Code compiles and prints below message: String: Hello World! | Positive compilation2 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(Object o) { switch (o) { case Integer I: System.out.println("Integer"); break; case String s && s.length()>1: System.out.println("String > 1"); break; case String s1: System.out.println("String"); break; case X x: System.out.println("X"); break; default : System.out.println("Object"); } } public static void main(String[] args) { foo("Hello World!"); foo("H"); foo(bar()); } public static Object bar() { return new Object(); } } | Code compiles and prints below message: String > 1 String Object |
Positive compilation3 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(Object o) { switch (o) { case Integer I: System.out.println("Integer"); System.out.println(I); break; case String s && s.length()>1: System.out.println("String s && s.length()>1"); System.out.println(s); break; case String s: System.out.println("String"); System.out.println(s); break; case X x: System.out.println("X"); System.out.println(x); break; default : System.out.println("Object"); } } public static void main(String[] args) { foo("Hello World!"); foo("H"); foo(bar()); } public static Object bar() { return new Object(); } } | Code compiles and prints below message: String s && s.length()>1 Hello World! String H Object |
Positive compilation4 (Pattern Matching for switch Example) | Use the following code: class X { public static void main(String[] args) { foo(Integer.valueOf(11)); foo(Integer.valueOf(9)); } private static void foo(Object o) { switch (o) { case Integer i && i>10: System.out.println("Greater than 10:" + o); break; case Integer j && j>0: System.out.println("Greater than 0:" + o); break; default: System.out.println("Object" + o); } } } | Code compiles and prints below message: Greater than 10:11 Greater than 0:9 |
Positive compilation5 (Pattern Matching for switch Example) | Use the following code: class X { public static void foo(Object o) throws Exception { switch (o) { case String s1: throw new Exception(s1); default: break; } } public static void main(String[] args) throws Exception { foo("hello"); } } | Code compiles and prints below exception stack trace message: Exception in thread "main" java.lang.Exception: hello at X.foo(X.java:5) at X.main(X.java:12) |
Negative compilation1 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(Object o) { switch (o) { case Integer t, String s, X x : System.out.println("Integer, String or X"); default : System.out.println("Object"); } } public static void main(String[] args) { foo("Hello World"); } } | Code fails to compile with below error: A switch label may not have more than one pattern case label element |
Negative compilation2 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(Object o) { switch (o) { case Integer t, String s && s.length > 0, X x && x.hashCode() > 10 : System.out.println("Integer, String or X"); default : System.out.println("Object"); } } public static void main(String[] args) { foo("Hello World"); } } | Code fails to compile with below error: A switch label may not have more than one pattern case label element |
Negative compilation3 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(Object o) { switch (o) { case Integer t, String : System.out.println("Error should be flagged for String"); default : System.out.println("Object"); } } public static void main(String[] args) { foo("Hello World"); } } | Code fails to compile with below error: String cannot be resolved to a variable |
Negative compilation4 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(Object o) { switch (o.hashCode()) { case Integer t: default : System.out.println("Object"); } } public static void main(String[] args) { foo("Hello World"); } } | Code fails to compile with below error: Type mismatch: cannot convert from int to Integer |
Negative compilation5 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(Object o) { switch (o.hashCode()) { case default: System.out.println("Default"); default: System.out.println("Object"); } } public static void main(String[] args) { foo("Hello World"); } } | Code fails to compile with below error: The default case is already defined |
Negative compilation6 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(Object o) { switch (o.hashCode()) { case var s : System.out.println("Error should be ANY_PATTERN"); default : System.out.println("Object"); } } public static void main(String[] args) { foo("Hello World"); } } | Code fails to compile with below error: 'var' is not allowed here |
Negative compilation7 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(Object o) { switch (o) { case 1: System.out.println("Integer"); break; default: System.out.println("Object"); } } public static void main(String[] args) { foo("Hello World"); } } | Code fails to compile with below error: Type mismatch: cannot convert from int to Object |
