• <cassert> (assert.h)
  • <cctype> (ctype.h)
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  • C++11 <cfenv> (fenv.h)
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  • <climits> (limits.h)
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Multi-threading:

  • C++11 <atomic>
  • C++11 <condition_variable>
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  • <algorithm>
  • <bitset>
  • C++11 <chrono>
  • C++11 <codecvt>
  • <complex>
  • <exception>
  • <functional>
  • C++11 <initializer_list>
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  • <locale>
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  • <typeinfo>
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enum classes

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  • C++11 addressof
  • C++11 align
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  • C++11 declare_reachable
  • C++11 dynamic_pointer_cast
  • C++11 get_deleter
  • C++11 get_pointer_safety
  • get_temporary_buffer
  • C++11 make_shared
  • return_temporary_buffer
  • C++11 static_pointer_cast
  • C++11 undeclare_no_pointers
  • C++11 undeclare_reachable
  • uninitialized_copy
  • C++11 uninitialized_copy_n
  • uninitialized_fill
  • uninitialized_fill_n
  • C++11 allocator_arg
  • C++11 shared_ptr::~shared_ptr
  • C++11 shared_ptr::shared_ptr

member functions

  • C++11 shared_ptr::get
  • C++11 shared_ptr::operator bool
  • C++11 /" title="shared_ptr::operator->"> shared_ptr::operator->
  • C++11 shared_ptr::operator*
  • C++11 shared_ptr::operator=
  • C++11 shared_ptr::owner_before
  • C++11 shared_ptr::reset
  • C++11 shared_ptr::swap
  • C++11 shared_ptr::unique
  • C++11 shared_ptr::use_count

non-member overloads

  • C++11 operator<< (shared_ptr)
  • C++11 relational operators (shared_ptr)
  • C++11 swap (shared_ptr)

std:: shared_ptr ::shared_ptr

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22.6 — std::shared_ptr

Unlike std::unique_ptr, which is designed to singly own and manage a resource, std::shared_ptr is meant to solve the case where you need multiple smart pointers co-owning a resource.

This means that it is fine to have multiple std::shared_ptr pointing to the same resource. Internally, std::shared_ptr keeps track of how many std::shared_ptr are sharing the resource. As long as at least one std::shared_ptr is pointing to the resource, the resource will not be deallocated, even if individual std::shared_ptr are destroyed. As soon as the last std::shared_ptr managing the resource goes out of scope (or is reassigned to point at something else), the resource will be deallocated.

Like std::unique_ptr, std::shared_ptr lives in the <memory> header.

This prints:

In the above code, we create a dynamic Resource object, and set a std::shared_ptr named ptr1 to manage it. Inside the nested block, we use the copy constructor to create a second std::shared_ptr (ptr2) that points to the same Resource. When ptr2 goes out of scope, the Resource is not deallocated, because ptr1 is still pointing at the Resource. When ptr1 goes out of scope, ptr1 notices there are no more std::shared_ptr managing the Resource, so it deallocates the Resource.

Note that we created a second shared pointer from the first shared pointer. This is important. Consider the following similar program:

This program prints:

and then crashes (at least on the author’s machine).

The difference here is that we created two std::shared_ptr independently from each other. As a consequence, even though they’re both pointing to the same Resource, they aren’t aware of each other. When ptr2 goes out of scope, it thinks it’s the only owner of the Resource, and deallocates it. When ptr1 later goes out of the scope, it thinks the same thing, and tries to delete the Resource again. Then bad things happen.

Fortunately, this is easily avoided: if you need more than one std::shared_ptr to a given resource, copy an existing std::shared_ptr.

Best practice

Always make a copy of an existing std::shared_ptr if you need more than one std::shared_ptr pointing to the same resource.

Just like with std::unique_ptr, std::shared_ptr can be a null pointer, so check to make sure it is valid before using it.

std::make_shared

Much like std::make_unique() can be used to create a std::unique_ptr in C++14, std::make_shared() can (and should) be used to make a std::shared_ptr. std::make_shared() is available in C++11.

Here’s our original example, using std::make_shared():

The reasons for using std::make_shared() are the same as std::make_unique() -- std::make_shared() is simpler and safer (there’s no way to directly create two std::shared_ptr pointing to the same resource using this method). However, std::make_shared() is also more performant than not using it. The reasons for this lie in the way that std::shared_ptr keeps track of how many pointers are pointing at a given resource.

