.

Domestic Diversity and Group Communication

While it is becoming more likely that we will interact in small groups with international diversity, we are guaranteed to interact in groups that are diverse in terms of the cultural identities found within a single country or the subcultures found within a larger cultural group.

Gender stereotypes sometimes influence the roles that people play within a group. For example, the stereotype that women are more nurturing than men may lead group members (both male and female) to expect that women will play the role of supporters or harmonizers within the group. Since women have primarily performed secretarial work since the 1900s, it may also be expected that women will play the role of the recorder. In both of these cases, stereotypical notions of gender place women in roles that are typically not as valued in group communication. The opposite is true for men. In terms of leadership, despite notable exceptions, research shows that men fill an overwhelmingly disproportionate amount of leadership positions. We are socialized to see certain behaviors by men as indicative of leadership abilities, even though they may not be. For example, men are often perceived to contribute more to a group because they tend to speak first when asked a question or to fill a silence and are perceived to talk more about task-related matters than relationally oriented matters. Both of these tendencies create a perception that men are more engaged with the task. Men are also socialized to be more competitive and self-congratulatory, meaning that their communication may be seen as dedicated and their behaviors seen as powerful, and that when their work isn’t noticed they will be more likely to make it known to the group rather than take silent credit. Even though we know that the relational elements of a group are crucial for success, even in high-performance teams, that work is not as valued in our society as task-related work.

Despite the fact that some communication patterns and behaviors related to our typical (and stereotypical) gender socialization affects how we interact in and form perceptions of others in groups, the differences in group communication that used to be attributed to gender in early group communication research seem to be diminishing. This is likely due to the changing organizational cultures from which much group work emerges, which have now had more than sixty years to adjust to women in the workplace. It is also due to a more nuanced understanding of gender-based research, which doesn’t take a stereotypical view from the beginning as many of the early male researchers did. Now, instead of biological sex being assumed as a factor that creates inherent communication differences, group communication scholars see that men and women both exhibit a range of behaviors that are more or less feminine or masculine. It is these gendered behaviors, and not a person’s gender, that seem to have more of an influence on perceptions of group communication. Interestingly, group interactions are still masculinist in that male and female group members prefer a more masculine communication style for task leaders and that both males and females in this role are more likely to adapt to a more masculine communication style. Conversely, men who take on social-emotional leadership behaviors adopt a more feminine communication style. In short, it seems that although masculine communication traits are more often associated with high-status positions in groups, both men and women adapt to this expectation and are evaluated similarly (Haslett & Ruebush, 1999).

Other demographic categories are also influential in group communication and decision-making. In general, group members have an easier time communicating when they are more similar than different in terms of race and age. This ease of communication can make group work more efficient, but the homogeneity, meaning the members are more similar, may sacrifice some creativity. n general, groups that are culturally heterogeneous have better overall performance than more homogenous groups (Haslett & Ruebush, 1999). These groups benefit from the diversity of perspectives in terms of the quality of decision-making and creativity of output.

The benefits and challenges that come with the diversity of group members are important to consider. Since we will all work in diverse groups, we should be prepared to address potential challenges in order to reap the benefits. Diverse groups may be wise to coordinate social interactions outside of group time in order to find common ground that can help facilitate interaction and increase group cohesion. We should be sensitive but not let sensitivity create fear of “doing something wrong” which then prevents us from having meaningful interactions.

Key Takeaways

  • Every problem has common components: an undesirable situation, the desired situation, and obstacles between the undesirable and desirable situations. Every problem also has a set of characteristics that vary among problems, including task difficulty, number of possible solutions, group member interest in the problem, group familiarity with the problem, and the need for solution acceptance.
  • Define the problem by creating a problem statement that summarizes it.
  • Analyze the problem and create a problem question that can guide solution generation.
  • Generate possible solutions. Possible solutions should be offered and listed without stopping to evaluate each one.
  • Evaluate the solutions based on their credibility, completeness, and worth. Groups should also assess the potential effects of the narrowed list of solutions.
  • Implement and assess the solution. Aside from enacting the solution, groups should determine how they will know the solution is working or not.
  • Common decision-making techniques include majority rule, minority rule, and consensus rule. Only a majority, usually one-half plus one, must agree before a decision is made with majority rule. With minority rule, designated authority or expert has final say over a decision, and the input of group members may or may not be invited or considered. With consensus rule, all members of the group must agree on the same decision.
  • Situational factors include the degree of freedom a group has to make its own decisions, the level of uncertainty facing the group and its task, the size of the group, the group’s access to information, and the origin and urgency of the problem.
  • Personality influences on decision making include a person’s value orientation (economic, aesthetic, theoretical, political, or religious), and personality traits (dominant/submissive, friendly/unfriendly, and instrumental/emotional).
  • Cultural influences on decision making include the heterogeneity or homogeneity of the group makeup; cultural values and characteristics such as individualism/collectivism, power distance, and high-/low-context communication styles; and gender and age differences.
  • Scenario 1. Task difficulty is high, the number of possible solutions is high, group interest in the problem is high, group familiarity with the problem is low, and the need for solution acceptance is high.
  • Scenario 2. Task difficulty is low, the number of possible solutions is low, group interest in the problem is low, group familiarity with the problem is high, and the need for solution acceptance is low.
  • Scenario 1: Academic. A professor asks his or her class to decide whether the final exam should be an in-class or take-home exam.
  • Scenario 2: Professional. A group of coworkers must decide which person from their department to nominate for a company-wide award.
  • Scenario 3: Personal. A family needs to decide how to divide the belongings and estate of a deceased family member who did not leave a will.
  • Scenario 4: Civic. A local branch of a political party needs to decide what five key issues it wants to include in the national party’s platform.
  • Group communication researchers have found that heterogeneous groups (composed of diverse members) have advantages over homogenous (more similar) groups. Discuss a group situation you have been in where diversity enhanced your and/or the group’s experience.

Adams, K., and Gloria G. Galanes, Communicating in Groups: Applications and Skills , 7th ed. (Boston, MA: McGraw-Hill, 2009), 220–21.

Allen, B. J., Difference Matters: Communicating Social Identity , 2nd ed. (Long Grove, IL: Waveland, 2011), 5.

Bormann, E. G., and Nancy C. Bormann, Effective Small Group Communication , 4th ed. (Santa Rosa, CA: Burgess CA, 1988), 112–13.

Clarke, G., “The Silent Generation Revisited,” Time, June 29, 1970, 46.

Cragan, J. F., and David W. Wright, Communication in Small Group Discussions: An Integrated Approach , 3rd ed. (St. Paul, MN: West Publishing, 1991), 77–78.

de Bono, E., Six Thinking Hats (Boston, MA: Little, Brown, 1985).

Delbecq, A. L., and Andrew H. Ven de Ven, “A Group Process Model for Problem Identification and Program Planning,” The Journal of Applied Behavioral Science 7, no. 4 (1971): 466–92.

Haslett, B. B., and Jenn Ruebush, “What Differences Do Individual Differences in Groups Make?: The Effects of Individuals, Culture, and Group Composition,” in The Handbook of Group Communication Theory and Research , ed. Lawrence R. Frey (Thousand Oaks, CA: Sage, 1999), 133.

Napier, R. W., and Matti K. Gershenfeld, Groups: Theory and Experience , 7th ed. (Boston, MA: Houghton Mifflin, 2004), 292.

Osborn, A. F., Applied Imagination (New York: Charles Scribner’s Sons, 1959).

Spranger, E., Types of Men (New York: Steckert, 1928).

Stanton, C., “How to Deliver Group Presentations: The Unified Team Approach,” Six Minutes Speaking and Presentation Skills , November 3, 2009, accessed August 28, 2012, http://sixminutes.dlugan.com/group-presentations-unified-team-approach .

Thomas, D. C., “Cultural Diversity and Work Group Effectiveness: An Experimental Study,” Journal of Cross-Cultural Psychology 30, no. 2 (1999): 242–63.

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Top 15 Problem-Solving Activities for Your Team to Master

May 27, 2022 - 10 min read

Brianna Hansen

Some people see problems as roadblocks, others see them as opportunities! Problem-solving activities are a great way to get to know how members of your team work, both individually and together. It’s important to teach your team strategies to help them quickly overcome obstacles in the way of achieving project goals.

In this article, you’ll explore 15 problem-solving activities designed to enhance collaboration and creativity. Additionally, if you want to discuss the insights and outcomes with your team after the activities, you can use Wrike’s actionable meeting notes template. This template allows you to record meeting discussions, assign action items, and ensure that everyone is on the same page.

The importance of problem-solving skills in today’s workplace

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According to a 2019  report by McKinsey , soft skills are increasingly important in today's world — and problem-solving is the top area in which skills are lacking. A company or team’s success weighs heavily on the willingness of managers to help employees improve their problem-solving abilities. Team building activities targeting focus areas like communication and collaboration, adaptability, or strengthening decision-making techniques help.

All problem-solving processes start with identifying the problem. Next, the team must assess potential courses of action and choose the best way to tackle the problem. This requires a deep understanding of your team and its core strengths. A problem-solving exercise or game helps identify those strengths and builds problem-solving skills and strategies while having fun with your team.

problem solving team model

Problem-solving games aren't for just any team. Participants must have an open mind and accept all ideas and solutions . They must also have an Agile mindset and embrace different structures, planning, and processes. Problems usually arise when we least expect them, so there's no better way to prepare than to encourage agility and flexibility.

Another aspect to keep in mind when engaging in problem-solving games and activities: There are no winners or losers. Sure, some games might end with a single winner, but the true goal of these exercises is to learn how to work together as a team to develop an Agile mindset. The winning team of each game should share their strategies and thought processes at the end of the exercise to help everyone learn.

Here’s a list of fun problem-solving activity examples to try with your team. From blindfolds to raw eggs, these problem-solving, team-building activities will have your team solving problems faster than Scooby and the gang.

Classic team-building, problem-solving activities

1. a shrinking vessel.

Helps with: Adaptability

Why adaptability is important for problem-solving: Adaptability is highly associated with cognitive diversity, which helps teams solve problems faster , according to the Harvard Business Review. Innovation and disruption are happening faster than ever before . People, teams, and organizations that can adapt will come out on top.

What you’ll need:

  • A rope or string

Instructions:

1. Using the rope, make a shape on the floor everyone can fit into.

2. Slowly shrink the space over 10-15 minutes.

3. Work together to figure out how to keep everyone within the shrinking boundaries.

2. Marshmallow Spaghetti Tower

Helps with: Collaboration

Why collaboration is important for problem-solving: “Collectively, we can be more insightful, more intelligent than we can possibly be individually,” writes Peter Senge in The Fifth Discipline . We can solve problems better as a team than we can alone, which means developing your team’s collaboration skills will lead to better problem-solving outcomes.

What you’ll need (per team):

  • 20 sticks of uncooked spaghetti
  • 1 roll of masking tape
  • 1 yard of string
  • 1 marshmallow

1. The goal of this exercise is to see which team can use the materials provided to build the tallest tower within an allotted time period. The tower must be able to stand on its own.

2. To make this exercise more challenging, try adding a marshmallow to the top of the tower. This team problem-solving exercise helps people think on their toes while building camaraderie and leadership.

3. Egg Drop

Helps with: Collaboration, decision-making

Why decision-making is important for problem-solving: Making decisions isn’t easy , but indecision leads to team paralysis, stagnant thinking, and unsolved problems. Decision-making activities help your team practice making quick, effective choices. Train your team’s decision-making muscles and they will become more adept at problem-solving.