Negative compilation8 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(Object o) { switch (o) { case Integer I: System.out.println("Integer"); System.out.println(I); case String s && s.length()>1: System.out.println("String s && s.length()>1"); System.out.println(s); break; case X x: System.out.println("X"); System.out.println(x); break; default : System.out.println("Object"); } } public static void main(String[] args) { foo("Hello World!"); } } | Code fails to compile with below error: Illegal fall-through to a pattern |
Negative compilation9 (Pattern Matching for switch Example) | Use the following code: class X { private static void foo(int o) { switch (o) { case 10: System.out.println("Integer"); System.out.println(o); break; case null: System.out.println("NULL"); break; default : System.out.println(o); } } public static void main(String[] args) { foo(0); } } | Code fails to compile with below error: Type mismatch: cannot convert from null to int |
Negative compilation10 (Pattern Matching for switch Example) | Use the following code: class X { public static void foo(Object o) { int len = 2; switch (o) { case String o1 && o1.length() > len: len = 0; break; default: break; } } } | Code fails to compile with below error: Local variable len referenced from a guard must be final or effectively final |
Negative compilation11 (Pattern Matching for switch Example) | Use the following code: class X { public static void foo(Object o) { final int len = 2; switch (o) { case String o1 && len < o1.length(): len = 0; break; default: break; } } } | Code fails to compile with below error: The final local variable len cannot be assigned. It must be blank and not using a compound assignment |
Negative compilation12 (Pattern Matching for switch Example) | Use the following code: class X { public static void main(String[] args) { } private static void foo1(int o) { switch (o) { case 20 -> System.out.println("20"); case null -> System.out.println("null"); } } } | Code fails to compile with below errors: - An enhanced switch statement should be exhaustive; a default label expected - Type mismatch: cannot convert from null to int |
Negative compilation13 (Pattern Matching for switch Example) | Use the following code: class X { public static void main(String[] args) { } private static void foo1(Integer o) { switch (o) { case Integer i, 30 -> System.out.println(o); } } } | Code fails to compile with below error: - This case label is dominated by one of the preceding case label |
Negative compilation14 (Pattern Matching for switch Example) | Use the following code: class X { public static void foo(Number n) { int j = switch (n) { case Integer i -> { } default -> { yield 1; } }; } } | Code fails to compile with below error: - A switch labeled block in a switch expression should not complete normally |
Negative compilation15 (Pattern Matching for switch Example) | Use the following code: class X { public static void main(String[] args) { foo(10); } private static void foo(Integer o) { switch (o) { case default, var k -> System.out.println(0); } } } | Code fails to compile with below errors: Multiple markers at this line - A switch label may not have both a pattern case label element and a default case label element - 'var' is not allowed here |
Standard Feature: Restore Always-Strict Floating-Point Semantics |
Positive compilation1 (Restore Always-Strict Floating-Point Semantics Example) | Use the following code: public class X { // strictfp applies to all methods in this class } | Code compiles: strictfp applies to all methods in this class |
Positive compilation2 (Restore Always-Strict Floating-Point Semantics Example) | Use the following code: interface X {// strictfp applies to all methods in this interface } | Code compiles: strictfp applies to all methods in this interface |
Positive compilation3 (Restore Always-Strict Floating-Point Semantics Example) | Use the following code: X { strictfp void foo() {// strictfp applies to method foo only } } | Code compiles: strictfp applies to method foo only |
Positive compilation4 (Restore Always-Strict Floating-Point Semantics Example) | Use the following code: class X {// strictfp applies to all methods in this class strictfp void foo() {// strictfp declaration redundant, but still valid } } | Code compiles: - strictfp applies to all methods in this class - strictfp declaration redundant, but still valid |
Negative compilation1 (Restore Always-Strict Floating-Point Semantics Example) | Use the following code: X { strictfp float f; } | Code fails to compile with below error: Illegal modifier for the field f; only public, protected, private, static, final, transient & volatile are permitted |
