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Operators are special symbols that perform operations on variables and values. For example,
Here, + is an operator that adds two numbers: 5 and 6 .
Here's a list of different types of Python operators that we will learn in this tutorial.
Arithmetic operators are used to perform mathematical operations like addition, subtraction, multiplication, etc. For example,
Here, - is an arithmetic operator that subtracts two values or variables.
Operator | Operation | Example |
---|---|---|
Addition | ||
Subtraction | ||
Multiplication | ||
Division | ||
Floor Division | ||
Modulo | ||
Power |
In the above example, we have used multiple arithmetic operators,
Assignment operators are used to assign values to variables. For example,
Here, = is an assignment operator that assigns 5 to x .
Here's a list of different assignment operators available in Python.
Operator | Name | Example |
---|---|---|
Assignment Operator | ||
Addition Assignment | ||
Subtraction Assignment | ||
Multiplication Assignment | ||
Division Assignment | ||
Remainder Assignment | ||
Exponent Assignment |
Here, we have used the += operator to assign the sum of a and b to a .
Similarly, we can use any other assignment operators as per our needs.
Comparison operators compare two values/variables and return a boolean result: True or False . For example,
Here, the > comparison operator is used to compare whether a is greater than b or not.
Operator | Meaning | Example |
---|---|---|
Is Equal To | gives us | |
Not Equal To | gives us | |
Greater Than | gives us | |
Less Than | gives us | |
Greater Than or Equal To | give us | |
Less Than or Equal To | gives us |
Note: Comparison operators are used in decision-making and loops . We'll discuss more of the comparison operator and decision-making in later tutorials.
Logical operators are used to check whether an expression is True or False . They are used in decision-making. For example,
Here, and is the logical operator AND . Since both a > 2 and b >= 6 are True , the result is True .
Operator | Example | Meaning |
---|---|---|
a b | : only if both the operands are | |
a b | : if at least one of the operands is | |
a | : if the operand is and vice-versa. |
Note : Here is the truth table for these logical operators.
Bitwise operators act on operands as if they were strings of binary digits. They operate bit by bit, hence the name.
For example, 2 is 10 in binary, and 7 is 111 .
In the table below: Let x = 10 ( 0000 1010 in binary) and y = 4 ( 0000 0100 in binary)
Operator | Meaning | Example |
---|---|---|
Bitwise AND | x & y = 0 ( ) | |
Bitwise OR | x | y = 14 ( ) | |
Bitwise NOT | ~x = -11 ( ) | |
Bitwise XOR | x ^ y = 14 ( ) | |
Bitwise right shift | x >> 2 = 2 ( ) | |
Bitwise left shift | x 0010 1000) |
Python language offers some special types of operators like the identity operator and the membership operator. They are described below with examples.
In Python, is and is not are used to check if two values are located at the same memory location.
It's important to note that having two variables with equal values doesn't necessarily mean they are identical.
Operator | Meaning | Example |
---|---|---|
if the operands are identical (refer to the same object) | ||
if the operands are not identical (do not refer to the same object) |
Here, we see that x1 and y1 are integers of the same values, so they are equal as well as identical. The same is the case with x2 and y2 (strings).
But x3 and y3 are lists. They are equal but not identical. It is because the interpreter locates them separately in memory, although they are equal.
In Python, in and not in are the membership operators. They are used to test whether a value or variable is found in a sequence ( string , list , tuple , set and dictionary ).
In a dictionary, we can only test for the presence of a key, not the value.
Operator | Meaning | Example |
---|---|---|
if value/variable is in the sequence | ||
if value/variable is in the sequence |
Here, 'H' is in message , but 'hello' is not present in message (remember, Python is case-sensitive).
Similarly, 1 is key, and 'a' is the value in dictionary dict1 . Hence, 'a' in y returns False .
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In mathematics and computer programming , an operator is a character that represents a specific mathematical or logical action or process. For instance, "x" is an arithmetic operator that indicates multiplication, while "&&" is a logical operator representing the logical AND function in programming.
Depending on its type, an operator manipulates an arithmetic or logical value, or operand, in a specific way to generate a specific result. From handling simple arithmetic functions to facilitating the execution of complex algorithms, like security encryption , operators play an important role in the programming world.
Mathematical and logical operators should not be confused with a system operator , or sysop, which refers to a person operating a server or the hardware and software in a computing system or network.
In computer programs, Boolean operators are among the most familiar and commonly used sets of operators. These operators work only with true or false values and include the following:
These operators and variations, such as XOR, are used in logic gates .
Boolean operators can also be used in online search engines , like Google. For example, a user can enter a phrase like "Galileo AND satellite" -- some search engines require the operator be capitalized in order to generate results that provide combined information about both Galileo and satellite.