Digging into std::shared_ptr

Unlike std::unique_ptr, which uses a single pointer internally, std::shared_ptr uses two pointers internally. One pointer points at the resource being managed. The other points at a “control block”, which is a dynamically allocated object that tracks of a bunch of stuff, including how many std::shared_ptr are pointing at the resource. When a std::shared_ptr is created via a std::shared_ptr constructor, the memory for the managed object (which is usually passed in) and control block (which the constructor creates) are allocated separately. However, when using std::make_shared(), this can be optimized into a single memory allocation, which leads to better performance.

This also explains why independently creating two std::shared_ptr pointed to the same resource gets us into trouble. Each std::shared_ptr will have one pointer pointing at the resource. However, each std::shared_ptr will independently allocate its own control block, which will indicate that it is the only pointer owning that resource. Thus, when that std::shared_ptr goes out of scope, it will deallocate the resource, not realizing there are other std::shared_ptr also trying to manage that resource.

However, when a std::shared_ptr is cloned using copy assignment, the data in the control block can be appropriately updated to indicate that there are now additional std::shared_ptr co-managing the resource.

Shared pointers can be created from unique pointers

A std::unique_ptr can be converted into a std::shared_ptr via a special std::shared_ptr constructor that accepts a std::unique_ptr r-value. The contents of the std::unique_ptr will be moved to the std::shared_ptr.

However, std::shared_ptr can not be safely converted to a std::unique_ptr. This means that if you’re creating a function that is going to return a smart pointer, you’re better off returning a std::unique_ptr and assigning it to a std::shared_ptr if and when that’s appropriate.

The perils of std::shared_ptr

std::shared_ptr has some of the same challenges as std::unique_ptr -- if the std::shared_ptr is not properly disposed of (either because it was dynamically allocated and never deleted, or it was part of an object that was dynamically allocated and never deleted) then the resource it is managing won’t be deallocated either. With std::unique_ptr, you only have to worry about one smart pointer being properly disposed of. With std::shared_ptr, you have to worry about them all. If any of the std::shared_ptr managing a resource are not properly destroyed, the resource will not be deallocated properly.

std::shared_ptr and arrays

In C++17 and earlier, std::shared_ptr does not have proper support for managing arrays, and should not be used to manage a C-style array. As of C++20, std::shared_ptr does have support for arrays.

std::shared_ptr is designed for the case where you need multiple smart pointers co-managing the same resource. The resource will be deallocated when the last std::shared_ptr managing the resource is destroyed.

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C++ shared_ptr

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Table of Contents

Introduction

Understanding shared_ptr, creating shared_ptr, managing shared_ptr, tips and common error-prone cases.

  • `shared_ptr` is a type of smart pointer introduced in C++11, which retains shared ownership of an object through a pointer. Several `shared_ptr` objects may own the same object, and the object is destroyed when the last remaining `shared_ptr` is destroyed or goes out of scope.
  • The safest way to create a `shared_ptr` is to use the `std::make_shared` function. It allocates the memory for the object and the control block (which holds the reference count) in a single allocation, improving memory efficiency and speed. Here is an example:
  • `shared_ptr` uses reference counting for memory management. Each time a new `shared_ptr` takes ownership of the object, the count increases. When a `shared_ptr` is destroyed, the count decreases. Once it reaches zero, the memory is freed.
  • Avoid using raw pointers. Always prefer `make_shared` or `shared_ptr` for memory management. Using raw pointers can lead to memory leaks.
  • Do not use `shared_ptr` if only one owner will exist for the memory. In such cases, use `unique_ptr`.
  • Be cautious while using `shared_ptr` in a multithreaded environment. Increase in the reference count and decrease in the reference count are atomic operations. However, other operations like copying and assignment are not thread-safe.
  • Avoid circular references. If two `shared_ptr` objects own each other, they will not be destroyed, and the memory will not be freed, leading to memory leaks. To break the cycle, use `weak_ptr`.

std::shared_ptr

Defined in header <memory> .

Declarations ​

Description ​.

std::shared_ptr is a smart pointer that retains shared ownership of an object through a pointer.

Several shared_ptr objects may own the same object. The object is destroyed and its memory deallocated when either of the following happens:

  • the last remaining shared_ptr owning the object is destroyed;
  • the last remaining shared_ptr owning the object is assigned another pointer via operator= or reset() .
  • The object is destroyed using delete-expression or a custom deleter that is supplied to shared_ptr during construction.

