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Here's how to get the PhD Flopper permaperk in the new Zombies map, Buried.
PhD Flopper is a permaperk that can only be attained in the new Zombies map for Call of Duty: Black Ops II, Buried. As a hidden permaperk, the only way to get it is to jump from a certain distance and take fall damage. It’s a recreation of the sort of perk that you’d pick up at the Perk-a-Cola dispenser.
Watch the video if you want to find out how to get the PhD Flopper. You’ll notice a green flash when you take fall damage.
As you may have already known, Buried is the new Zombies map that comes in the Vengeance DLC pack. You can take a look at the map, along with gameplay footage here .
Call of Duty: Black Ops 2 Vengeance is out today on the Xbox 360. It’ll be a month before it comes out on the PC and PlayStation 3 due to an exclusivity deal between Activision and Microsoft.
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Discussion in ' Call of Duty: Black Ops 2 ' started by BlackOps , Aug 19, 2013 .
Basically this is a thread that I wil update over time. I will put the less known ones at the top so people can fin new ones easier. Also no perma perks work on motd DOUBLE POINTS This perk gives the player double points. HOW TO GET: get a random amount of ONLY headshots or melee kills during a double points. HOW TO LOSE: get a headshot or melee kill. PERMA TOMBSTONE This perk means that when you go down when you are revived you will have all your perks -qr in solo or the last obtained perk in co op. HOW TO GET: buy 4 perk before round 4. HOW TO LOSE: PISTOL DOUBLE POINTS this perk will give the player double points for every kill with a pistol. HOW TO GET: You must fire a mag of your pistol and not hit a zombie then get 1 to 3 melee kills. HOW TO LOSE: if you get up to 10 kills with a pistol or melee you lose it. SNIPER BONUS POINTS This is a perma perk where every sniper kill gives you tones on bonus points (about 300 though you can get more) HOW TO GET: just get a lot of long shots with a sniper. I recommend getting the SVU in round 1 and running away from the zombies then shooting them from a distance. Easy to do if you gather them in chalk room the run next to jugg and snipe them from there. HOW TO LOSE: miss 3 sniper shots in a row TIPS: buy on round one and use til 5 to get loads of points in the first few rounds. Then get rid of SVU for a good gun. RAYGUN WALL BUY This is a perma perk where buying the Olympia gives you a raygun (for just 500) REQUIREMENTS: because this perk is to help noobs, YOU MUST BE 1 BONE OR 2 BONE WITH 1 OR 2 TALLY MARKS FOR IT TO WORK. HOW TO GET: buy an Olympia and get a loafs of kills and buy ammo for it after you buy ammo a few times there will be a flag and you will have a raygun. Then when you go to buy Olympia you will get a raygun. How to lose:I have no idea I will update when I know. PERMA PHD This is IMO the best perma perk. You take no explosive or splash damage and don't take damage while dolphin diving. HOW TO GET: to get you just have to take fall damage 4 times in a row. I get this by going to the stairs next to Box spawn and dolphin diving from half way down. HOW TO LOSE: take fall damage. However, as I previously stated, you don't take damage dolphin diving so it means you have to dolphin dive off every big drop. WARNING: DOES NOT WORK ON TRANZIT, DIE RISE OR MOTD. TOY BOX What you box does is a teddy bear will appear on top of the box and it means there is a higher chance of getting a better weapon. HOW TO GET: use the box in the first round a few times or something (not too sure on this one but will update when I am) HOW TO LOSE: you lose it at round ten. RED INSTA KILL This perma perk kills zombies that you touch during Insta kill, however you only get 50 points. It last 20 seconds. HOW TO GET: in a coop match, go 2 Insta kills in a row without killing a zombie. HOW TO LOSE: get hit during the red insta kill. QUICK REVIVE This perk means you can revive at quick revive speed without the perk. HOW TO GET: Get 17 revives in a single game. HOW TO LOSE: Start reviving someone then stop. TIPS: the easiest way to get this is to go on custom games and plug in a second controller and have player 2 stand on lava while you revive them. This way it won't ruin your kd. Also if you pair this with quick revive you can revive in less than a second.
I've been thinking that a thread for this info has been needed for a while. Would be nice to get as much info as possible for all known persistent upgrades here and then get it stickied. I'd love some clarity on the Double Points PU as well as the Pistol PU. I know I got something during a 2x the other day but have no idea what it did...