There are many types of operators used in computing systems and in different programming languages. Based on their function, they can be categorized in six primary ways.
Arithmetic operators are used for mathematical calculations. These operators take numerical values as operands and return a single unique numerical value, meaning there can only be one correct answer.
The standard arithmetic operators and their symbols are given below.
+ | Addition (a+b) | This operation adds both the operands on either side of the + operator. |
- | Subtraction (a-b) | This operation subtracts the right-hand operand from the left. |
* | Multiplication (a*b) | This operation multiplies both the operands. |
/ | Division (a/b) | This operation divides the left-hand operand by the operand on the right. |
% | Modulus (a%b) | This operation returns the remainder after dividing the left-hand operand by the right operand. |
Relational operators are widely used for comparison operators. They enter the picture when certain conditions must be satisfied to return either a true or false value based on the comparison. That's why these operators are also known as conditional operators.
The standard relational operators and their symbols are given below.
== | Equal (a==b) | This operator checks if the values of both operands are equal. If yes, the condition becomes TRUE. |
!= | Not equal (a!=b) | This operator checks if the values of both operands are equal. If not, the condition becomes TRUE. |
> | Greater than (a>b) | This operator checks if the left operand value is greater than the right. If yes, the condition becomes TRUE. |
< | Less than (a<b) | This operator checks if the left operand is less than the value of right. If yes, the condition becomes TRUE. |
>= | Greater than or equal (a>=b) | This operator checks if the left operand value is greater than or equal to the value of the right. If either condition is satisfied, the operator returns a TRUE value. |
<= | Less than or equal (a<=b) | This operator checks if the left operand value is less than or equal to the value of the right. If either condition is satisfied, the operator returns a TRUE value. |
Bitwise operators are used to manipulate bits and perform bit-level operations . These operators convert integers into binary before performing the required operation and then showing the decimal result.
The standard bitwise operators and their symbols are given below.
& | Bitwise AND (a&b) | This operator copies a bit to the result if it exists in both operands. So, the result is 1 only if both bits are 1. |
| | Bitwise OR (a|b) | This operator copies a bit to the result if it exists in either operand. So, the result is 1 if either bit is 1. |
^ | Bitwise XOR (a^b) | This operator copies a bit to the result if it exists in either operand. So, even if one of the operands is TRUE, the result is TRUE. However, if neither operand is TRUE, the result is FALSE. |
~ | Bitwise NOT (~a) | This unary operator flips the bits (1 to 0 and 0 to 1). |
Logical operators play a key role in programming because they enable a system or program to take specific decisions depending on the specific underlying conditions. These operators take Boolean values as input and return the same as output.
The standard logical operators and their symbols are given below.
&& | Logical AND (a&&b) | This operator returns TRUE only if both the operands are TRUE or if both the conditions are satisfied. It not, it returns FALSE. |
|| | (a||b) | This operator returns TRUE if either operand is TRUE. It also returns TRUE if both the operands are TRUE. If neither operand is true, it returns FALSE. |
! | Logical NOT (!a) | This unary operator returns TRUE if the operand is FALSE and vice versa. It is used to reverse the logical state of its (single) operand. |
Assignment operators are used to assign values to variables. The left operand is a variable, and the right is a value -- for example, x=3.
The data types of the variable and the value must match; otherwise, the program compiler raises an error, and the operation fails.
The standard assignment operators and their symbols are given below.
= | Assignment (a=b) | This operator assigns the value of the right operand to the left operand (variable). |
+= | Add and assign (a+=b) | This operator adds the right operand and the left operand and assigns the result to the left operand. Logically, the operator means a=a+b. |
-= | Subtract and assign (a-=b) | This operator subtracts the right operand from the left operand and assigns the result to the left operand. Logically, the operator means a=a-b. |
*= | Multiply and assign (a*=b) | This operator multiplies the right operand and the left operand and assigns the result to the left operand. Logically, the operator means a=a*b. |
/= | Divide and assign (a/=b) | This operator divides the left operand and the right operand and assigns the result to the left operand. Logically, the operator means a=a/b. |
%= | Modulus and assign (a%=b) | This operator performs the modulus operation on the two operands and assigns the result to the left operand. Logically, the operator means a=a%b. |
The increment/decrement operators are unary operators, meaning they require only one operand and perform an operation on that operand. They sometimes are called monadic operators .
The standard increment/decrement operators and their symbols are given below.