Negative compilation2 (Restore Always-Strict Floating-Point Semantics Example) | Use the following code: X { public strictfp X() { }; } | Code fails to compile with below error: Illegal modifier for the constructor in type X; only public, protected & private are permitted |
Negative compilation3 (Restore Always-Strict Floating-Point Semantics Example) | Use the following code: X { strictfp void foo(); } | Code fails to compile with below error: strictfp is not permitted for abstract interface method foo |
Negative compilation4 (Restore Always-Strict Floating-Point Semantics Example) | Use the following code: class X { public abstract strictfp void test(); } | Code fails to compile with below error: The abstract method test in type X can only set a visibility modifier, one of public or protected |
Standard Feature: Sealed Classes |
Syntax coloring for “sealed”, “non-sealed”, “permits” | | New restricted keywords are colored |
Positive compilation1 (Sealed Class Example) | Use the following code: Y permits X { } non-sealed class X extends Y { public static void main(String[] args) { System.out.println(0); } } | Code compiles and prints 0. |
Positive compilation2 (Sealed Class Example) | Use the following code: I extends SI { } non-sealed class X implements SI { public static void main(String[] args) { System.out.println(0); } } sealed interface SI permits X,I { } non-sealed interface I2 extends I { } | Code compiles and prints 0. |
Positive compilation3 (Sealed Class Example) | Use the following code: X permits Y { public static void main(String[] args) { System.out.println(100); } } non-sealed class Y extends X { } | Code compiles and prints 100. |
Positive compilation4 (Sealed Class Example) | Use the following code: class X<T> { public static void main(String[] args) { System.out.println(100); } } non-sealed class Y extends X { } | Code compiles and prints 100. |
Negative compilation1 (Sealed Class Example) | Use the following code: sealed class X { public static void main(String[] args) { System.out.println(100); } } | Code fails to compile with error "Multiple markers at this line - Duplicate modifier for the type X - Sealed class or interface lacks the permits clause and no class or interface from the same compilation unit declares X as its direct superclass or superinterface" |
"Match locations" dialog supports "Permitted type declarations" | | "Search > Java Search > Match locations" dialog supports "Permitted type declarations" check-box option. |
This page was last modified 04:14, 31 August 2021 by Eclipsepedia anonymous user Unnamed Poltroon .
Back to the top
![java 17 switch assignment StackTips](https://media.stacktips.com/static/media/logo.png)
Java 17 Interview Questions and Answers
A curated set of interview questions and answers on Java 17.
1. What is the Records in Java?
Records is a new language feature introduced in Java 14 and finalized in Java 16. A record is a special type of class in Java allows us to define classes that act as transparent carriers for immutable data. Records can be used to replace traditional POJOs, which are often verbose and require a lot of boilerplate code.
This is how we can define the records
The fields of a record are implicitly final, which means that once a record instance is created, the data it contains cannot be changed.
Records provides several built-in methods for common operations such as equals() , hashCode() , and toString() . Like a regular class, these methods can be extended to provide custom implementation.
Records allow you to define a Compact constructor which omits the parameter list, assuming the same parameters as the record components. Within this constructor, you can include validation or normalization logic for the fields.
Records are ideal for creating simple data-carrier classes, such as DTOs (Data Transfer Objects), value objects in domain-driven design, tuples, and more. Records are serializable by default, provided that all their components are serializable.
A record declaration does not have an extends clause, so it is not possible to explicitly declare a direct superclass type, even Record. However, a record can implement interfaces, so you can use them polymorphically.
2. What are Sealed Classes in Java 17?
Sealed classes are a new language feature introduced in Java 17 as part of JEP 409. They provide a way to restrict the subclasses that can extend a class or implement an interface. This feature is useful to create more robust and maintainable code and to define a closed hierarchy of types.
Sealed Classes allow you to specify a limited set of subclasses that can extend a given class or implement an interface.
This is how we can declare a sealed class in Java
The permits clause is used to specify the allowed subclasses for type Shape .