  • A carton of eggs
  • Basic construction materials such as newspapers, straws, tape, plastic wrap, balloons, rubber bands, popsicle sticks, etc., tarp, or drop cloth
  • A parking lot, or some other place you don’t mind getting messy!

1. Each team gets an egg and must select from the construction materials.

2. Give everyone 20-30 minutes to construct a carrier for the egg and protect it from breaking.

3. Drop each egg carrier off a ledge (i.e. over a balcony) and see whose carrier protects the egg from breaking.

4. If multiple eggs survive, keep increasing the height until only one egg is left.

4. Stranded

Helps with: Communication, decision-making

Why communication is important for problem-solving: More employees work remotely than ever before. Good communication skills are vital to solving problems across  virtual teams . Working on communication skills while your team is together will help them solve problems more effectively when they’re apart.

Here's the setting: Your team has been stranded in the office. The doors are locked, and knocking down the doors or breaking the windows is not an option. Give your team 30 minutes to decide on ten items in the office they need for survival and rank them in order of importance. The goal of the game is to have everyone agree on the ten items and their rankings in 30 minutes.

Creative problem-solving activities

Helps with: Communication

What you'll need:

1. Divide everyone into small teams of two or more.

2. Select an overseer who isn't on a team to build a random structure using Lego building blocks within ten minutes.

3. The other teams must replicate the structure exactly (including size and color) within 15 minutes. However, only one member from each group may look at the original structure. They must figure out how to communicate the size, color, and shape of the original structure to their team.

4. If this is too easy, add a rule that the member who can see the original structure can't touch the new structure.

  • A lockable room
  • 5-10 puzzles or clues (depending on how much time you want to spend on the game)

1. The goal of this exercise is to solve the clues, find the key, and escape a locked room within the time allotted.

2. Hide the key and a list of clues around the room.

3. Gather the team into the empty room and "lock" the door.

4. Give them 30 minutes to an hour to find the key using the clues hidden around the room.

7. Frostbite

Helps with: Decision-making, adaptability

  • A blindfold
  • 1 packet of construction materials (such as card stock, toothpicks, rubber bands, and sticky notes) for each team
  • An electric fan

Instructions:  Your employees are Arctic explorers adventuring across an icy tundra! Separate them into teams of four or five and have them select a leader to guide their exploration. Each team must build a shelter from the materials provided before the storm hits in 30 minutes. However, both the team leader’s hands have frostbite, so they can’t physically help construct the shelter, and the rest of the team has snow blindness and is unable to see. When the 30 minutes is up, turn on the fan and see which shelter can withstand the high winds of the storm.

8. Minefield

  • An empty room or hallway
  • A collection of common office items

1. Place the items (boxes, chairs, water bottles, bags, etc.) around the room so there's no clear path from one end of the room to the other.

2. Divide your team into pairs and blindfold one person on the team.

3. The other must verbally guide that person from one end of the room to the other, avoiding the "mines."

4. The partner who is not blindfolded can't touch the other.

5. If you want to make the activity more challenging, have all the pairs go simultaneously so teams must find ways to strategically communicate with each other.

9. Blind Formations

1. Have the group put on blindfolds and form a large circle.

2. Tie two ends of a rope together and lay it in a circle in the middle of the group, close enough so each person can reach down and touch it.

3. Instruct the group to communicate to create a shape with the rope — a square, triangle, rectangle, etc.

4. If you have a very large group, divide them into teams and provide a rope for each team. Let them compete to see who forms a particular shape quickest.

Quick and easy problem-solving activities

10. line up blind.

1. Blindfold everyone and whisper a number to each person, beginning with one.

2. Tell them to line up in numerical order without talking.

3. Instead of giving them a number, you could also have them line up numerically by height, age, birthday, etc.

11. Reverse Pyramid

Helps with: Adaptability, collaboration

1. Have everyone stand in a pyramid shape, horizontally.

2. Ask them to flip the base and the apex of the pyramid moving only three people.

3. This quick exercise works best when smaller groups compete to see who can reverse the pyramid the fastest.

12. Move It!

  • Chalk, rope, tape, or paper (something to mark a space)

1. Divide your group into two teams and line them up front to back, facing each other.

2. Using the chalk, tape, rope, or paper (depending on the playing surface), mark a square space for each person to stand on. Leave one extra empty space between the two facing rows.

3. The goal is for the two facing lines of players to switch places.

4. Place these restrictions on movement:

  • Only one person may move at a time.
  • A person may not move around anyone facing the same direction.
  • No one may not move backward.
  • A person may not move around more than one person on the other team at a time.

13. Human Knot

1. Have everyone stand in a circle, and ask each person to hold hands with two people who aren’t directly next to them.

2. When everyone is tangled together, ask them to untangle the knot and form a perfect circle — without letting go of anyone's hand.

Our last two problem-solving activities work best when dealing with an actual problem:

14. Dumbest Idea First

Helps with: Instant problem-solving

1. "Dumb" ideas are sometimes the best ideas. Ask everyone to think of the absolute dumbest possible solution to the problem at hand.

2. After you have a long list, look through it and see which ones might not be as dumb as you think.

3. Brainstorm your solutions in Wrike. It's free and everyone can start collaborating instantly!

15. What Would X Do

1. Have everyone pretend they're someone famous.

2. Each person must approach the problem as if they were their chosen famous person. What options would they consider? How would they handle it?

3. This allows everyone to consider solutions they might not have thought of originally.

Looking for more team-building and virtual meeting games? Check out these virtual icebreaker games or our  Ultimate Guide to Team Building Activities that Don't Suck.

Additional resources on problem-solving activities

  • Problem-Solving Model : Looking for a model to provide a problem-solving structure? This detailed guide gives you the tools to quickly solve any problem.
  • The Simplex Process:  Popularized by Min Basadur's book, The Power of Innovation , the Simplex Process provides training and techniques for each problem-solving stage. It helps frame problem-solving as a continuous cycle, rather than a “one and done” process.
  • Fun Problem-Solving Activities and Games : Looking for more ideas? Check out this list of interesting and creative problem-solving activities for adults and kids!
  • The Secret to Better Problem-Solving:  This article provides tips, use cases, and fresh examples to help you become a whiz at solving the toughest problems.

How to organize problem-solving activities with Wrike

If you want to make problem-solving activities more effective, consider using team collaboration software such as Wrike. 

Wrike’s pre-built actionable meeting notes template helps you keep track of meeting discussions, assign action items, and keep everyone in the loop. It’s an effective tool to streamline your problem-solving sessions and turn insights into real projects.

Brianna Hansen

Brianna Hansen

Brianna is a former Content Marketing Manager of Wrike. When she’s not writing about collaboration and team building games, you’ll find her in the kitchen testing out the latest recipes, sharing her favorite wine with friends, or playing with her two cats.

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Complex Problem Solving in Teams: The Impact of Collective Orientation on Team Process Demands

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Complex problem solving is challenging and a high-level cognitive process for individuals. When analyzing complex problem solving in teams, an additional, new dimension has to be considered, as teamwork processes increase the requirements already put on individual team members. After introducing an idealized teamwork process model, that complex problem solving teams pass through, and integrating the relevant teamwork skills for interdependently working teams into the model and combining it with the four kinds of team processes (transition, action, interpersonal, and learning processes), the paper demonstrates the importance of fulfilling team process demands for successful complex problem solving within teams. Therefore, results from a controlled team study within complex situations are presented. The study focused on factors that influence action processes, like coordination, such as emergent states like collective orientation, cohesion, and trust and that dynamically enable effective teamwork in complex situations. Before conducting the experiments, participants were divided by median split into two-person teams with either high ( n = 58) or low ( n = 58) collective orientation values. The study was conducted with the microworld C3Fire, simulating dynamic decision making, and acting in complex situations within a teamwork context. The microworld includes interdependent tasks such as extinguishing forest fires or protecting houses. Two firefighting scenarios had been developed, which takes a maximum of 15 min each. All teams worked on these two scenarios. Coordination within the team and the resulting team performance were calculated based on a log-file analysis. The results show that no relationships between trust and action processes and team performance exist. Likewise, no relationships were found for cohesion. Only collective orientation of team members positively influences team performance in complex environments mediated by action processes such as coordination within the team. The results are discussed in relation to previous empirical findings and to learning processes within the team with a focus on feedback strategies.

Introduction

Complex problems in organizational contexts are seldom solved by individuals. Generally, interdependently working teams of experts deal with complex problems (Fiore et al., 2010 ), which are characterized by element interactivity/ interconnectedness, dynamic developments, non-transparency and multiple, and/or conflicting goals (Dörner et al., 1983 ; Brehmer, 1992 ; Funke, 1995 ). Complex problem solving “takes place for reducing the barrier between a given start state and an intended goal state with the help of cognitive activities and behavior. Start state, intended goal state, and barriers prove complexity, change dynamically over time, and can be partially intransparent” (Funke, 2012 , p. 682). Teams dealing with complex problems in interdependent work contexts, for example in disaster, crisis or accident management, are called High Responsibility Teams. They are named High Responsibility Teams (HRTs; Hagemann, 2011 ; Hagemann et al., 2011 ) due to their dynamic and often unpredictable working conditions and demanding work contexts, in which technical faults and slips have severe consequences for human beings and the environment if they are not identified and resolved within the team immediately (Kluge et al., 2009 ). HRTs bear responsibility regarding lives of third parties and their own lives based on their actions and consequences.

The context of interdependently working HRTs, dealing with complex problems, is described as follows (Zsambok, 1997 ): Members of interdependently working teams have to reach ill-defined or competing goals in common in poor structured, non-transparent and dynamically changing situations under the consideration of rules of engagement and based on several cycles of joint action. Some or all goals are critical in terms of time and the consequences of actions result in decision-based outcomes with high importance for the culture (e.g., human life). In HRT contexts, added to the features of the complexity of the problem, is the complexity of relationships, which is called social complexity (Dörner, 1989/2003 ) or crew coordination complexity (Kluge, 2014 ), which results from the interconnectedness between multiple agents through coordination requirements. The dynamic control aspect of the continuous process is coupled with the need to coordinate multiple highly interactive processes imposing high coordination demands (Roth and Woods, 1988 ; Waller et al., 2004 ; Hagemann et al., 2012 ).

Within this article, it is important to us to describe the theoretical background of complex problem solving in teams in depth and to combine different but compatible theoretical approaches, in order to demonstrate their theoretical and practical use in the context of the analysis of complex problem solving in teams. In Industrial and Organizational Psychology, a detailed description of tasks and work contexts that are in the focus of the analysis is essential. The individual or team task is the point of intersection between organization and individual as a “psychologically most relevant part” of the working conditions (Ulich, 1995 ). Thus, the tasks and the teamwork context of teams that deal with complex problems is of high relevance in the present paper. We will comprehensively describe the context of complex problem solving in teams by introducing a model of an idealized teamwork process that complex problem solving teams pass through and extensively integrate the relevant teamwork skills for these interdependently working teams into the idealized teamwork process model.

Furthermore, we will highlight the episodic aspect concerning complex problem solving in teams and combine the agreed on transition, action, interpersonal and learning processes of teamwork with the idealized teamwork process model. Because we are interested in investigating teamwork competencies and action processes of complex problem solving teams, we will analyze the indirect effect of collective orientation on team performance through the teams' coordination behavior. The focusing of the study will be owed to its validity. Even though that we know that more aspects of the theoretical framework might be of interest and could be analyzed, we will focus on a detail within the laboratory experiment for getting reliable and valid results.