Iv got one picking up Insta and I have no idea what that is either.
I've gotten the green flash from reloading multiple times in a set time frame, and from using claymores also.. No idea what it is / does though, CoDZ folks have a good thread over there about the persistent upgrades also, but nothing on the two I mentioned either.. Why does Treyarch have to be so elusive with this info and the ranking system info, dang.
It's what they live for. They love throwing in little secrets and watching the community try and figure them out. We'll probably never get official confirmation about any of this stuff, which I guess is kind of the fun of it but also a little frustrating at times.
Updated with double points (sorta)
Added double points, double pistol points and quick revive
Bump.
Perma tombstone is the best. I've been using it loads and its awesome.
Nice job here here is a link to the COD wiki article on "perma perks" http://callofduty.wikia.com/wiki/Persistent_Upgrades
I know but I wanted to have one here.
Cash back perk is now MUCH harder to get than before. Before you had to go prone I front of the machine twice in a row. Now you must go prone In Front of the perk machine 65 times.(after buyin the perk) it gives 1 k cash back after each time you go prone with it.
UPDATE: to lose tombstone you must down 3 times in a row with no perks.
Great thread man. Didn't know about tombstone, gonna have to try that out.
It's absolutely great. It also means if you have mule kick when you revive you won't lose third gun.
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PhD Flopper is a Perk-A-Cola in Zombies . Each use costs 2000 Points. This Perk prevents any damage taken from falling great heights or explosives. If you dive from a high enough area, you will create a small explosion.
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Top guide sections.
In this guide.
10 years ago#1 |
10 years ago#2 |
(Topic Creator)10 years ago#3 got the points from close range too though? i dont think i got the extra points when it wasnt a headshot either |
10 years ago#4 |
(Topic Creator)10 years ago#5 do you know how to get the perk? |
10 years ago#6 |
(Topic Creator)10 years ago#7 |
10 years ago#8 |
10 years ago#9 Never lost it that way before. If you use persistent PhD Flopper with a sniper rifle held, those flopper kills will count as sniper kills and give you 300 per zombie. |
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Call of Duty Zombies is a first-person shooter survival mode developed by Treyarch, Infinity Ward, Sledgehammer Games, and Raven Software and published by Activision. r/CODZombies is a developer-recognized community focused on the franchise.
This thread was made in response to the old one being archived. When referring to perma/persistent perks I mean perks that carry over from game to game. This post will serve as a main area to:
Discuss theories
What we know about the perks
What has worked
What hasn't worked
This will be available in the sidebar of the sub-reddit for future reference. When sorting through this post I suggest sorting the comments by 'new'.
Perk | Description | How to Lose | |
---|---|---|---|
The player can earn faster revives (revives are twice as fast) by reviving downed allies 2-17 times in one game. The effect can be stacked with Quick Revive. | To lose it, the player must try and fail to revive a downed person, even if said person is later revived. Even an accidental fail (such as being knocked out of the way) will cause the upgrade to be lost. | ||
The player can earn increased headshot damage by getting an arbitrary amount of collateral headshots (multiple headshot kills with 1 bullet). In addition to increased headshot damage, shooting a zombie anywhere will make its head pop, although this effect is aesthetic. Sometimes the green flash will show in Survival on any of the survival maps, though the persistent upgrade will not be applied. | To lose it, the player must kill 25-75 zombies in a row without a headshot. | ||
The player can earn stronger barriers to be built on windows by repairing 250 barriers in one game. The barriers are partially made of steel and screwed in, so it will take more time for them to be taken down. | To lose it, the player must fail to build a single barrier in a round. | ||
This perk effectively doubles the player's health, with a down resulting after 4 hits instead of 2. The effect stacks with Juggernog, allowing the player to have a maximum of 300% health. To obtain it, the player must let himself be downed without Quick Revive, and thereby end the game, about 3 times. | To lose it, the player must die on or after round fifteen while teammates are still alive. | ||
The player can earn a subversion of Insta-Kill by not killing a single zombie during an Insta-Kill, twice in a row. The effect lasts 15 seconds, is activated when an Insta-Kill is obtained and allows the player to simply walk into a zombie to kill it. Killing a zombie using it will only give 50 points. | To lose it, the player must be damaged by a zombie during the Insta-Kill (with the exception of a flaming zombie exploding). | ||