Since the compiler knows all the possible subtypes of a sealed class, it will prevent any other class except Circle , Square or Rectangle to extend the Shape class.
3. How does the pattern matching for instanceof work in Java 17?
Pattern Matching for instanceof in Java 17 enhances the instanceof operator and eliminates the need of type casting and checking.
Traditional approach
With pattern matching for instanceof
As you can notice, it makes the code more concise but also enhances readability and reduces the possibility of errors, such as incorrect casting.
4. How does the Pattern matching for the switch work?
Pattern Matching for switch is introduced as a preview feature in Java 17. This feature extends the switch expression and switch statement to allow pattern matching in case labels. Pattern Matching for switch aims to make code more readable and safe, especially when dealing with type testing and casting.
Please note, the Pattern Matching for switch is still in preview and not yet a finalized.
The Java Tutorials have been written for JDK 8. Examples and practices described in this page don't take advantage of improvements introduced in later releases and might use technology no longer available. See Java Language Changes for a summary of updated language features in Java SE 9 and subsequent releases. See JDK Release Notes for information about new features, enhancements, and removed or deprecated options for all JDK releases.
The switch Statement
Unlike if-then and if-then-else statements, the switch statement can have a number of possible execution paths. A switch works with the byte , short , char , and int primitive data types. It also works with enumerated types (discussed in Enum Types ), the String class, and a few special classes that wrap certain primitive types: Character , Byte , Short , and Integer (discussed in Numbers and Strings ).
The following code example, SwitchDemo , declares an int named month whose value represents a month. The code displays the name of the month, based on the value of month , using the switch statement.
In this case, August is printed to standard output.
The body of a switch statement is known as a switch block . A statement in the switch block can be labeled with one or more case or default labels. The switch statement evaluates its expression, then executes all statements that follow the matching case label.
You could also display the name of the month with if-then-else statements:
Deciding whether to use if-then-else statements or a switch statement is based on readability and the expression that the statement is testing. An if-then-else statement can test expressions based on ranges of values or conditions, whereas a switch statement tests expressions based only on a single integer, enumerated value, or String object.
Another point of interest is the break statement. Each break statement terminates the enclosing switch statement. Control flow continues with the first statement following the switch block. The break statements are necessary because without them, statements in switch blocks fall through : All statements after the matching case label are executed in sequence, regardless of the expression of subsequent case labels, until a break statement is encountered. The program SwitchDemoFallThrough shows statements in a switch block that fall through. The program displays the month corresponding to the integer month and the months that follow in the year:
This is the output from the code:
Technically, the final break is not required because flow falls out of the switch statement. Using a break is recommended so that modifying the code is easier and less error prone. The default section handles all values that are not explicitly handled by one of the case sections.
The following code example, SwitchDemo2 , shows how a statement can have multiple case labels. The code example calculates the number of days in a particular month:
Using Strings in switch Statements
In Java SE 7 and later, you can use a String object in the switch statement's expression. The following code example, StringSwitchDemo , displays the number of the month based on the value of the String named month :
The output from this code is 8 .
The String in the switch expression is compared with the expressions associated with each case label as if the String.equals method were being used. In order for the StringSwitchDemo example to accept any month regardless of case, month is converted to lowercase (with the toLowerCase method), and all the strings associated with the case labels are in lowercase.
Note : This example checks if the expression in the switch statement is null . Ensure that the expression in any switch statement is not null to prevent a NullPointerException from being thrown.
About Oracle | Contact Us | Legal Notices | Terms of Use | Your Privacy Rights
Copyright © 1995, 2022 Oracle and/or its affiliates. All rights reserved.
![java 17 switch assignment](https://img-prod-cms-rt-microsoft-com.akamaized.net/cms/api/am/imageFileData/RE1Mu3b?ver=5c31)
Get notified in your email when a new post is published to this blog
Visual Studio Blog
The official source of product insight from the Visual Studio Engineering Team
![java 17 switch assignment java 17 switch assignment](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2024/05/imageretirmentblog-picture.png)
Giving our Azure marketplace images a makeover
![java 17 switch assignment ' data-src=](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2019/02/avatar-150x150.jpg)
Get Hands-On with Visual Studio and Azure: Live at Microsoft HQ this August!