Goal, task, and outcome interdependence in teamwork

Concerning interdependence, teamwork research focuses on three designated features, which are in accordance with general process models of human action (Hertel et al., 2004 ). One type is goal interdependence, which refers to the degree to which teams have distinct goals as well as a linkage between individual members and team goals (Campion et al., 1993 ; Wageman, 1995 ). A second type is task interdependence, which refers to the interaction between team members. The team members depend on each other for work accomplishment, and the actions of one member have strong implications for the work process of all members (Shea and Guzzo, 1987 ; Campion et al., 1993 ; Hertel et al., 2004 ). The third type is outcome interdependence, which is defined as the extent to which one team member's outcomes depend on the performance of other members (Wageman, 1995 ). Accordingly, the rewards for each member are based on the total team performance (Hertel et al., 2004 ). This can occur, for instance, if a team receives a reward based on specific performance criteria. Although interdependence is often the reason why teams are formed in the first place, and it is stated as a defining attribute of teams (Salas et al., 2008 ), different levels of task interdependence exist (Van de Ven et al., 1976 ; Arthur et al., 2005 ).

The workflow pattern of teams can be

  • Independent or pooled (activities are performed separately),
  • Sequential (activities flow from one member to another in a unidirectional manner),
  • Reciprocal (activities flow between team members in a back and forth manner) or
  • Intensive (team members must simultaneously diagnose, problem-solve, and coordinate as a team to accomplish a task).

Teams that deal with complex problems work within intensive interdependence, which requires greater coordination patterns compared to lower levels of interdependence (Van de Ven et al., 1976 ; Wageman, 1995 ) and necessitates mutual adjustments as well as frequent interaction and information integration within the team (Gibson, 1999 ; Stajkovic et al., 2009 ).

Thus, in addition to the cognitive requirements related to information processing (e.g., encoding, storage and retrieval processes (Hinsz et al., 1997 ), simultaneously representing and anticipating the dynamic elements and predicting future states of the problem, balancing contradictory objectives and decide on the right timing for actions to execute) of individual team members, the interconnectedness between the experts in the team imposes high team process demands on the team members. These team process demands follow from the required interdependent actions of all team members for effectively using all resources, such as equipment, money, time, and expertise, to reach high team performance (Marks et al., 2001 ). Examples for team process demands are the communication for building a shared situation awareness, negotiating conflicting perspectives on how to proceed or coordinating and orchestrating actions of all team members.

A comprehensive model of the idealized teamwork process

The cognitive requirements, that complex problem solving teams face, and the team process demands are consolidated within our model of an idealized teamwork process in Figure ​ Figure1 1 (Hagemann, 2011 ; Kluge et al., 2014 ). Individual and team processes converge sequential and in parallel and influencing factors as well as process demands concerning complex problem solving in teams can be extracted. The core elements of the model are situation awareness, information transfer, individual and shared mental models, coordination and leadership, and decision making.

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Relevant teamwork skills (orange color) for interdependently working teams (see Wilson et al., 2010 ) integrated into the model of an idealized teamwork process.

Complex problem solving teams are responsible for finding solutions and reaching specified goals. Based on the overall goals various sub goals will be identified at the beginning of the teamwork process in the course of mission analysis, strategy formulation and planning, all aspects of the transition phase (Marks et al., 2001 ). The transition phase processes occur during periods of time when teams focus predominantly on evaluation and/or planning activities. The identified and communicated goals within the team represent relevant input variables for each team member in order to build up a Situation Awareness (SA). SA contains three steps and is the foundation for an ideal and goal directed collaboration within a team (Endsley, 1999 ; Flin et al., 2008 ). The individual SA is the start and end within the idealized teamwork process model. SA means the assessment of a situation which is important for complex problem solving teams, as they work based on the division of labor as well as interdependently and each team member needs to achieve a correct SA and to share it within the team. Each single team member needs to utilize all technical and interpersonal resources in order to collect and interpret up-to-date goal directed information and to share this information with other team members via “closed-loop communication.”

This information transfer focuses on sending and receiving single SA between team members in order to build up a Shared Situation Awareness (SSA). Overlapping cuts of individual SA are synchronized within the team and a bigger picture of the situation is developed. Creating a SSA means sharing a common perspective of the members concerning current events within their environment, their meaning and their future development. This shared perspective enables problem-solving teams to attain high performance standards through corresponding and goal directed actions (Cannon-Bowers et al., 1993 ).

Expectations of each team member based on briefings, individual mental models and interpositional knowledge influence the SA, the information transfer and the consolidation process. Mental models are internal and cognitive representations of relations and processes (e.g., execution of tactics) between various aspects or elements of a situation. They help team members to describe, explain and predict circumstances (Mathieu et al., 2000 ). Mental models possess knowledge elements required by team members in order to assess a current situation in terms of SA. Interpositional knowledge refers to an individual understanding concerning the tasks and duties of all team members, in order to develop an understanding about the impact of own actions on the actions of other team members and vice versa. It supports the team in identifying the information needs and the amount of required help of other members and in avoiding team conflicts (Smith-Jentsch et al., 2001 ). This knowledge is the foundation for anticipating the team members' needs for information and it is important for matching information within the team.

Based on the information matching process within the team, a common understanding of the problem, the goals and the current situation is developed in terms of a Shared Mental Model (SMM), which is important for the subsequent decisions. SMM are commonly shared mental models within a team and refer to the organized knowledge structures of all team members, that are shared with each other and which enable the team to interact goal-oriented (Mathieu et al., 2000 ). SMM help complex problem solving teams during high workload to adapt fast and efficiently to changing situations (Waller et al., 2004 ). They also enhance the teams' performance and communication processes (Cannon-Bowers et al., 1993 ; Mathieu et al., 2000 ). Especially under time pressure and in crucial situations when overt verbal communication and explicit coordination is not applicable, SMM are fundamental in order to coordinate implicitly. This information matching process fosters the building of a shared understanding of the current situation and the required actions. In order to do so teamwork skills (see Wilson et al., 2010 ) such as communication, coordination , and cooperation within the team are vitally important. Figure ​ Figure1 1 incorporates the teamwork skills into the model of an idealized teamwork process.

Depending on the shared knowledge and SA within the team, the coordination can be based either on well-known procedures or shared expectations within the team or on explicit communication based on task specific phraseology or closed-loop communication. Cooperation needs mutual performance monitoring within the team, for example, in order to apply task strategies to accurately monitor teammate performance and prevent errors (Salas et al., 2005 ). Cooperation also needs backup behavior of each team member, for example, and continuous actions in reference to the collective events. The anticipation of other team members' needs under high workload maintains the teams' performance and the well-being of each team member (Badke-Schaub, 2008 ). A successful pass through the teamwork process model also depends e.g., on the trust and the cohesion within the team and the collective orientation of each team member.

Collective orientation (CO) is defined “as the propensity to work in a collective manner in team settings” (Driskell et al., 2010 , p. 317). Highly collectively oriented people work with others on a task-activity and team-activity track (Morgan et al., 1993 ) in a goal-oriented manner, seek others' input, contribute to team outcomes, enjoy team membership, and value cooperativeness more than power (Driskell et al., 2010 ). Thus, teams with collectively oriented members perform better than teams with non-collectively oriented members (Driskell and Salas, 1992 ). CO, trust and cohesion as well as other coordination and cooperation skills are so called emergent sates that represent cognitive, affective, and motivational states, and not traits, of teams and team members, and which are influenced, for example, by team experience, so that emergent states can be considered as team inputs but also as team outcomes (Marks et al., 2001 ).

Based on the information matching process the complex problem solving team or the team leader needs to make decisions in order to execute actions. The task prioritization and distribution is an integrated part of this step (Waller et al., 2004 ). Depending on the progress of the dynamic, non-transparent and heavily foreseeable situation tasks have to be re-prioritized during episodes of teamwork. Episodes are “temporal cycles of goal-directed activity” in which teams perform (Marks et al., 2001 , p. 359). Thus, the team acts adaptive and is able to react flexible to situation changes. The team coordinates implicitly when each team member knows what he/she has to do in his/her job, what the others expect from him/her and how he/she interacts with the others. In contrast, when abnormal events occur and they are recognized during SA processes, the team starts coordinating explicitly via communication, for example. Via closed-loop communication and based on interpositional knowledge new strategies are communicated within the team and tasks are re-prioritized.

The result of the decision making and action taking flows back into the individual SA and the as-is state will be compared with the original goals. This model of an idealized teamwork process (Figure ​ (Figure1) 1 ) is a regulator circuit with feedback loops, which enables a team to adapt flexible to changing environments and goals. The foundation of this model is the classic Input-Process-Outcome (IPO) framework (Hackman, 1987 ) with a strong focus on the process part. IPO models view processes as mechanisms linking variables such as member, team, or organizational features with outcomes such as performance quality and quantity or members' reactions. This mediating mechanism, the team process , can be defined as “members' interdependent acts that convert inputs to outcomes through cognitive, verbal, and behavioral activities directed toward organizing taskwork to achieve collective goals” (Marks et al., 2001 , p. 357). That means team members interact interdependently with other members as well as with their environment. These cognitive, verbal, and behavioral activities directed toward taskwork and goal attainment are represented as gathering situation awareness, communication, coordination, cooperation, the consolidation of information, and task prioritization within our model of an idealized teamwork process. Within the context of complex problem solving, teams have to face team process demands in addition to cognitive challenges related to individual information processing. That means teamwork processes and taskwork to solve complex problems co-occur, the processes guide the execution of taskwork.

The dynamic nature of teamwork and temporal influences on complex problem solving teams are considered within adapted versions (Marks et al., 2001 ; Ilgen et al., 2005 ) of the original IPO framework. These adaptations propose that teams experience cycles of joint action, so called episodes, in which teams perform and also receive feedback for further actions. The IPO cycles occur sequentially and simultaneously and are nested in transition and action phases within episodes in which outcomes from initial episodes serve as inputs for the next cycle (see Figure ​ Figure2). 2 ). These repetitive IPO cycles are a vital element of our idealized teamwork process model, as it incorporates feedback loops in such a way, that the outcomes, e.g., changes within the as-is state, are continuously compared with the original goals. Detected discrepancies within the step of updating SA motivate the team members to consider further actions for goal accomplishment.

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Teamwork episodes with repetitive IPO cycles (Marks et al., 2001 ).

When applying this episodic framework to complex problem solving teams it becomes obvious that teams handle different types of taskwork at different phases of task accomplishment (Marks et al., 2001 ). That means episodes consist of two phases, so-called action and transition phases , in which teams are engaged in activities related to goal attainment and in other time in reflecting on past performance and planning for further common actions. The addition of the social complexity to the complexity of the problem within collaborative complex problem solving comes to the fore here. During transition phases teams evaluate their performance, compare the as-is state against goals, reflect on their strategies and plan future activities to guide their goal accomplishment. For example, team members discuss alternative courses of action, if their activities for simulated firefighting, such as splitting team members in order to cover more space of the map, are not successful. During action phases, teams focus directly on the taskwork and are engaged in activities such as exchanging information about the development of the dynamic situation or supporting each other. For example, a team member recognizes high workload of another team member and supports him/her in collecting information or in taking over the required communication with other involved parties.