The player can earn an upgrade to give 1000 points every time when going prone in front of a Perk-a-Cola machine after buying said perk. This ability is obtained by going in front of the machine a random amount of times after buying it. | To lose it, the player must not go prone in front of a Perk-a-Cola machine after buying it. | ||
This perk is achieved when the player takes a certain amount of fall damage 5-10 times. When achieved, the player will not take any splash damage or fall damage (only if they dolphin dive off of the edge). This perk is only available on Buried. | To lose it, the player must take fall damage by falling with out dolphin diving. | ||
This perk is achieved when the player gets a lot of "bad" weapons from the Mystery Box. At that point the player will see a glow and a teddy bear appears on the box. The player is then on granted a higher likelihood of receiving better weapons from the mystery box. "Bad" weapons include, the Ballistic Knife, Executioner, FAL, SMR, Barrett M82A1, War Machine, M8A1. | This Perk is automatically lost at the start of round 10 or when too many good weapons are given from the box. | ||
This perk is achieved when the player picks up a 2x power up and does not gain any points during the entire duration of the power up. the next time the player picks up a 2x power up you will receive the perk. This perk reduces the cost of everything by 50%. This Perk is automatically lost at the end of the next Double Points | This Perk is automatically lost at the end of the next Double Points | ||
There are multiple theories on what it take to obtain this perk. I will list all of them and please report to me which one has the best success rate. First way is to buy four perks in one round, second way is to buy four berks before round four and the last one is to buy four perks and then earn three from the mistress and then grab a fourth from her. This Perk allows the player to retain all perks except Quick Revive after being downed and revived by Quick Revive. In a game with two or more players, the player will retain all of their perks except for their last obtained perk. | It is currently unconfirmed how to lose this perk. There are reports that being revived with a PaP ballistic knife will make you lose the perk. | ||
Get 10 kills at long distance with the sniper rifle. Once the perk is obtained each sniper kill will give you 350 points + per zombie kill, 400 points for a headshot, when you have double points headshots are 500 points. | The perk can be lost by missing three sniper shots in a row. It has also been reported that you can lose this perk from getting close range sniper kills or kills with other weapons. | ||
Shoot and miss with your pistols until your accuracy is extremely low. Once the perk is obtained each pistol shot will give you double points. | This perk can be lost by increasing your pistol accuracy. | ||
There are multiple theories on how to obtain this perk. One is that any new player(players with one or two bones) will receive the Ray Gun when buying the Olympia, the other being that any player with no tally marks can also receive the Ray Gun when buying the Olympia. You may need to buy the Olympia and then purchase ammo for it a few times before it appears. | This perk seems to go away when a player hits round ten but then reappears the following round. |
This will be updated as things are confirmed
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Here is a tutorial on how to get the PHD FLOPPER perk permanently, in the new black ops 2 zombies buried map, which is part of the latest Vengeance map pack ...
Persistent Upgrades, commonly referred as "Perma-Perks", are unlockable upgrades that the player can gain through unique methods in Call of Duty: Black Ops II. These upgrades only take effect and can be acquired on the maps Green Run, Great Leap Forward, and Resolution 1295 (only present on the major modes TranZit, Die Rise, and Buried and not present in any Survival, Grief, and Turned modes ...
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By Kane! I am showing you how to get the perma perk for PHD FLOPPER! Please liek and subscribe.Twitter: https://twitter.com/KanePushmanFacebook Fan Page: htt...
It’s a recreation of the sort of perk that you’d pick up at the Perk-a-Cola dispenser. Watch the video if you want to find out how to get the PhD Flopper. You’ll notice a ...
Persistent Upgrades, mostly known as "Perma-Perks" to the public, are unlockable upgrades that the player (s) can gain through unique methods. These upgrades only take effect and can be acquired on Tranzit, Die Rise, and Buried (although only in their main modes; upgrades are absent from submaps such as Grief or Turned in Borough).
PERMA PHD This is IMO the best perma perk. You take no explosive or splash damage and don't take damage while dolphin diving. HOW TO GET: to get you just have to take fall damage 4 times in a row. I get this by going to the stairs next to Box spawn and dolphin diving from half way down.