A shared_ptr can share ownership of an object while storing a pointer to another object. This feature can be used to point to member objects while owning the object they belong to. The stored pointer is the one accessed by get() , the dereference and the comparison operators. The managed pointer is the one passed to the deleter when use count reaches zero.

A shared_ptr may also own no objects, in which case it is called empty (an empty shared_ptr may have a non- null stored pointer if the aliasing constructor was used to create it).

All specializations of shared_ptr meet the requirements of CopyConstructible , CopyAssignable , and LessThanComparable and are contextually convertible to bool .

All member functions (including copy constructor and copy assignment) can be called by multiple threads on different instances of shared_ptr without additional synchronization even if these instances are copies and share ownership of the same object. If multiple threads of execution access the same instance of shared_ptr without synchronization and any of those accesses uses a non-const member function of shared_ptr then a data race will occur; the shared_ptr overloads of atomic functions can be used to prevent the data race.

Member types ​

Member functions ​, modifiers ​, observers ​, non-member functions ​, helper classes ​, deduction guides (since c++17) ​.

The ownership of an object can only be shared with another shared_ptr by copy constructing or copy assigning its value to another shared_ptr . Constructing a new shared_ptr using the raw underlying pointer owned by another shared_ptr leads to undefined behavior.

std::shared_ptr may be used with an incomplete type T . However, the constructor from a raw pointer ( template<class Y> shared_ptr(Y*) ) and the template<class Y> void reset(Y*) member function may only be called with a pointer to a complete type (note that std::unique_ptr may be constructed from a raw pointer to an incomplete type).

The T in std::shared_ptr<T> may be a function type: in this case it manages a pointer to function, rather than an object pointer. This is sometimes used to keep a dynamic library or a plugin loaded as long as any of its functions are referenced:

Implementation notes ​

In a typical implementation, shared_ptr holds only two pointers:

  • the stored pointer (one returned by get());
  • a pointer to control block.

The control block is a dynamically-allocated object that holds:

  • either a pointer to the managed object or the managed object itself;
  • the deleter (type-erased);
  • the allocator (type-erased);
  • the number of shared_ptrs that own the managed object;
  • the number of weak_ptrs that refer to the managed object.

When shared_ptr is created by calling std::make_shared or std::allocate_shared , the memory for both the control block and the managed object is created with a single allocation. The managed object is constructed in-place in a data member of the control block. When shared_ptr is created via one of the shared_ptr constructors, the managed object and the control block must be allocated separately. In this case, the control block stores a pointer to the managed object.

The pointer held by the shared_ptr directly is the one returned by get() , while the pointer/object held by the control block is the one that will be deleted when the number of shared owners reaches zero. These pointers are not necessarily equal.

The destructor of shared_ptr decrements the number of shared owners of the control block. If that counter reaches zero, the control block calls the destructor of the managed object. The control block does not deallocate itself until the std::weak_ptr counter reaches zero as well.

In existing implementations, the number of weak pointers is incremented ([1], [2]) if there is a shared pointer to the same control block.

To satisfy thread safety requirements, the reference counters are typically incremented using an equivalent of std::atomic::fetch_add with std::memory_order_relaxed (decrementing requires stronger ordering to safely destroy the control block).

Example 1 ​

Example 2 ​.

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shared_ptr in C++

  • std::shared_mutex in C++
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  • How to Create a shared_ptr in C++?
  • std::thread::join() in C++
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  • Structures in C++
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std::shared_ptr is one of the smart pointers introduced in C++11. Unlike a simple pointer, it has an associated control block that keeps track of the reference count for the managed object. This reference count is shared among all the copies of the shared_ptr instances pointing to the same object, ensuring proper memory management and deletion.

Prerequisites: Pointers in C++ , Smart Pointers in C++ .

shared_ptr-in-CPP

Shared Pointer in C++

Syntax of std::shared_ptr

The shared_ptr of type T can be declared as:

Initialization of shared_ptr Objects

We can initialize the shared_ptr using the following methods:

1. Initialization using a New Pointer

2. Initialization using existing Pointer

Member Methods of shared_ptr

Following are some members associated with shared_ptr:

Examples of std::shared_ptr

Example 3: implementing a linked list using std::shared_ptr, please login to comment..., similar reads.