Transition and action phases

The idealized teamwork process model covers these transition and action phases as well as the processes occurring during these two phases of team functioning, which can be clustered into transition, action, and interpersonal processes. That means during complex problem solving the relevant or activated teamwork processes in the transition and action phases change as teams move back and forth between these phases. As this taxonomy of team processes from Marks et al. ( 2001 ) states that a team process is multidimensional and teams use different processes simultaneously, some processes can occur either during transition periods or during action periods or during both periods. Transition processes especially occur during transition phases and enable the team to understand their tasks, guide their attention, specify goals and develop courses of action for task accomplishment. Thus, transition processes include (see Marks et al., 2001 ) mission analysis, formulation and planning (Prince and Salas, 1993 ), e.g., fighting a forest fire, goal specification (Prussia and Kinicki, 1996 ), e.g., saving as much houses and vegetation as possible, and strategy formulation (Prince and Salas, 1993 ; Cannon-Bowers et al., 1995 ), e.g., spreading team members into different geographic directions. Action processes predominantly occur during action phases and support the team in conducting activities directly related to goal accomplishment. Thus, action processes are monitoring progress toward goals (Cannon-Bowers et al., 1995 ), e.g., collecting information how many cells in a firefighting simulation are still burning, systems monitoring (Fleishman and Zaccaro, 1992 ), e.g., tracking team resources such as water for firefighting, team monitoring and backup behavior (Stevens and Campion, 1994 ; Salas et al., 2005 ), e.g., helping a team member and completing a task for him/her, and coordination (Fleishman and Zaccaro, 1992 ; Serfaty et al., 1998 ), e.g., orchestrating the interdependent actions of the team members such as exchanging information during firefighting about positions of team members for meeting at the right time at the right place in order to refill the firefighters water tanks. Especially the coordination process is influenced by the amount of task interdependence as coordination becomes more and more important for effective team functioning when interdependence increases (Marks et al., 2001 ). Interpersonal processes occur during transition and action phases equally and lay the foundation for the effectiveness of other processes and govern interpersonal activities (Marks et al., 2001 ). Thus, interpersonal processes include conflict management (Cannon-Bowers et al., 1995 ), like the development of team rules, motivation and confidence building (Fleishman and Zaccaro, 1992 ), like encourage team members to perform better, and affect management (Cannon-Bowers et al., 1995 ), e.g., regulating member emotions during complex problem solving.

Summing up, process demands such as transition processes that complex problem solving teams pass through, are mission analysis, planning, briefing and goal specification, visualized on the left side of the idealized teamwork process model (see Figure ​ Figure3). 3 ). The results of these IPO cycles lay the foundation for gathering a good SA and initiating activities directed toward taskwork and goal accomplishment and therefore initiating action processes. The effective execution of action processes depends on the communication, coordination, cooperation, matching of information, and task prioritization as well as emergent team cognition variables (SSA and SMM) within the team. The results, like decisions, of these IPO cycles flow back into the next episode and may initiate further transition processes. In addition, interpersonal processes play a crucial role for complex problem solving teams. That means, conflict management, motivating and confidence building, and affect management are permanently important, no matter whether a team runs through transition or action phases and these interpersonal processes frame the whole idealized teamwork process model. Therefore, interpersonal processes are also able to impede successful teamwork at any point as breakdowns in conflict or affect management can lead to coordination breakdowns (Wilson et al., 2010 ) or problems with monitoring or backing up teammates (Marks et al., 2001 ). Thus, complex problem solving teams have to face these multidimensional team process demands in addition to cognitive challenges, e.g., information storage or retrieval (Hinsz et al., 1997 ), related to individual information processing.

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The integration of transition, action, interpersonal, and learning processes into the model of an idealized teamwork process.

Team learning opportunities for handling complex problems

In order to support teams in handling complex situations or problems, learning opportunities seem to be very important for successful task accomplishment and for reducing possible negative effects of team process demands. Learning means any kind of relative outlasted changes in potential of human behavior that cannot be traced back to age-related changes (Bower and Hilgard, 1981 ; Bredenkamp, 1998 ). Therefore, Schmutz et al. ( 2016 ) amended the taxonomy of team processes developed by Marks et al. ( 2001 ) and added learning processes as a fourth category of processes, which occur during transition and action phases and contribute to overall team effectiveness. Learning processes (see also Edmondson, 1999 ) include observation, e.g., observing own and other team members' actions such as the teammate's positioning of firewalls in order to protect houses in case of firefighting, feedback, like giving a teammate information about the wind direction for effective positioning of firewalls, and reflection, e.g., talking about procedures for firefighting or refilling water tanks, for example, within the team. Learning from success and failure and identifying future problems is crucial for the effectiveness of complex problem solving teams and therefore possibilities for learning based on repetitive cycles of joint action or episodes and reflection of team members' activities during action and transition phases should be used effectively (Edmondson, 1999 ; Marks et al., 2001 ). The processes of the idealized teamwork model are embedded into these learning processes (see Figure ​ Figure3 3 ).

The fulfillment of transition, action, interpersonal and learning processes contribute significantly to successful team performance in complex problem solving. For clustering these processes, transition and action processes could be seen as operational processes and interpersonal and learning process as support processes. When dealing with complex and dynamic situations teams have to face these team process demands more strongly than in non-complex situations. For example, goal specification and prioritization or strategy formulation, both aspects of transition processes, are strongly influenced by multiple goals, interconnectedness or dynamically and constantly changing conditions. The same is true for action processes, such as monitoring progress toward goals, team monitoring and backup behavior or coordination of interdependent actions. Interpersonal processes, such as conflict and affect management or confidence building enhance the demands put on team members compared to individuals working on complex problems. Interpersonal processes are essential for effective teamwork and need to be cultivated during episodes of team working, because breakdowns in confidence building or affect management can lead to coordination breakdowns or problems with monitoring or backing up teammates (Marks et al., 2001 ). Especially within complex situations aspects such as interdependence, delayed feedback, multiple goals and dynamic changes put high demands on interpersonal processes within teams. Learning processes, supporting interpersonal processes and the result of effective teamwork are e.g., observation of others' as well as own actions and receiving feedback by others or the system and are strongly influenced by situational characteristics such as non-transparency or delayed feedback concerning actions. It is assumed that amongst others team learning happens through repetitive cycles of joint action within the action phases and reflection of team members within the transition phases (Edmondson, 1999 ; Gabelica et al., 2014 ; Schmutz et al., 2016 ). The repetitive cycles help to generate SMM (Cannon-Bowers et al., 1993 ; Mathieu et al., 2000 ), SSA (Endsley and Robertson, 2000 ) or transactive memory systems (Hollingshead et al., 2012 ) within the team.

Emergent states in complex team work and the role of collective orientation

IPO models propose that input variables and emergent states are able to influence team processes and therefore outcomes such as team performance positively. Emergent states represent team members' attitudes or motivations and are “properties of the team that are typically dynamic in nature and vary as a function of team context, inputs, processes, and outcomes” (Marks et al., 2001 , p. 357). Both emergent states and interaction processes are relevant for team effectiveness (Kozlowski and Ilgen, 2006 ).

Emergent states refer to conditions that underlie and dynamically enable effective teamwork (DeChurch and Mesmer-Magnus, 2010 ) and can be differentiated from team process, which refers to interdependent actions of team members that transform inputs into outcomes based on activities directed toward task accomplishment (Marks et al., 2001 ). Emergent states mainly support the execution of behavioral processes (e.g., planning, coordination, backup behavior) during the action phase, meaning during episodes when members are engaged in acts that focus on task work and goal accomplishment. Emergent states like trust, cohesion and CO are “products of team experiences (including team processes) and become new inputs to subsequent processes and outcomes” (Marks et al., 2001 , p. 358). Trust between team members and cohesion within the team are emergent states that develop over time and only while experiencing teamwork in a specific team. CO is an emergent state that a team member brings along with him/her into the teamwork, is assumed to be more persistent than trust and cohesion, and can, but does not have to, be positively and negatively influenced by experiencing teamwork in a specific team for a while or by means of training (Eby and Dobbins, 1997 ; Driskell et al., 2010 ). Thus, viewing emergent states on a continuum, trust and cohesion are assumed more fluctuating than CO, but CO is much more sensitive to change and direct experience than a stable trait such as a personality trait.

CO of team members is one of the teamwork-relevant competencies that facilitates team processes, such as collecting and sharing information between team members, and positively affects the success of teams, as people who are high in CO work with others in a goal-oriented manner, seek others' input and contribute to team outcomes (Driskell et al., 2010 ). CO is an emergent state, as it can be an input variable as well as a teamwork outcome. CO is context-dependent, becomes visible in reactions to situations and people, and can be influenced by experience (e.g., individual learning experiences with various types of teamwork) or knowledge or training (Eby and Dobbins, 1997 ; Bell, 2007 ). CO enhances team performance through activating transition and action processes such as coordination, evaluation and consideration of task inputs from other team members while performing a team task (Driskell and Salas, 1992 ; Salas et al., 2005 ). Collectively oriented people effectively use available resources in due consideration of the team's goals, participate actively and adapt teamwork processes adequately to the situation.

Driskell et al. ( 2010 ) and Hagemann ( 2017 ) provide a sound overview of the evidence of discriminant and convergent validity of CO compared to other teamwork-relevant constructs, such as cohesion, also an emergent state, or cooperative interdependence or preference for solitude. Studies analyzing collectively and non-collectively oriented persons' decision-making in an interdependent task demonstrated that teams with non-collectively oriented members performed poorly in problem solving and that members with CO judged inputs from teammates as more valuable and considered these inputs more frequently (Driskell and Salas, 1992 ). Eby and Dobbins ( 1997 ) also showed that CO results in increased coordination among team members, which may enhance team performance through information sharing, goal setting and strategizing (Salas et al., 2005 ). Driskell et al. ( 2010 ) and Hagemann ( 2017 ) analyzed CO in relation to team performance and showed that the effect of CO on team performance depends on the task type (see McGrath, 1984 ). Significant positive relationships between team members' CO and performance were found in relation to the task types choosing/decision making and negotiating (Driskell et al., 2010 ) respectively choosing/decision making (Hagemann, 2017 ). These kinds of tasks are characterized by much more interdependence than task types such as executing or generating tasks. As research shows that the positive influence of CO on team performance unfolds especially in interdependent teamwork contexts (Driskell et al., 2010 ), which require more team processes such as coordination patterns (Van de Ven et al., 1976 ; Wageman, 1995 ) and necessitate mutual adjustments as well as frequent information integration within the team (Gibson, 1999 ; Stajkovic et al., 2009 ), CO might be vitally important for complex problem solving teams. Thus, CO as an emergent state of single team members might be a valuable resource for enhancing the team's performance when exposed to solving complex problems. Therefore, it will be of interest to analyze the influence of CO on team process demands such as coordination processes and performance within complex problem solving teams. We predict that the positive effect of CO on team performance is an indirect effect through coordination processes within the team, which are vitally important for teams working in intensive interdependent work contexts.

  • Hypothesis 1: CO leads to a better coordination behavior, which in turn leads to a higher team performance.

As has been shown in team research that emergent states like trust and cohesion (see also Figure ​ Figure1) 1 ) affect team performance, these two constructs are analyzed in conjunction with CO concerning action processes, such as coordination behavior and team performance. Trust between team members supports information sharing and the willingness to accept feedback, and therefore positively influences teamwork processes (McAllister, 1995 ; Salas et al., 2005 ). Cohesion within a team facilitates motivational factors and group processes like coordination and enhances team performance (Beal et al., 2003 ; Kozlowski and Ilgen, 2006 ).