Cash Back. This peristent perk will give you back points after purchasing perks. You gain this perk, if you lay down after purchasing perks and you lose it, if you miss laying down once. You dont obtain it after the first few trys and you need to have 100 perks obtained beforehand.
updated Jan 29, 2013. Persistent Upgrades are a number of secret upgrades hidden in TranZit mode. They are similar to Perk-A-Colas or Power Ups, but they may last throughout many games of TranZit ...
Phd_flopper_bo2.bmp. advertisement. PhD Flopper is a Perk-A-Cola in Zombies. Each use costs 2000 Points. This Perk prevents any damage taken from falling great heights or explosives. If you dive ...
How do you get the PHD perma perk and how do you lose the PHD perma perk in Black ops 2 because sometimes I feel like the PHD perma perk disappears on me for no reason. You get it by taking a certain amount of fall damage. After you get it, if you take too much fall damage you'll lose it. Keep taking fall non lethal damage until you get it ...
Thought it would be nice over here. How to get all permas in round one: Go into splitscreen. Out of the first four zombies kill two and line two up. Shoot them in the legs 6 times and then line up a headshot. Kill all remaining zombies except one. Leave it at the window and start rebuilding while its destroying.
Here is how to get the PHD Flopper Perma-Perk in Buried.If you enjoyed this video be sure to leave a LIKE rating! It helps a lot!Follow my Twitter here to st...
Buried Zombies: NAVCARD EASTER EGG TABLE COMPLETE! Buried Zombies: Paralyzer, Time Bomb, Chalk Drawing, Lucy Lane Ghost, Easter Eggs! #HawkZtream. "Buried" Zombies: Easter Egg, Free Perk, Pack-A-Punched Round 1 - Epic Achievements List. "buried easter egg phd flopper""buried Phd flopper" "buried phd flopper perk" "phd flopper perma perk ...
Buried Zombies: PHD FLOPPER PERMANENT PERK EASTER EGG! [BlackOps 2 Zombies] mcsportzhawk. 2:17. Black Ops 2 Buried Zombies: Secret Perma Perk Double Points Upgrade - HALF PRICE PERKS, GUNS, & MORE! mcsportzhawk. 1:59. BO2 Buried Zombies: FREE POINTS! AMAZING SECRET TRICK! PHD Sniper Perma Perk Upgrade!
If solo with quick revive it will be lost first iirc. Sniper headshots Earned: getting 10 or 15 long shot headshots with a sniper Lost: missing 5 sniper shots in a single round Effects: gain a bonus 150 (maybe) points for any kill with a sniper. (phd flops while holding a sniper also count). This one is amazing for building up your bank in buried.
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DreoreSilere 10 years ago #6. To get the persistent perk, you have to get 10 long distance zombie kills with a sniper rifle - SVU-AS, DSR-50, or the Barrett M82A1. Once you get the persistent perk, to maintain it, all you have to do is have a high accuracy. It does not matter if you kill them close range or not.
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Republican presidential candidate Donald Trump in a podcast released on Thursday said that students graduating from U.S. colleges should get a green card to stay in the country, a proposal that ...
Red instakill. Achieve by failing to get a kill for 2 instakills in a row. This will activate red instakill upon the next instakill. Kill a zombie when you touch it - lasts for 15 seconds. Lose by getting hit during instakill. 1.
Former President Donald Trump proposed "automatically" giving green cards to foreign nationals who graduate from a US college - comments that break from his efforts to curb both legal and ...
How to get, lose, and keep every perma perk in Call of Duty Black Ops 2 Zombies! (Tranzit, Die Rise, and Buried)
We'll be in touch with the latest information on how President Biden and his administration are working for the American people, as well as ways you can get involved and help our country build ...
Call of Duty Zombies is a first-person shooter survival mode developed by Treyarch, Infinity Ward, Sledgehammer Games, and Raven Software and published by Activision. r/CODZombies is a developer-recognized community focused on the franchise. Official Perma/Persistent Perks Thread. This thread was made in response to the old one being archived.
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Mr. Trump's promise to Silicon Valley investors was a sharp departure from immigration curbs he enacted during his presidency. His campaign walked it back soon after.