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shared_ ptr - basics and internals with examples

An introduction to shared_ptr's basics and internals through examples.

shared_ptr c assignment

1. Overview

The C++11 std::shared_ptr< T > is a shared ownership smart pointer type. Several shared_ptr instances can share the management of an object's lifetime through a common control block . The managed object is deleted when the last owning shared_ptr is destroyed (or is made to point to another object). Memory management by shared_ptr is deterministic because the timing of a managed object's destruction is predictable and in the developer's control. Hence, std::shared_ptr brings deterministic automatic memory management to C++, without the overhead of garbage collection. Here is a basic example of shared_ptr :

This article is specific to general usage and internals of shared_ptr . It does not cover the fundamentals of smart pointers and assumes that the reader is familiar with those. Having looked at the basic usage, let's move on to the internals of shared_ptr that make it work.

2. Internals

In a typical implementation, a shared_ptr contains only two pointers: a raw pointer to the managed object that is returned by get() , and a pointer to the control block. A shared_ptr control block at least includes a pointer to the managed object or the object itself, a reference counter, and a weak counter. And depending on how a shared_ptr is initialized, the control block can also contain other data, most notably, a deleter and an allocator. The following figure corresponds to the example in the previous section. It shows the conceptual memory layout of the two shared_ptr instances managing the object:

shared_ptr control block

Next, we talk about the details of the most relevant parts of the control block. You would see that the memory layout of shared_ptr can deviate from the above illustration depending on how it is constructed.

2.1. Pointer to Managed Object (or Managed Object)

A control block contains a pointer to the managed object, which is used for deleting the object. One interesting fact is that the managed pointer in the control block could be different in type (and even value) from the raw pointer in the shared_ptr . This leads to a few fascinating use cases. In the following example, the types of the raw pointer and the managed pointer are different, but they are compatible and have the same values:

The inheritance example above is rather contrived. It shows that despite the destructor being not virtual , the correct derived class ( B ) destructor is invoked when the base class ( A ) shared_ptr is reset . That works because the control block is destroying the object through B* , not through the raw pointer A* . Nevertheless, the destructor should be declared virtual in the classes that are meant to be used polymorphically. This example intends to merely show how a shared_ptr works.

There is an even more exotic aliasing constructor of shared_ptr that can initialize a shared_ptr from a raw pointer and an unrelated shared_ptr . Consequently, an aliasing constructor can produce a shared_ptr that shares the management of one object but points to another object (usually a subobject of the managed object). For instance:

The in-depth treatment of aliasing constructor deserves its own space. I encourage you to check out " Aliasing constructed shared_ptr as key of map or set " for a more persuasive use case.

There is more discussion about the managed object pointer in the 'Deleter' section below when we talk about the type erasure .

Before we delve into more intricate details, let's talk about the std::make_shared . We mentioned above that the control block could either contain a pointer to the managed object or the object itself. The control block is dynamically allocated. Constructing the managed object in-place within the control block can avoid the two separate memory allocations for the object and the control block, resulting in an uncomplicated control block and better performance. The std::make_shared is a preferred way to construct a shared_ptr because it builds the managed object within the control block:

2.2. Reference Counter

The reference counter, which is incremented and decremented atomically, tracks the number of owning shared_ptr instances. The reference count increases as a new shared_ptr is constructed, and it decreases as an owning shared_ptr is destroyed. One exception to that is the reference count is left unchanged when a shared_ptr is moved because the move-constructor transfers the ownership from the source to the newly constructed shared_ptr . The managed object is disposed of when the reference count reaches zero.

std::shared_ptr ownership is also affected by the copy and move assignment operators. The copy assignment operator decreases the reference count of the destination (LHS) shared_ptr and increases the reference count of the source (RHS) shared_ptr . Whereas, the move assignment operator decreases the reference count of the destination (LHS) but does not change the reference count of the source (RHS).

Let's explore another example that exhibits the lifecycle of an object managed by a few shared_ptr instances. As you go through the code, refer the following figure for the different stages:

shared_ptr object lifecycle

2.3. Weak Counter

A control block also keeps the count of weak_ptr associated with it in a weak counter. An std::weak_ptr is a smart pointer that serves as a weak reference to an std::shared_ptr managed object. When a weak_ptr is created from a shared_ptr , it refers to the same control block but does not share the ownership of the managed object. It is not possible to directly access the managed object through a weak_ptr . A weak_ptr must be copied to a shared_ptr to acquire access to the managed object.