  • Hypothesis 2: Trust shows a positive relationship with (a) action processes (team coordination) and with (b) team performance.
  • Hypothesis 3: Cohesion shows a positive relationship with (a) action processes (team coordination) and with (b) team performance.

Materials and methods

In order to demonstrate the importance of team process demands for complex problem solving in teams, we used a computer-based microworld in a laboratory study. We analyzed the effectiveness of complex problem solving teams while considering the influence of input variables, like collective orientation of team members and trust and cohesion within the team, on action processes within teams, like coordination.

The microworld for investigating teams process demands

We used the simulation-based team task C 3 Fire (Granlund et al., 2001 ; Granlund and Johansson, 2004 ), which is described as an intensive interdependence team task for complex problem solving (Arthur et al., 2005 ). C 3 Fire is a command, control and communications simulation environment that allows teams' coordination and communication in complex and dynamic environments to be analyzed. C 3 Fire is a microworld, as important characteristics of the real world are transferred to a small and well-controlled simulation system. The task environment in C 3 Fire is complex, dynamic and opaque (see Table ​ Table1) 1 ) and therefore similar to the cognitive tasks people usually encounter in real-life settings, in and outside their work place (Brehmer and Dörner, 1993 ; Funke, 2001 ). Figure ​ Figure4 4 demonstrates how the complexity characteristics mentioned in Table ​ Table1 1 are realized in C 3 Fire. The screenshot represents the simulation manager's point of view, who is able to observe all units and actions and the scenario development. For more information about the units and scenarios, please (see the text below and the Supplementary Material). Complexity requires people to consider a number of facts. Because executed actions in C 3 Fire influence the ongoing process, the sequencing of actions is free and not stringent, such as a fixed (if X then Y) or parallel (if X then Y and Z) sequence (Ormerod et al., 1998 ). This can lead to stressful situations. Taking these characteristics of microworlds into consideration, team processes during complex problem solving can be analyzed within laboratories under controlled conditions. Simulated microworlds such as C 3 Fire allow the gap to be bridged between laboratory studies, which might show deficiencies regarding ecological validity, and field studies, which have been criticized due to their small amount of control (see Brehmer and Dörner, 1993 ).

Overview of complexity characteristics of microworlds in general and in C 3 Fire (cf. Funke, 2001 ).

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Examples for the complexity characteristics in Table ​ Table1 1 represented within a simulation scenario in C 3 Fire.

In C 3 Fire, the teams' task is to coordinate their actions to extinguish a forest fire whilst protecting houses and saving lives. The team members' actions are interdependent. The simulation includes, e.g., forest fires, houses, tents, gas tanks, different kinds of vegetation and computer-simulated agents such as firefighting units (Granlund, 2003 ). It is possible, for example, that the direction of wind will change during firefighting and the time until different kinds of vegetation are burned down varies between those. In the present study, two simulation scenarios were developed for two-person teams and consisted of two firefighting units, one mobile water tank unit (responsible for re-filling the firefighting units' water tanks that contain a predefined amount of water) and one fire-break unit (a field defended with a fire-break cannot be ignited; the fire spreads around its ends). The two developed scenarios lasted for 15 min maximum. Each team member was responsible for two units in each scenario; person one for firefighting and water tank unit and person two for firefighting and fire-break unit. The user interface was a map system (40 × 40 square grid) with all relevant geographic information and positions of all symbols representing houses, water tank units and so on. All parts of the map with houses and vegetation were visible for the subjects, but not the fire itself or the other units; instead, the subjects were close to them with their own units (restricted visibility field; 3 × 3 square grid). The simulation was run on computers networked in a client-server configuration. The subjects used a chat system for communication that was logged. For each scenario, C 3 Fire creates a detailed log file containing all events that occurred over the course of the simulation. Examples of the C 3 Fire scenarios are provided in the Figures S1 – 3 and a short introduction into the microworld is given in the video. Detailed information regarding the scenario characteristics are given in Table S1 . From scenario one to two, the complexity and interdependence increased.

Participants

The study was conducted from Mai 2014 until March 2015. Undergraduate and graduate students ( N = 116) studying applied cognitive sciences participated in the study (68.1% female). Their mean age was 21.17 years ( SD = 3.11). Participants were assigned to 58 two-person teams, with team assignments being based on the pre-measured CO values (see procedure). They received 2 hourly credits as a trial subject and giveaways such as pencils and non-alcoholic canned drinks. The study was approved by the university's ethics committee in February 2014.

The study was conducted within a laboratory setting at a university department for business psychology. Prior to the experiment, the participants filled in the CO instrument online and gave written informed consent (see Figure ​ Figure5). 5 ). The median was calculated subsequently ( Md = 3.12; range: 1.69–4.06; scale range: 1–5) relating to the variable CO and two individuals with either high ( n = 58) or low ( n = 58) CO values were randomly matched as teammates. The matching process was random in part, as those two subjects were matched to form a team, whose preferred indicated time for participation in a specific week during data collection were identical. The participants were invited to the experimental study by e-mail 1–2 weeks after filling in the CO instrument. The study began with an introduction to the experimental procedure and the teams' task. The individuals received time to familiarize themselves with the simulation, received 20 min of training and completed two practice trials. After the training, participants answered a questionnaire collecting demographic data. Following this, a simulation scenario started and the participants had a maximum of 15 min to coordinate their actions to extinguish a forest fire whilst protecting houses and saving lives. After that, at measuring time T1, participants answered questionnaires assessing trust and cohesion within the team. Again, the teams worked on the following scenario 2 followed by a last round of questionnaires assessing trust and cohesion at T2.

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Overview about the procedure and measures.

Demographic data such as age, sex, and study course were assessed after the training at the beginning of the experiment.

Collective Orientation was measured at an individual level with 16 items rated on a 5-point Likert scale (1 = strongly disagree to 5 = strongly agree ) developed by the authors (Hagemann, 2017 ) based on the work of Driskell et al. ( 2010 ). The factorial structure concerning the German-language CO scale was proven prior to this study (χ 2 = 162.25, df = 92, p = 0.000, χ 2 /df = 1.76, CFI = 0.97, TLI = 0.96, RMSEA = 0.040, CI = 0.030-0.051, SRMR = 0.043) and correlations for testing convergent and discriminant evidence of validity were satisfying. For example, CO correlated r = 0.09 ( p > 0.10) with cohesion, r = 0.34 ( p < 0.01) with cooperative interdependence and r = −0.28 ( p < 0.01) with preference for solitude (Hagemann, 2017 ). An example item is “ I find working on team projects to be very satisfying ”. Coefficient alpha for this scale was 0.81.

Trust in team members' integrity, trust in members' task abilities and trust in members' work-related attitudes (Geister et al., 2006 ) was measured with seven items rated on a 5-point Likert scale (1 = strongly disagree to 5 = strongly agree ). An example item is “ I can trust that I will have no additional demands due to lack of motivation of my team member .” Coefficient alpha for this scale was 0.83 (T1) and 0.87 (T2).

Cohesion was measured with a six-item scale from Riordan and Weatherly ( 1999 ) rated on a 5-point Likert scale (1 = strongly disagree to 5 = strongly agree ). An example item is “ In this team, there is a lot of team spirit among the members .” Coefficient alpha for this scale was 0.87 (T1) and 0.87 (T2).

Action process: coordination

Successful coordination requires mechanisms that serve to manage dependencies between the teams' activities and their resources. Coordination effectiveness was assessed based on the time the firefighting units spent without water in the field in relation to the total scenario time. This measure is an indicator of the effectiveness of resource-oriented coordination, as it reflects an efficient performance regarding the water refill process in C 3 Fire, which requires coordinated actions between the two firefighting units and one water tank unit (Lafond et al., 2011 ). The underlying assumption is that a more successful coordination process leads to fewer delays in conducting the refill process. Coordination was calculated by a formula and values ranged between 0 and 1, with lower values indicating better coordination in the team (see Jobidon et al., 2012 ).

Team performance

This measure related to the teams' goals (limiting the number of burned out cells and saving as many houses/buildings as possible) and was quantified as the number of protected houses and the number of protected fields and bushes/trees in relation to the number of houses, fields, and bushes/trees, respectively, which would burn in a worst case scenario. This formula takes into account that teams needing more time for firefighting also have more burning cells and show a less successful performance than teams that are quick in firefighting. To determine the worst case scenario, both 15-min scenarios were run with no firefighting action taken. Thus, the particularities (e.g., how many houses would burn down if no action was taken) of each scenario were considered. Furthermore, the houses, bushes/trees and fields were weighted according to their differing importance, mirroring the teams' goals. Houses should be protected and were most important. Bushes/trees (middle importance) burn faster than fields (lowest importance) and foster the expansion of the fire. Values regarding team performance ranged between 0 and 7.99, with higher values indicating a better overall performance. Team performance was calculated as follows (see Table ​ Table2 2 ):

Explanation of formula for calculating team performance in both scenarios.

Means, standard deviations, internal consistencies, and correlations for all study variables are provided in Table ​ Table3 3 .

Means, standard deviations, internal consistencies, and correlations for all study variables.

Performance range from 0 to 7.99; Time without Water range from 0 to 1 (lower values indicate a more effective handling of water); CO range from 1 to 5 .

Team complex problem solving in scenario 1 correlated significantly negative with time without water in scenario 1, indicating that a high team performance is attended by the coordination behavior (as a team process). The same was true for scenario 2. In addition, time without water as an indicator for team coordination correlated significantly negative with the team members' CO, indicating that team members with high CO values experience less time without water in the microworld than teams with members with low CO values.

In order to analyze the influence of CO on team process demands such as coordination processes and thereby performance within complex problem solving teams we tested whether CO would show an indirect effect on team performance through the teams' coordination processes. To analyze this assumption, indirect effects in simple mediation models were estimated for both scenarios (see Preacher and Hayes, 2004 ). The mean for CO was 3.44 ( SD = 0.32) for teams with high CO values and it was 2.79 ( SD = 0.35) for teams with low CO values. The mean concerning team performance in scenario 1 for teams with high CO values was 6.30 ( SD = 1.64) and with low CO values 5.35 ( SD = 2.30). The mean concerning time without water (coordination behavior) for teams with high CO values was 0.16 ( SD = 0.08) and with low CO values 0.20 ( SD = 0.09). In scenario 2 the mean for team performance was 6.26 ( SD = 2.51) for teams with high CO values and it was 4.36 ( SD = 2.24) for teams with low CO values. The mean concerning time without water for teams with high CO values was 0.18 ( SD = 0.08) and with low CO values 0.25 ( SD = 0.11).

For analyzing indirect effects, CO was the independent variable, time without water the mediator and team performance the dependent variable. The findings indicated that CO has an indirect effect on team performance mediated by time without water for scenario 1 (Table ​ (Table4) 4 ) and scenario 2 (Table ​ (Table5). 5 ). In scenario 1, CO had no direct effect on team performance ( b(YX) ), but CO significantly predicted time without water ( b(MX) ). A significant total effect ( b(YX) ) is not an assumption in the assessment of indirect effects, and therefore the non-significance of this relationship does not violate the analysis (see Preacher and Hayes, 2004 , p. 719). Furthermore, time without water significantly predicted team performance when controlling for CO ( b(YM.X) ), whereas the effect of CO on team performance was not significant when controlling for time without water ( b(YX.M) ). The indirect effect was 0.40 and significant when using normal distribution and estimated with the Sobel test ( z = 1.97, p < 0.05). The bootstrap procedure was applied to estimate the effect size not based on the assumption of normal distribution. As displayed in Table ​ Table4, 4 , the bootstrapped estimate of the indirect effect was 0.41 and the true indirect effect was estimated to lie between 0.0084 and 0.9215 with a 95% confidence interval. As zero is not in the 95% confidence interval, it can be concluded that the indirect effect is indeed significantly different from zero at p < 0.05 (two-tailed).