++ | Post-increment (a++) | This operator increments the value of the operand by 1 after using its value. |
-- | Post-decrement (a--) | This operator decrements the value of the operand by 1 after using its value. |
++ | Pre-increment (++a) | This operator increments the value of the operand by 1 before using its value. |
-- | Pre-decrement (--a) | This operator decrements the value of the operand by 1 before using its value. |
See also: proximity operator , search string , logical negation symbol , character and mathematical symbols .
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Recently I was experimenting with assignment operators in Swift and came across a problem, which I couldn't find the solution for.
Consider the following architecture:
Seems pretty straightforward, but imagine that MyStruct accepts 20 boxed properties – each of them requires "unboxing" by accessing the value property of a Box instance. Now imagine having 20 versions of MyStruct .
That would lead to hundreds of .value lines, which is quite a lot. Instead, to reduce the code mess, I would like to use a custom assignment operator, which implicitly "unboxes" a Box and assigns its value to a variable.
Consider this simple example (with no optionality support, etc.):
Ideally, I would like to use <|= operator right away, like this:
But unfortunately (and quite predictably?), this doesn't work, as myProperty variable is not initalized before used in a function:
Can I ensure the compiler that my assignment operator function always initializes the variable (a.k.a. its lhs operand)? Also, if you have an idea of a different approach, feel free to comment.
Note: The actual case is more complicated and requires more "unboxing" than just accessing a value propterty of a Box structure.
You can't do this the way you're describing, since assignment operators use both of the operands in the expression, which you can't do with an uninitialized variable. What about using a prefix operator that returns the boxed value instead?
There is no reason to use syntax to accomplish your goal. Just define a function that encapsulates your ' switch statement with a couple of lines'. Make sure that that function is bound with let so that it is accessible within init() As such:
The 'cost' of this is an 'extra' instance variable for myUnboxer but that could quickly become an advantage when the details of unboxing become structure specific - at which point you'll initialize MyStruct with the unboxer as well.
For me, in a language that has closures and first-class functions it is usually a mistake to invent syntax - unless one is actively defining a sublanguage. Having statements with special evaluation rules (aka 'syntax') confuses.
I have used enums to store properties of objects, like this:
I then have an extension to NSTextField that includes a function called assignProps that takes an array of TextFieldProps :
That allows me, when I need to set or change the properties of a NSTextField, to just pass an array of TextFieldProps to assign , which updates everything in one pass using reduce .
I take it you are trying to use something similar, only with a generic Box that holds the value inside of it. Perhaps there is a way to modify the technique above to suit your purposes. It is hard to give you a clear answer without knowing more about the structure of the enums and Box ed values that you are working with.
What I can say is that if you are trying to set the value of 20 properties, somewhere there will be 20 assignment calls, regardless of whether or not you are using a custom operator.
When I use a Box type object (which I sometimes do), I have a couple of different custom functions for them. One of them is just called o , for "open":
I know it doesn't directly answer the question you asked about custom assignment operators, but if you shorten up the init label to b and use a function named o , you've gotten the whole thing down to 4 characters, o(b) . That's about as short and efficient as you can make it, and o(b) , to me, intuitively looks like shorthand for opened box , so the code is not too confusing.
You may want to restrict the scope of o so that later users of your framework can use o as a variable name if they want to. You can actually create o inside MyStruct 's init function like this:
o is now a closure, defined inside of the init function and is limited in scope to just that function. You can still use o as a variable name anywhere else in the code that you want without any conflicts.
I think this is solvable by using default property values. E.g. something like:
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Like C, Swift provides compound assignment operators that combine assignment (=) with another operation. One example is the addition assignment operator (+=): var a = 1 a += 2 // a is now equal to 3. The expression a += 2 is shorthand for a = a + 2. Effectively, the addition and the assignment are combined into one operator that performs both ...
Swift - Assignment Operators - Assignment Operators are the special operators. They are used to assign or update values to a variable or constant. In the assignment operators, the right-hand side of the assignment operator is the value and the left-hand side of the assignment operator should be the variable to which the value wil
2. Swift Assignment Operators. Assignment operators are used to assign values to variables. For example, // assign 5 to x var x = 5. Here, = is an assignment operator that assigns 5 to x. Here's a list of different assignment operators available in Swift.
For information about the operators provided by the Swift standard library, see Operator Declarations. Note. At parse time, an expression made up of infix operators is represented as a flat list. This list is transformed into a tree by applying operator precedence. ... The assignment operator sets a new value for a given expression. It has the ...
These include bitwise operators for manipulating binary data, and compound assignment operators (such as += and *=) that combine assignment (=) with another operation. Let's explore the bitwise and assignment operator used in Swift: Bitwise Operators in Swift. Bitwise operators allow operations on individual bits of integers.