The following multithreaded example shows how a shared_ptr can be created from a weak_ptr as long as the managed object is alive. A reader thread periodically tries to acquire a shared_ptr< std::atomic_int > from a weak_ptr< std::atomic_int > and logs the value. If the reader thread cannot acquire a shared_ptr in an iteration, it exits. A writer thread periodically changes the shared_ptr managed std::atomic_int value a few times and exits. When the writer thread exits, the shared_ptr held by it is destroyed, and the reader thread can no longer get a shared_ptr from its weak_ptr , which makes the reader thread to also exit. The program terminates when both the threads exit:

The weak count is the number of existing weak_ptr . The weak count does not play any role in deciding the lifetime of the managed object, which is deleted when the reference count reaches zero. However, the control block itself is not deleted until the weak count also reaches zero.

2.4. Deleter

When a shared_ptr is initialized with a pointer, its control block contains a deleter function object (or function pointer), which is invoked to destroy the managed object. If a custom deleter is not provided to the shared_ptr constructor, a default deleter (e.g., std::default_delete ) is used that calls the delete operator.

The deleter is type-erased for two reasons. First, a deleter is an optional argument to a shared_ptr constructor, not a template parameter. Hence, a shared_ptr's type is deleter agnostic. Second, a deleter is a function object (or a function pointer), e.g., function< void(T*) > . This indirection makes shared_ptr independent of the details of how the managed object is deleted. This loose-coupling of shared_ptr with the deleter makes it quite flexible. For instance, in the example below, a vector<shared_ptr<T>> can be in its compilation unit entirely oblivious to the knowledge of how an incomplete type T is deleted:

2.5. Allocator

The control block itself is allocated by an allocator that must satisfy the Allocator requirements. When a custom allocator is not provided, the std::allocator is used that dynamically allocates the control block. The control block keeps a copy of the allocator, which is type-erased like the deleter. There are two ways to use a custom allocator. One is to provide a custom allocator when initializing the shared_ptr with a managed object pointer, as shown below. Note that this shared_ptr constructor also requires a deleter:

Another way to use a custom allocator is to utilize std::allocate_shared that can construct the managed object in-place within a custom allocated control block. Therefore, the std::allocate_shared is like std::make_shared , except that it takes a custom allocator:

3. Conclusion

The std::shared_ptr< T > is a handy yet straightforward utility. But under its simplicity lie extensive details that make it work. Dereferencing a shared_ptr is nearly as fast as a raw pointer, but constructing or copying a shared_ptr is certainly more expensive. Nonetheless, for most applications, this cost is reasonable for automatic memory management.

4. References

std::shared_ptr - cppreference

std::weak_ptr - cppreference

Effective Modern C++ - Scott Meyers

cppreference.com

Std:: atomic_... <std::shared_ptr>.

If multiple threads of execution access the same std::shared_ptr object without synchronization and any of those accesses uses a non-const member function of shared_ptr then a data race will occur unless all such access is performed through these functions, which are overloads of the corresponding atomic access functions ( std::atomic_load , std::atomic_store , etc.).

Note that the control block of a shared_ptr is thread-safe: different std::shared_ptr objects can be accessed using mutable operations, such as operator = or reset , simultaneously by multiple threads, even when these instances are copies, and share the same control block internally.

  • If they are equivalent (store the same pointer value, and either share ownership of the same object or are both empty), assigns desired into * p using the memory ordering constraints specified by success and returns true .
  • If they are not equivalent, assigns * p into * expected using the memory ordering constraints specified by failure and returns false .

If p is a null pointer, the behaviors of these functions are all undefined.

[ edit ] Parameters

[ edit ] exceptions.

These functions do not throw exceptions.

[ edit ] Return value

[ edit ] notes.

These functions are typically implemented using mutexes, stored in a global hash table where the pointer value is used as the key.

The Concurrency TS offers atomic smart pointer classes atomic_shared_ptr and atomic_weak_ptr as a replacement for the use of these functions.

[ edit ] Example

[ edit ] defect reports.

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

[ edit ] See also

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COMMENTS

  1. std::shared_ptr

    std::shared_ptr is a smart pointer that retains shared ownership of an object through a pointer. Several shared_ptr objects may own the same object. The object is destroyed and its memory deallocated when either of the following happens: the last remaining shared_ptr owning the object is destroyed; ; the last remaining shared_ptr owning the object is assigned another pointer via operator= or ...