Indirect Effect for Coordination and Team Performance in Scenario 1.

Y = Team Performance Scenario 1; X = Collective Orientation T0; M = Coordination (time without water in scenario 1); Number of Bootstrap Resamples 5000 .

Indirect Effect for Coordination and Team Performance in Scenario 2.

Y = Team Performance Scenario 2; X = Collective Orientation T0; M = Coordination (time without water in scenario 2); Number of Bootstrap Resamples 5000 .

Regarding scenario 2, CO had a direct effect on team performance ( b(YX) ) and on time without water ( b(MX) ). Again, time without water significantly predicted team performance when controlling for CO ( b(YM.X) ), whereas the effect of CO on team performance was not significant when controlling for time without water ( b(YX.M) ). This time, the indirect effect was 0.60 (Sobel test, z = 2.31, p < 0.05). As displayed in Table ​ Table5, 5 , the bootstrapped estimate of the indirect effect was 0.61 and the true indirect effect was estimated to lie between 0.1876 and 1.1014 with a 95% confidence interval and between 0.0340 and 1.2578 with a 99% confidence interval. Because zero is not in the 99% confidence interval, it can be concluded that the indirect effect is indeed significantly different from zero at p < 0.01 (two-tailed).

The indirect effects for both scenarios are visualized in Figure ​ Figure6. 6 . Summing up, the results support hypothesis 1 and indicate that CO has an indirect effect on team performance mediated by the teams' coordination behavior, an action process. That means, fulfilling team process demands affect the dynamic decision making quality of teams acting in complex situations and input variables such as CO influence the action processes within teams positively.

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Indirect effect of collective orientation on team performance via coordination within the teams for scenario 1 and 2, * p < 0.05, ** p < 0.01, *** p < 0.001, numbers in italic represent results from scenario 2, non-italic numbers are from scenario 1.

Trust between team members assessed after scenario 1 (T1) and after scenario 2 (T2) did not show any significant correlation with the coordination behavior or with team complex problem solving in scenarios 1 and 2 (Table ​ (Table3). 3 ). Thus, hypotheses 2a and 2b are not supported. Cohesion at T1 showed no significant relationship with team performance in both scenarios, one significant negative correlation ( r = −0.22, p < 0.05) with the coordination behavior in scenario 1 and no correlation with the coordination behavior in scenario 2. Cohesion at T2 did not show any significant correlation with the coordination behavior or with team performance in both scenarios. Thus, hypotheses 3a and 3b could also not be supported. Furthermore, the results showed no significant relations between CO and trust and cohesion. The correlations between trust and cohesion ranged between r = 0.39 and r = 0.51 ( p < 0.01).

The purpose of our paper was first to give a sound theoretical overview and to combine theoretical approaches about team competencies and team process demands in collaborative complex problem solving and second to demonstrate the importance of selected team competencies and processes on team performance in complex problem solving by means of results from a laboratory study. We introduced the model of an idealized teamwork process that complex problem solving team pass through and integrated the relevant teamwork skills for interdependently working teams into it. Moreover, we highlighted the episodic aspect concerning complex problem solving in teams and combined the well-known transition, action, interpersonal and learning processes of teamwork with the idealized teamwork process model. Finally, we investigated the influence of trust, cohesion, and CO on action processes, such as coordination behavior of complex problem solving teams and on team performance.

Regarding hypothesis 1, studies have indicated that teams whose members have high CO values are more successful in their coordination processes and task accomplishment (Eby and Dobbins, 1997 ; Driskell et al., 2010 ; Hagemann, 2017 ), which may enhance team performance through considering task inputs from other team members, information sharing and strategizing (Salas et al., 2005 ). Thus, we had a close look on CO as an emergent state in the present study, because emergent states support the execution of behavioral processes. In order to analyze this indirect effect of CO on team performance via coordination processes, we used the time, which firefighters spent without water in a scenario, as an indicator for high-quality coordination within the team. A small amount of time without water represents sharing information and resources between team members in a reciprocal manner, which are essential qualities of effective coordination (Ellington and Dierdorff, 2014 ). One of the two team members was in charge of the mobile water tank unit and therefore responsible for filling up the water tanks of his/her own firefighting unit and that of the other team member on time. In order to avoid running out of water for firefighting, the team members had to exchange information about, for example, their firefighting units' current and future positions in the field, their water levels, their strategies for extinguishing one or two fires, and the water tank unit's current and future position in the field. The simple mediation models showed that CO has an indirect effect on team performance mediated by time without water, supporting hypothesis 1. Thus, CO facilitates high-quality coordination within complex problem solving teams and this in turn influences decision-making and team performance positively (cf. Figure ​ Figure1). 1 ). These results support previous findings concerning the relationships between emergent states, such as CO, and the team process, such as action processes like coordination (Cannon-Bowers et al., 1995 ; Driskell et al., 2010 ) and between the team process and the team performance (Stevens and Campion, 1994 ; Dierdorff et al., 2011 ).

Hypotheses 2 and 3 analyzed the relationships between trust and cohesion and coordination and team performance. Because no correlations between trust and cohesion and the coordination behavior and team complex problem solving existed, further analyses, like mediation analyses, were unnecessary. In contrast to other studies (McAllister, 1995 ; Beal et al., 2003 ; Salas et al., 2005 ; Kozlowski and Ilgen, 2006 ), the present study was not able to detect effects of trust and cohesion on team processes, like action processes, or on team performance. This can be attributed to the restricted sample composition or the rather small sample size. Nevertheless, effect sizes were small to medium, so that they would have become significant with an increased sample sizes. The prerequisite, mentioned by the authors, that interdependence of the teamwork is important for identifying those effects, was given in the present study. Therefore, this aspect could not have been the reason for finding no effects concerning trust and cohesion. Trust and cohesion within the teams developed during working on the simulation scenarios while fighting fires, showed significant correlations with each other, and were unrelated to CO, which showed an effect on the coordination behavior and the team performance indeed. The results seem to implicate, that the influence of CO on action processes and team performance might be much more stronger than those of trust and cohesion. If these results can be replicated should be analyzed in future studies.

As the interdependent complex problem-solving task was a computer-based simulation, the results might have been affected by the participants' attitudes to using a computer. For example, computer affinity seems to be able to minimize potential fear of working with a simulation environment and might therefore, be able to contribute to successful performance in a computer-based team task. Although computers and other electronic devices are pervasive in present-day life, computer aversion has to be considered in future studies within complex problem-solving research when applying computer-based simulation team tasks. As all of the participants were studying applied cognitive science, which is a mix of psychology and computer science, this problem might not have been influenced the present results. However, the specific composition of the sample reduces the external validity of the study and the generalizability of the results. A further limitation is the small sample size, so that moderate to small effects are difficult to detect.

Furthermore, laboratory research of teamwork might have certain limitations. Teamwork as demonstrated in this study fails to account for the fact that teams are not simple, static and isolated entities (McGrath et al., 2000 ). The validity of the results could be reduced insofar as the complex relationships in teams were not represented, the teamwork context was not considered, not all teammates and teams were comparable, and the characteristic as a dynamic system with a team history and future was not given in the present study. This could be a possible explanation why no effects of trust and cohesion were found in the present study. Maybe, the teams need more time working together on the simulation scenarios in order to show that trust and cohesion influence the coordination with the team and the team performance. Furthermore, Bell ( 2007 ) demonstrated in her meta-analysis that the relationship between team members' attitudes and the team's performance was proven more strongly in the field compared to the laboratory. In consideration of this fact, the findings of the present study concerning CO are remarkable and the simulation based microworld C3Fire (Granlund et al., 2001 ; Granlund, 2003 ) seems to be appropriate for analyzing complex problem solving in interdependently working teams.

An asset of the present study is, that the teams' action processes, the coordination performance, was assessed objectively based on logged data and was not a subjective measure, as is often the case in group and team research studies (cf. Van de Ven et al., 1976 ; Antoni and Hertel, 2009 ; Dierdorff et al., 2011 ; Ellington and Dierdorff, 2014 ). As coordination was the mediator in the analysis, this objective measurement supports the validity of the results.

As no transition processes such as mission analysis, formulation, and planning (Prince and Salas, 1993 ), goal specification (Prussia and Kinicki, 1996 ), and strategy formulation (Prince and Salas, 1993 ; Cannon-Bowers et al., 1995 ) as well as action processes such as monitoring progress toward goals (Cannon-Bowers et al., 1995 ) and systems monitoring (Fleishman and Zaccaro, 1992 ) were analyzed within the present study, future studies should collect data concerning these processes in order to show their importance on performance within complex problem solving teams. Because these processes are difficult to observe, subjective measurements are needed, for example asking the participants after each scenario how they have prioritized various tasks, if and when they have changed their strategy concerning protecting houses or fighting fires, and on which data within the scenarios they focused for collecting information for goal and systems monitoring. Another possibility could be using eye-tracking methods in order to collect data about collecting information for monitoring progress toward goals, e.g., collecting information how many cells are still burning, and systems monitoring, e.g., tracking team resources like water for firefighting.

CO is an emergent state and emergent states can be influenced by experience or learning, for example (Kozlowski and Ilgen, 2006 ). Learning processes (Edmondson, 1999 ), that Schmutz et al. ( 2016 ) added to the taxonomy of team processes developed by Marks et al. ( 2001 ) and which occur during transition and action phases and contribute to team effectiveness include e.g., feedback . Feedback can be useful for team learning when team learning is seen as a form of information processing (Hinsz et al., 1997 ). Because CO supports action processes, such as coordination and it can be influenced by learning, learning opportunities, such as feedback, seem to be important for successful task accomplishment and for supporting teams in handling complex situations or problems. If the team is temporarily and interpersonally unstable, as it is the case for most of the disaster or crisis management teams dealing with complex problems, there might be less opportunities for generating shared mental models by experiencing repetitive cycles of joint action (cf. Figure ​ Figure2) 2 ) and strategies such as cross training (Salas et al., 2007 ) or feedback might become more and more important for successful complex problem solving in teams. Thus, for future research it would be of interest to analyze what kind of feedback is able to influence CO positively and therefore is able to enhance coordination and performance within complex problem-solving teams.

Depending on the type of feedback, different main points will be focused during the feedback (see Gabelica et al., 2012 ). Feedback can be differentiated into performance and process feedback. Process feedback can be further divided into task-related and interpersonal feedback. Besides these aspects, feedback can be given on a team-level or an individual-level. Combinations of the various kinds of feedback are possible and are analyzed in research concerning their influence on e.g., self- and team-regulatory processes and team performance (Prussia and Kinicki, 1996 ; Hinsz et al., 1997 ; Jung and Sosik, 2003 ; Gabelica et al., 2012 ). For future studies it would be relevant to analyze, whether it is possible to positively influence the CO of team members and therefore action processes such as coordination and team performance or not. A focus could be on the learning processes, especially on feedback, and its influence on CO in complex problem solving teams. So far, no studies exist that analyzed the relationship between feedback and a change in CO, even though researchers already discuss the possibility that team-level process feedback shifts attention processes on team actions and team learning (McLeod et al., 1992 ; Hinsz et al., 1997 ). These results would be very helpful for training programs for fire service or police or medical teams working in complex environments and solving problems collaboratively, in order to support their team working and their performance.