![java 17 switch assignment](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2022/11/IMG_1377-48x48.jpg)
Introducing the Revamped Visual Studio Resource Explorer
![java 17 switch assignment](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2021/08/Updated-Headshot-48x48.png)
A modern Extension Manager has arrived with Visual Studio 17.10
![java 17 switch assignment](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2022/12/8457d543-ebfe-4230-87f8-ef4b5bb78832-48x48.jpg)
VisualStudio.Extensibility 17.10: Debug your extensions with the Diagnostics Explorer
![java 17 switch assignment java 17 switch assignment](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2024/05/dotnet-aspire-vs-17-10-1024x576.jpg)
Developing cloud-native apps with .NET Aspire and Visual Studio
![java 17 switch assignment](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2021/08/20210412-mdownie-x-small-48x48.jpg)
First preview of Visual Studio 2022 v17.11
![java 17 switch assignment](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2021/09/Mads-glasses-square-48x48.jpg)
Maximizing joy and minimizing toil with great developer experiences
![java 17 switch assignment ' data-src=](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2018/08/Amanda-Silver-150x150.png)
Visual Studio 2022 17.10 and GitHub Copilot: Your Coding Partner for Faster and Smarter Development
![java 17 switch assignment java 17 switch assignment](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2024/05/Improve-Your-Code-Quality-with-GitHub-Copilot-in-Visual-Studio-1024x576.png)
Improve your code quality with GitHub Copilot in Visual Studio
![java 17 switch assignment authors](https://devblogs.microsoft.com/visualstudio/wp-content/themes/understrap-child-master/images/group-icon.png)
![](//omraadeinfo.online/777/templates/cheerup1/res/banner1.gif)
IMAGES
VIDEO
COMMENTS
The Java SE 17 release introduces pattern matching for switch expressions and statements ( JEP 406) as a preview feature. Pattern matching provides us more flexibility when defining conditions for switch cases. In addition to case labels that can now contain patterns, the selector expression is no longer limited to just a few types.
A switch statement transfers control to one of several statements or expressions, depending on the value of its selector expression. In earlier releases, the selector expression must evaluate to a number, string or enum constant, and case labels must be constants. However, in this release, the selector expression can be of any type, and case labels can have patterns. Consequently, a switch ...
A switch statement transfers control to one of several statements or expressions, depending on the value of its selector expression. In earlier releases, the selector expression must evaluate to a number, string or enum constant, and case labels must be constants. However, in this release, the selector expression can be any reference type or an int type but not a long, float, double, or ...
The switch statement in Java is a type of control flow statement that allows a variable to be tested for equality against a list of values. Each value is known as a case, and the variable being ...
Key Takeaways. Pattern matching for the switch control-flow statement is a new feature introduced in Java 17 and refined in subsequent versions. A pattern can be used in case labels as case p. The ...
Unlocking the Simplicity: Harnessing Pattern Matching for Enhanced Switch Statements in Java 17. Overview of Pattern Matching in Java. Pattern matching is a powerful feature introduced in Java 17 ...
16.2 Definite Assignment and Statements. 16.2.9 switch Statements; This document describes changes to the Java Language Specification to support Pattern Matching for switch, a preview feature of Java SE 17. See JEP 406 for an overview of the feature. Changes are described with respect to existing sections of the JLS.
To achieve this, we need to rely on JEP 406: Pattern Matching for switch (Preview) from JDK 17. To give a rough idea of what this is about, you can think of it as if JEP 394: Pattern Matching for instanceof and JEP 361: Switch Expressions had a baby. So, let's take a look at our code with this amazing feature:
Like all expressions, switch expressions evaluate to a single value and can be used in statements. They may contain " case L -> " labels that eliminate the need for break statements to prevent fall through. You can use a yield statement to specify the value of a switch expression. For background information about the design of switch ...