  2. c++

    4. std::shared_ptr does not let you assign a plain pointer to it directly. When you think about, there are quite convincing reasons to disallow it implicitly happening. First of all, shared_ptr needs an (external, in general) reference counter to be allocated. Consider for example the following (hypothetical) code:

  3. shared_ptr

    The copy assignments (1) adds the object as a shared owner of x's assets, increasing their use_count. The move assignments (2) transfer ownership from x to the shared_ptr object without altering the use_count. x becomes an empty shared_ptr (as if default-constructed). Likewise, the move assignments from other managed pointer types (3) also transfer ownership, and are initialized with set a use ...

  4. shared_ptr

    Manages the storage of a pointer, providing a limited garbage-collection facility, possibly sharing that management with other objects. Objects of shared_ptr types have the ability of taking ownership of a pointer and share that ownership: once they take ownership, the group of owners of a pointer become responsible for its deletion when the last one of them releases that ownership.

  5. shared_ptr

    Constructs a shared_ptr object, depending on the signature used: default constructor (1), and (2) The object is empty (owns no pointer, use count of zero). construct from pointer (3) The object owns p, setting the use count to 1. construct from pointer + deleter (4)

  6. 22.6

    However, when a std::shared_ptr is cloned using copy assignment, the data in the control block can be appropriately updated to indicate that there are now additional std::shared_ptr co-managing the resource. ... In C++17 and earlier, std::shared_ptr does not have proper support for managing arrays, and should not be used to manage a C-style ...

  7. Understanding and Using shared_ptr in C++ for Efficient Memory Management

    The safest way to create a `shared_ptr` is to use the `std::make_shared` function. It allocates the memory for the object and the control block (which holds the reference count) in a single allocation, improving memory efficiency and speed. Here is an example: cpp auto p = std::make_shared (42); // Creates a shared_ptr that owns an int ...

  8. std::shared_ptr

    Deduction Guides (since C++17) Notes . The ownership of an object can only be shared with another shared_ptr by copy constructing or copy assigning its value to another shared_ptr.Constructing a new shared_ptr using the raw underlying pointer owned by another shared_ptr leads to undefined behavior.. std::shared_ptr may be used with an incomplete type T.

  9. shared_ptr in C++

    std::shared_ptr is one of the smart pointers introduced in C++11. Unlike a simple pointer, it has an associated control block that keeps track of the reference count for the managed object. This reference count is shared among all the copies of the shared_ptr instances pointing to the same object, ensuring proper memory management and deletion.

  10. std::shared_ptr

    std::shared_ptr is a smart pointer that retains shared ownership of an object through a pointer. Several shared_ptr objects may own the same object. The object is destroyed and its memory deallocated when either of the following happens: the last remaining shared_ptr owning the object is destroyed.; the last remaining shared_ptr owning the object is assigned another pointer via operator= or ...

  11. C++

    1. Overview. The C++11 std::shared_ptr<T> is a shared ownership smart pointer type. Several shared_ptr instances can share the management of an object's lifetime through a common control block.The managed object is deleted when the last owning shared_ptr is destroyed (or is made to point to another object). Memory management by shared_ptr is deterministic because the timing of a managed object ...

  12. C++: shared_ptr and how to write your own

    By making it a pointer, we can share it across different my_shared_ptr and all of them can access and modify the same counter. this->ptr = obj.ptr; // share the underlying pointer. this->refCount ...

  13. c++11

    As it was the only reference to 'A', the reference count reaches zero and the char is deleted. It would be highly surprising and error-prone if you'd have to explicitly release the reference before reassignment. pA.reset(pB) should not compile, as reset can only take a raw pointer, not another shared_ptr. answered Jul 20, 2013 at 19:13.

  14. Move Constructor & Assignment Operator With std::shared_ptr

    The move constructor and move assignment are called when those functions have been defined, and the argument for construction or assignment is an r-value. Most typically, this r-value will be a literal or temporary value. In most cases, a move constructor and move assignment operator will not be provided by default, unless the class does not ...

  15. c++

    In the context of C++ shared pointers, imagine two threads, t1 and t2, both engaged in assigning values to a shared pointer (s1). If t1 assigns the value 2, and in close succession, t2 endeavors to assign the value 1, will t2 wait for the entirety of t1's assignment, encompassing the memory allocation phase, or will it proceed without waiting?

  16. std::atomic_...<std::shared_ptr>

    7) Stores the shared pointer r in the shared pointer pointed to by p and returns the value formerly pointed-to by p, atomically. Equivalent to p->swap(r) and returns a copy of r after the swap. atomic_compare_exchange_weak_explicit (p, expected, desired, std::memory_order_seq_cst,std::memory_order_seq_cst).