In summary, the idealized teamwork process model is in combination with the transition, action, interpersonal and learning processes a good framework for analyzing the impact of teamwork competencies and teamwork processes in detail on team performance in complex environments. Overall, the framework offers further possibilities for investigating the influence of teamwork competencies on diverse processes and teamwork outcomes in complex problem solving teams than demonstrated here. The results of our study provide evidence of how CO influences complex problem solving teams and their performance. Accordingly, future researchers and practitioners would be well advised to find interventions how to influence CO and support interdependently working teams.

Ethics statement

This study was carried out in accordance with the recommendations of Ethical guidelines of the German Association of Psychology, Ethics committee of the University of Duisburg-Essen, Department of Computer Science and Applied Cognitive Science with written informed consent from all subjects. All subjects gave written informed consent in accordance with the Declaration of Helsinki. The protocol was approved by the Ethics committee of the University of Duisburg-Essen, Department of Computer Science and Applied Cognitive Science.

Author contributions

VH and AK were responsible for the conception of the work and the study design. VH analyzed and interpreted the collected data. VH and AK drafted the manuscript. They approved it for publication and act as guarantors for the overall content.

Conflict of interest statement

The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.

Supplementary material

The Supplementary Material for this article can be found online at: http://journal.frontiersin.org/article/10.3389/fpsyg.2017.01730/full#supplementary-material

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Team Building Exercises – Problem Solving and Decision Making

Fun ways to turn problems into opportunities.

By the Mind Tools Content Team

problem solving team model

Whether there's a complex project looming or your team members just want to get better at dealing with day-to-day issues, your people can achieve much more when they solve problems and make decisions together.

By developing their problem-solving skills, you can improve their ability to get to the bottom of complex situations. And by refining their decision-making skills, you can help them work together maturely, use different thinking styles, and commit collectively to decisions.

In this article, we'll look at three team-building exercises that you can use to improve problem solving and decision making in a new or established team.

Exercises to Build Decision-Making and Problem-Solving Skills

Use the following exercises to help your team members solve problems and make decisions together more effectively.

Exercise 1: Lost at Sea*

In this activity, participants must pretend that they've been shipwrecked and are stranded in a lifeboat. Each team has a box of matches, and a number of items that they've salvaged from the sinking ship. Members must agree which items are most important for their survival.

Download and print our team-building exercises worksheet to help you with this exercise.

This activity builds problem-solving skills as team members analyze information, negotiate and cooperate with one another. It also encourages them to listen and to think about the way they make decisions.

What You'll Need

  • Up to five people in each group.
  • A large, private room.
  • A "lost at sea" ranking chart for each team member. This should comprise six columns. The first simply lists each item (see below). The second is empty so that each team member can rank the items. The third is for group rankings. The fourth is for the "correct" rankings, which are revealed at the end of the exercise. And the fifth and sixth are for the team to enter the difference between their individual and correct score, and the team and correct rankings, respectively.
  • The items to be ranked are: a mosquito net, a can of petrol, a water container, a shaving mirror, a sextant, emergency rations, a sea chart, a floating seat or cushion, a rope, some chocolate bars, a waterproof sheet, a fishing rod, shark repellent, a bottle of rum, and a VHF radio. These can be listed in the ranking chart or displayed on a whiteboard, or both.
  • The experience can be made more fun by having some lost-at-sea props in the room.

Flexible, but normally between 25 and 40 minutes.

Instructions

  • Divide participants into their teams, and provide everyone with a ranking sheet.
  • Ask team members to take 10 minutes on their own to rank the items in order of importance. They should do this in the second column of their sheet.
  • Give the teams a further 10 minutes to confer and decide on their group rankings. Once agreed, they should list them in the third column of their sheets.
  • Ask each group to compare their individual rankings with their collective ones, and consider why any scores differ. Did anyone change their mind about their own rankings during the team discussions? How much were people influenced by the group conversation?
  • Now read out the "correct" order, collated by the experts at the US Coast Guard (from most to least important): - Shaving mirror. (One of your most powerful tools, because you can use it to signal your location by reflecting the sun.) - Can of petrol. (Again, potentially vital for signaling as petrol floats on water and can be lit by your matches.) - Water container. (Essential for collecting water to restore your lost fluids.) -Emergency rations. (Valuable for basic food intake.) - Plastic sheet. (Could be used for shelter, or to collect rainwater.) -Chocolate bars. (A handy food supply.) - Fishing rod. (Potentially useful, but there is no guarantee that you're able to catch fish. Could also feasibly double as a tent pole.) - Rope. (Handy for tying equipment together, but not necessarily vital for survival.) - Floating seat or cushion. (Useful as a life preserver.) - Shark repellent. (Potentially important when in the water.) - Bottle of rum. (Could be useful as an antiseptic for treating injuries, but will only dehydrate you if you drink it.) - Radio. (Chances are that you're out of range of any signal, anyway.) - Sea chart. (Worthless without navigational equipment.) - Mosquito net. (Assuming that you've been shipwrecked in the Atlantic, where there are no mosquitoes, this is pretty much useless.) - Sextant. (Impractical without relevant tables or a chronometer.)

Advice for the Facilitator

The ideal scenario is for teams to arrive at a consensus decision where everyone's opinion is heard. However, that doesn't always happen naturally: assertive people tend to get the most attention. Less forthright team members can often feel intimidated and don't always speak up, particularly when their ideas are different from the popular view. Where discussions are one-sided, draw quieter people in so that everyone is involved, but explain why you're doing this, so that people learn from it.

You can use the Stepladder Technique when team discussion is unbalanced. Here, ask each team member to think about the problem individually and, one at a time, introduce new ideas to an appointed group leader – without knowing what ideas have already been discussed. After the first two people present their ideas, they discuss them together. Then the leader adds a third person, who presents his or her ideas before hearing the previous input. This cycle of presentation and discussion continues until the whole team has had a chance to voice their opinions.

After everyone has finished the exercise, invite your teams to evaluate the process to draw out their experiences. For example, ask them what the main differences between individual, team and official rankings were, and why. This will provoke discussion about how teams arrive at decisions, which will make people think about the skills they must use in future team scenarios, such as listening , negotiating and decision-making skills, as well as creativity skills for thinking "outside the box."

A common issue that arises in team decision making is groupthink . This can happen when a group places a desire for mutual harmony above a desire to reach the right decision, which prevents people from fully exploring alternative solutions.

If there are frequent unanimous decisions in any of your exercises, groupthink may be an issue. Suggest that teams investigate new ways to encourage members to discuss their views, or to share them anonymously.

Exercise 2: The Great Egg Drop*

In this classic (though sometimes messy!) game, teams must work together to build a container to protect an egg, which is dropped from a height. Before the egg drop, groups must deliver presentations on their solutions, how they arrived at them, and why they believe they will succeed.

This fun game develops problem-solving and decision-making skills. Team members have to choose the best course of action through negotiation and creative thinking.

  • Ideally at least six people in each team.
  • Raw eggs – one for each group, plus some reserves in case of accidents!
  • Materials for creating the packaging, such as cardboard, tape, elastic bands, plastic bottles, plastic bags, straws, and scissors.
  • Aprons to protect clothes, paper towels for cleaning up, and paper table cloths, if necessary.
  • Somewhere – ideally outside – that you can drop the eggs from. (If there is nowhere appropriate, you could use a step ladder or equivalent.)
  • Around 15 to 30 minutes to create the packages.
  • Approximately 15 minutes to prepare a one-minute presentation.
  • Enough time for the presentations and feedback (this will depend on the number of teams).
  • Time to demonstrate the egg "flight."
  • Put people into teams, and ask each to build a package that can protect an egg dropped from a specified height (say, two-and-a-half meters) with the provided materials.
  • Each team must agree on a nominated speaker, or speakers, for their presentation.
  • Once all teams have presented, they must drop their eggs, assess whether the eggs have survived intact, and discuss what they have learned.

When teams are making their decisions, the more good options they consider, the more effective their final decision is likely to be. Encourage your groups to look at the situation from different angles, so that they make the best decision possible. If people are struggling, get them to brainstorm – this is probably the most popular method of generating ideas within a team.

Ask the teams to explore how they arrived at their decisions, to get them thinking about how to improve this process in the future. You can ask them questions such as:

  • Did the groups take a vote, or were members swayed by one dominant individual?
  • How did the teams decide to divide up responsibilities? Was it based on people's expertise or experience?
  • Did everyone do the job they volunteered for?
  • Was there a person who assumed the role of "leader"?
  • How did team members create and deliver the presentation, and was this an individual or group effort?

Exercise 3: Create Your Own*

In this exercise, teams must create their own, brand new, problem-solving activity.

This game encourages participants to think about the problem-solving process. It builds skills such as creativity, negotiation and decision making, as well as communication and time management. After the activity, teams should be better equipped to work together, and to think on their feet.

  • Ideally four or five people in each team.
  • Paper, pens and flip charts.

Around one hour.

  • As the participants arrive, you announce that, rather than spending an hour on a problem-solving team-building activity, they must design an original one of their own.
  • Divide participants into teams and tell them that they have to create a new problem-solving team-building activity that will work well in their organization. The activity must not be one that they have already participated in or heard of.
  • After an hour, each team must present their new activity to everyone else, and outline its key benefits.

There are four basic steps in problem solving : defining the problem, generating solutions, evaluating and selecting solutions, and implementing solutions. Help your team to think creatively at each stage by getting them to consider a wide range of options. If ideas run dry, introduce an alternative brainstorming technique, such as brainwriting . This allows your people to develop one others' ideas, while everyone has an equal chance to contribute.

After the presentations, encourage teams to discuss the different decision-making processes they followed. You might ask them how they communicated and managed their time . Another question could be about how they kept their discussion focused. And to round up, you might ask them whether they would have changed their approach after hearing the other teams' presentations.

Successful decision making and problem solving are at the heart of all effective teams. While teams are ultimately led by their managers, the most effective ones foster these skills at all levels.

The exercises in this article show how you can encourage teams to develop their creative thinking, leadership , and communication skills , while building group cooperation and consensus.

* Original source unknown. Please let us know if you know the original source.

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What Is Creative Problem-Solving & Why Is It Important?

Business team using creative problem-solving

  • 01 Feb 2022

One of the biggest hindrances to innovation is complacency—it can be more comfortable to do what you know than venture into the unknown. Business leaders can overcome this barrier by mobilizing creative team members and providing space to innovate.

There are several tools you can use to encourage creativity in the workplace. Creative problem-solving is one of them, which facilitates the development of innovative solutions to difficult problems.

Here’s an overview of creative problem-solving and why it’s important in business.

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What Is Creative Problem-Solving?

Research is necessary when solving a problem. But there are situations where a problem’s specific cause is difficult to pinpoint. This can occur when there’s not enough time to narrow down the problem’s source or there are differing opinions about its root cause.

In such cases, you can use creative problem-solving , which allows you to explore potential solutions regardless of whether a problem has been defined.

Creative problem-solving is less structured than other innovation processes and encourages exploring open-ended solutions. It also focuses on developing new perspectives and fostering creativity in the workplace . Its benefits include:

  • Finding creative solutions to complex problems : User research can insufficiently illustrate a situation’s complexity. While other innovation processes rely on this information, creative problem-solving can yield solutions without it.
  • Adapting to change : Business is constantly changing, and business leaders need to adapt. Creative problem-solving helps overcome unforeseen challenges and find solutions to unconventional problems.
  • Fueling innovation and growth : In addition to solutions, creative problem-solving can spark innovative ideas that drive company growth. These ideas can lead to new product lines, services, or a modified operations structure that improves efficiency.