This behavior is still present for existing switch statements, which do not make use of patterns. However, to make the new features of the switch more user-friendly (both the statement and the expression) allow null as part of the pattern. Java. switch (o) {. case null -> System.out.println("null!");
Ensure your SDK and Language Level are at least Java 17 (Preview) in your Project Structure with ⌘; (macOS) / Ctrl+Alt+Shift+S (Windows/Linux). IntelliJ IDEA highlights code that can be replaced with a switch expression using pattern variables. Press ⌥⏎ (macOS) / Alt+Enter (Windows/Linux) and choose "Replace if with switch ".
Java 17 : Switch Statement / Expression : Java 17 LTS is the latest long-term support release for the Java SE platform and it was released on September 15, 2021. Switch expression features.
In your particular example, you are already returning from the switch statement and the enhanced switch statement might not offer much. The enhanced switch improves the code when the old switch uses value assignments and breaks. For example: switch (size) {. case S: height = 18; // missing break (bug) case M:
Besides, the switch can now return a value, which avoids the need to define auxiliary variables. Instead of just stating a value after the arrow, it is also possible to specify expressions such as assignments or method calls without any problems. And even better, of course, still without the need for a break.
Java 14 (JEP 305) Java 17 (JEP 394) ... Note that the assignment of the pattern variable happens only when the predicate test is true. The variable is available in the enclosing if block, and we cannot access it outside it. ... Pattern matching for a switch in Java is a powerful feature that was introduced in Java 14. Before this update, a ...
The scope of a label of a labeled statement is the immediately contained Statement. In other words, case 1, case 2 are labels within the switch statement. break and continue statements can be applied to labels. Because labels share the scope of the statement, all variables defined within labels share the scope of the switch statement.
In this quick tutorial, we'll continue our series on Java 14 by taking a look at Pattern Matching for instanceof which is another new preview feature included with this version of the JDK. In summary, JEP 305 aims to make the conditional extraction of components from objects much simpler, concise, readable and secure. 2.
You can create a variable out side the switch statement and is visible for rest of the class to keep track of the return values: case 1: double oneTotal = 2.98 * userQuantity; return oneTotal; case 2: double twoTotal = 4.50 * userQuantity; return twoTotal; case 3:
The switch statement in Java is a multi-way branch statement. In simple words, the Java switch statement executes one statement from multiple conditions. It is like an if-else-if ladder statement. It provides an easy way to dispatch execution to different parts of code based on the value of the expression. The expression can be a byte, short ...
switch(expression) { case x: // code block break; case y: // code block break; default: // code block } This is how it works: The switch expression is evaluated once. The value of the expression is compared with the values of each case. If there is a match, the associated block of code is executed. The break and default keywords are optional ...
This is an informal page listing examples of features that are implemented by the Java 17 Support, which can be installed ... Restore Always-Strict Floating-Point Semantics is a standard features in Java 17. Pattern Matching for switch is preview feature in Java 17. ... It must be blank and not using a compound assignment. Negative ...
Sealed classes are a new language feature introduced in Java 17 as part of JEP 409. They provide a way to restrict the subclasses that can extend a class or implement an interface. This feature is useful to create more robust and maintainable code and to define a closed hierarchy of types. Sealed Classes allow you to specify a limited set of ...
Unlike if-then and if-then-else statements, the switch statement can have a number of possible execution paths. A switch works with the byte, short, char, and int primitive data types. It also works with enumerated types (discussed in Enum Types), the String class, and a few special classes that wrap certain primitive types: Character, Byte, Short, and Integer (discussed in Numbers and Strings).
Today, as we kick off the //BUILD 2024 conference, we're thrilled to share the general availability of Visual Studio 2022 17.10! This release features a new, single GitHub Copilot extension, marking a significant leap forward in AI-assisted development by embedding the power of advanced AI directly into strategic parts of your Integrated ...