Basic operators in Swift are commonly used to evaluate, reassign, and combine values.. Assignment Operator. The assignment operator = in Swift is the same as in most other languages and serves the same purpose. It is used to initialize or reassign a variable to some value. In Swift, unlike some other high-level programming languages like C or Java, the assignment operator does not return any ...
The Assignment Operator. There is just one assignment operator in Swift, as in other languages, and that is the equal sign (=). The assignment operator takes the calculated or literal value on the right side of the equal sign and assigns it to the variable or constant on the left side of the equal sign.
Swift has shorthand operators that combine one operator with an assignment, so you can change a variable in place. These look like the existing operators you know - +, -, *, and /, but they have an = on the end because they assign the result back to whatever variable you were using. For example, if someone scored 95 in an exam but needs to be ...
Assignment Operator (=): The assignment operator is used to assign a value to a variable or constant.For example: let x = 10 var y = 5 y = x // y is now 10. Compound Assignment Operators: Compound ...
Common operators in Swift. The most common operators that Swift ships with fall under the following categories: 1. Assignment operator. Assignment operators are used to assign values to a constant or variable. The symbol is =. 2. Arithmetic operators. These operators are used to perform basic arithmetic operations, such as +, -, *, /, and %. 3.
Assignment Operators = (Equal): This operator is used to assign values from the right side variable to the left side variable. ... In swift operator, precedence is used to find the grouping terms in the given expression. Also, used to evaluate the expression. For example, y = 3 + 4 * 2, here * has the highest precedence so first, we solve 4 *2 ...
It is not possible to overload the default assignment operator (=). Only the compound assignment operators can be overloaded. Similarly, the ternary conditional operator (a ? b : c) cannot be overloaded. If that doesn't convince you, just change the operator to +=: func +=(left: inout CGFloat, right: Float) {. left += CGFloat(right) }
Custom operators are also known as advanced operators and allow you to combine two instances with a self-chosen infix, prefix, postfix, or assignment operator. When developing code in Swift we're all using the default operators quite often. Adding up two numbers by using the + sign is an example of making use of basic operators available in ...
The example below shows the usage of assignment and compound assignment operators: = Assignment operator. += Addition AND assignment operator. -= Subtraction AND assignment operator. *= Multiply AND assignment operator. /= Division AND assignment operator. %= Modulo AND assignment operator. var a = 25.0 var b = 25 print("a = \(a) b = \(b) \n ...
Compound Assignment Operator. Although the = assignment operator is technically the only one in Swift to assign a value to a variable, we've also got 4 compound assignment operators. In short, they perform an operation, like addition, and also assign the result to a variable. Here's an example: var i = 3 i += 1 print(i) // Output: 4
Operators are the symbols that make your code work. You use them to do things like check, change, or combine values. Swift has many types of operators, including ones to perform mathematical operations, logical operations, and complex assignments. In this unit, you'll learn about some of the operators in the Swift language, including basic math ...
Assignment operator is used to initialize or update the values of both its operands. For example, here (a = b), the assignment operator (=) initializes or updates the value of a with the value of b. Swift 4 assignment operator does not itself return a value like C and Objective C assignment operators do. // This is not valid, because x = y does ...
The nil-coalescing operator ( a ?? b) unwraps an optional a if it contains a value, or returns a default value b if a is nil. The expression a is always of an optional type. The expression b must match the type that is stored inside a. ?? - indicates default value assignment, when your variable has a nil value.
Example 2: Assignment Operators # assign 10 to a a = 10 # assign 5 to b b = 5 # assign the sum of a and b to a a += b # a = a + b print(a) # Output: 15. Here, we have used the += operator to assign the sum of a and b to a. Similarly, we can use any other assignment operators as per our needs.
5. Assignment operators. Assignment operators are used to assign values to variables. The left operand is a variable, and the right is a value -- for example, x=3. The data types of the variable and the value must match; otherwise, the program compiler raises an error, and the operation fails.
This kind of assignment is good for functional style / immutability. The expressions have a return value in this case. Note2: it's a general question, this is just a simplified example, imagine e.g. a switch case with a lot of values, pattern matching, etc.
For a normal Swift String I can do the following: let myString: String = "hello" I would like to do . let myScalarString: ScalarString = "hello" where I overload the assignment operator to convert the "hello" String automatically to ScalarString behind the scenes. However, this SO Q&A tells me that is not possible.
Unlike other Swift 'assignment' operators (other than actual assignment with '=') you don't need an inout parameter - because, as you know, you never actually reference the value. But, on the surface you are trading off: self.myProperty <|= boxedProperty for self.myProperty = boxedProperty.value.I don't appreciate the advantage to an operator in this case but I'm willing to admit I must not ...