Design Thinking and Innovation | Uncover creative solutions to your business problems | Learn More

Creative problem-solving is traditionally based on the following key principles :

1. Balance Divergent and Convergent Thinking

Creative problem-solving uses two primary tools to find solutions: divergence and convergence. Divergence generates ideas in response to a problem, while convergence narrows them down to a shortlist. It balances these two practices and turns ideas into concrete solutions.

2. Reframe Problems as Questions

By framing problems as questions, you shift from focusing on obstacles to solutions. This provides the freedom to brainstorm potential ideas.

3. Defer Judgment of Ideas

When brainstorming, it can be natural to reject or accept ideas right away. Yet, immediate judgments interfere with the idea generation process. Even ideas that seem implausible can turn into outstanding innovations upon further exploration and development.

4. Focus on "Yes, And" Instead of "No, But"

Using negative words like "no" discourages creative thinking. Instead, use positive language to build and maintain an environment that fosters the development of creative and innovative ideas.

Creative Problem-Solving and Design Thinking

Whereas creative problem-solving facilitates developing innovative ideas through a less structured workflow, design thinking takes a far more organized approach.

Design thinking is a human-centered, solutions-based process that fosters the ideation and development of solutions. In the online course Design Thinking and Innovation , Harvard Business School Dean Srikant Datar leverages a four-phase framework to explain design thinking.

The four stages are:

The four stages of design thinking: clarify, ideate, develop, and implement

  • Clarify: The clarification stage allows you to empathize with the user and identify problems. Observations and insights are informed by thorough research. Findings are then reframed as problem statements or questions.
  • Ideate: Ideation is the process of coming up with innovative ideas. The divergence of ideas involved with creative problem-solving is a major focus.
  • Develop: In the development stage, ideas evolve into experiments and tests. Ideas converge and are explored through prototyping and open critique.
  • Implement: Implementation involves continuing to test and experiment to refine the solution and encourage its adoption.

Creative problem-solving primarily operates in the ideate phase of design thinking but can be applied to others. This is because design thinking is an iterative process that moves between the stages as ideas are generated and pursued. This is normal and encouraged, as innovation requires exploring multiple ideas.

Creative Problem-Solving Tools

While there are many useful tools in the creative problem-solving process, here are three you should know:

Creating a Problem Story

One way to innovate is by creating a story about a problem to understand how it affects users and what solutions best fit their needs. Here are the steps you need to take to use this tool properly.

1. Identify a UDP

Create a problem story to identify the undesired phenomena (UDP). For example, consider a company that produces printers that overheat. In this case, the UDP is "our printers overheat."

2. Move Forward in Time

To move forward in time, ask: “Why is this a problem?” For example, minor damage could be one result of the machines overheating. In more extreme cases, printers may catch fire. Don't be afraid to create multiple problem stories if you think of more than one UDP.

3. Move Backward in Time

To move backward in time, ask: “What caused this UDP?” If you can't identify the root problem, think about what typically causes the UDP to occur. For the overheating printers, overuse could be a cause.

Following the three-step framework above helps illustrate a clear problem story:

  • The printer is overused.
  • The printer overheats.
  • The printer breaks down.

You can extend the problem story in either direction if you think of additional cause-and-effect relationships.

4. Break the Chains

By this point, you’ll have multiple UDP storylines. Take two that are similar and focus on breaking the chains connecting them. This can be accomplished through inversion or neutralization.

  • Inversion: Inversion changes the relationship between two UDPs so the cause is the same but the effect is the opposite. For example, if the UDP is "the more X happens, the more likely Y is to happen," inversion changes the equation to "the more X happens, the less likely Y is to happen." Using the printer example, inversion would consider: "What if the more a printer is used, the less likely it’s going to overheat?" Innovation requires an open mind. Just because a solution initially seems unlikely doesn't mean it can't be pursued further or spark additional ideas.
  • Neutralization: Neutralization completely eliminates the cause-and-effect relationship between X and Y. This changes the above equation to "the more or less X happens has no effect on Y." In the case of the printers, neutralization would rephrase the relationship to "the more or less a printer is used has no effect on whether it overheats."

Even if creating a problem story doesn't provide a solution, it can offer useful context to users’ problems and additional ideas to be explored. Given that divergence is one of the fundamental practices of creative problem-solving, it’s a good idea to incorporate it into each tool you use.

Brainstorming

Brainstorming is a tool that can be highly effective when guided by the iterative qualities of the design thinking process. It involves openly discussing and debating ideas and topics in a group setting. This facilitates idea generation and exploration as different team members consider the same concept from multiple perspectives.

Hosting brainstorming sessions can result in problems, such as groupthink or social loafing. To combat this, leverage a three-step brainstorming method involving divergence and convergence :

  • Have each group member come up with as many ideas as possible and write them down to ensure the brainstorming session is productive.
  • Continue the divergence of ideas by collectively sharing and exploring each idea as a group. The goal is to create a setting where new ideas are inspired by open discussion.
  • Begin the convergence of ideas by narrowing them down to a few explorable options. There’s no "right number of ideas." Don't be afraid to consider exploring all of them, as long as you have the resources to do so.

Alternate Worlds

The alternate worlds tool is an empathetic approach to creative problem-solving. It encourages you to consider how someone in another world would approach your situation.

For example, if you’re concerned that the printers you produce overheat and catch fire, consider how a different industry would approach the problem. How would an automotive expert solve it? How would a firefighter?

Be creative as you consider and research alternate worlds. The purpose is not to nail down a solution right away but to continue the ideation process through diverging and exploring ideas.

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Continue Developing Your Skills

Whether you’re an entrepreneur, marketer, or business leader, learning the ropes of design thinking can be an effective way to build your skills and foster creativity and innovation in any setting.

If you're ready to develop your design thinking and creative problem-solving skills, explore Design Thinking and Innovation , one of our online entrepreneurship and innovation courses. If you aren't sure which course is the right fit, download our free course flowchart to determine which best aligns with your goals.

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Regarding performance, the InternLM2-Math-Plus models show significant improvement over existing models. The 1.8B model, for example, outperforms the MiniCPM-2B in the smallest size category. Similarly, the 7B model surpasses the Deepseek-Math-7B-RL, previously state-of-the-art open-source math reasoning models. Notably, the largest model, Mixtral8x22B, achieves top scores on MATH and GSM8K, indicating superior problem-solving capabilities.

The InternLM2-Math-Plus 1.8B model shows notable performance improvements with scores of 37.0 on MATH, 41.5 on MATH-Python, and 58.8 on GSM8K. The 7B variant enhances these results further, achieving 53.0 on MATH, 59.7 on MATH-Python, and 85.8 on GSM8K. The 20B model also performs impressively, scoring 53.8 on MATH, 61.8 on MATH-Python, and 87.7 on GSM8K. The largest model, Mixtral8x22B, achieves 68.5 on MATH and 91.8 on GSM8K.

problem solving team model

Each variant of InternLM2-Math-Plus is designed to address specific needs in mathematical reasoning. The 1.8B model balances performance and efficiency, which is ideal for applications requiring robust yet compact models. The 7B model provides enhanced capabilities for more complex problem-solving tasks. The 20B model further pushes the boundaries of performance, making it suitable for highly demanding mathematical computations. The Mixtral8x22B model, with its extensive parameters, delivers unparalleled accuracy and precision, making it the go-to choice for the most challenging mathematical tasks.

In conclusion, the research on InternLM2-Math-Plus signifies a substantial advancement in the mathematical reasoning capabilities of LLMs. The models effectively address key challenges by integrating sophisticated training techniques and leveraging extensive datasets, enhancing performance on various mathematical benchmarks. 

  • https://arxiv.org/pdf/2402.06332
  • https://x.com/intern_lm/status/1795043367383859523
  • https://github.com/InternLM/InternLM-Math
  • https://huggingface.co/internlm/internlm2-math-plus-1_8b/
  • https://huggingface.co/internlm/internlm2-math-plus-7b/
  • https://huggingface.co/internlm/internlm2-math-plus-20b/
  • https://huggingface.co/internlm/internlm2-math-plus-mixtral8x22b/

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Asif Razzaq

Asif Razzaq is the CEO of Marktechpost Media Inc.. As a visionary entrepreneur and engineer, Asif is committed to harnessing the potential of Artificial Intelligence for social good. His most recent endeavor is the launch of an Artificial Intelligence Media Platform, Marktechpost, which stands out for its in-depth coverage of machine learning and deep learning news that is both technically sound and easily understandable by a wide audience. The platform boasts of over 2 million monthly views, illustrating its popularity among audiences.

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Continuous Exact Relaxation and Alternating Proximal Gradient Algorithm for Partial Sparse and Partial Group Sparse Optimization Problems

  • Published: 03 June 2024
  • Volume 100 , article number  20 , ( 2024 )

Cite this article

problem solving team model

  • Qingqing Wu 1 ,
  • Dingtao Peng   ORCID: orcid.org/0000-0001-5632-3050 1 &
  • Xian Zhang 1  

In this paper, we consider a partial sparse and partial group sparse optimization problem, where the loss function is a continuously differentiable function (possibly nonconvex), and the penalty term consists of two parts associated with sparsity and group sparsity. The first part is the \(\ell _0\) norm of \(\textbf{x}\) , the second part is the \(\ell _{2,0}\) norm of \(\textbf{y}\) , i.e., \(\lambda _1\Vert \textbf{x}\Vert _0+\lambda _2\Vert \textbf{y}\Vert _{2,0}\) , where \((\textbf{x,y})\in \mathbb {R}^{n+m}\) is the decision variable. We give a continuous relaxation model of the above original problem, where the two parts of the penalty term are relaxed by Capped- \(\ell _1\) of \(\textbf{x}\) and group Capped- \(\ell _1\) of \(\textbf{y}\) respectively. Firstly, we define two kinds of first-order stationary points of the relaxation model. Based on the lower bound property of d-stationary points of the relaxation model, we establish the equivalence of solutions of the original problem and the relaxation model, which provides a theoretical basis for solving the original problem via solving the relaxation problem. Secondly, we propose an alternating proximal gradient (APG) algorithm to solve the relaxation model, and prove that the whole sequence of the APG algorithm converges to a critical point under some mild conditions. Finally, numerical experiments on simulated data and multichannel image as well as comparison with some state-of-art algorithms are presented to illustrate the effectiveness and robustness of the proposed algorithm for partial sparse and partial group sparse optimization problem.

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Data Availability

All data included in this manuscript are available upon reasonable request by contact with the corresponding author.

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Acknowledgements

This work is supported by the National Natural Science Foundation of China (12261020), the Guizhou Provincial Science and Technology Program (ZK[2021]009), the Foundation for Selected Excellent Project of Guizhou Province for High-level Talents Back from Overseas ([2018]03), and the Research Foundation for Postgraduates of Guizhou Province (YJSCXJH[2020]085).

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Wu, Q., Peng, D. & Zhang, X. Continuous Exact Relaxation and Alternating Proximal Gradient Algorithm for Partial Sparse and Partial Group Sparse Optimization Problems. J Sci Comput 100 , 20 (2024). https://doi.org/10.1007/s10915-024-02584-4

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DOI : https://doi.org/10.1007/s10915-024-02584-4

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