bf1 assignments

Battlefield 1 ™

bf1 assignments

  • Perform 50 kills with the Model 10-A Slug
  • In a round, perform 15 kills with the M97 Trench Gun Hunter
  • Perform 50 kills with the Automatico M1918 Factory
  • Perform 20 headshots with the MP 18 Optical
  • Perform 50 kills with the M1907 SL Sweeper
  • Perform 50 revives
  • In a round, perform 15 kills with the Autoloading 8 .35 Factory
  • Perform 75 heals
  • Perform 50 kills with the Lewis Gun Suppressive
  • Perform 75 resupplies
  • In a round, perform 15 kills with the M1909 Benet-Mercie Telescopic
  • Perform 10 kills with the mortar
  • In a round, perform 5 headshots with the Russian 1895 Sniper
  • Perform 10 periscope spot assists
  • Perform 50 kills with the Gewehr M.95 Infantry
  • Perform 20 spot flare assists
  • Perform 40 kills with the M97 Trench Gun Backbored
  • In a round, perform 5 kills with the AT Rocket Gun
  • Perform 50 kills with the 12G Automatic Extended
  • Perform 20 kills with the Gasser M1870 Pistol
  • Perform 15 kills with the MP 18 Trench
  • Perform 10 kills with the Anti-Tank Grenade
  • Perform 50 Kills with the Automatico M1918 Trench
  • Destroy 5 tanks with the Anti-Tank Mine

bf1 assignments

  • Perform 50 kills with the Selbastlader M1916 Optical
  • Perform 20 Kills with the C96 Pistol
  • Perform 40 Kills with the Cei-Rigotti Trench
  • Perform 40 squad heals
  • Perform 40 kills with the Mondragon Storm
  • Perform 30 squad revives
  • Perform 50 kills with the Autoloading 8 .35 Marksman
  • Perform 30 kills with the Rifle Grenade FRG
  • Destroy 2 airplanes with LMGs
  • Perform 20 killes with the Mortar Airburst
  • Perform 40 kills with the Lewis Gun Low Weight
  • Perform 50 vehicle repairs
  • Perform 50 kills with the Bar M1918 Storm
  • Perform 20 kills with the Repetierpistole M1912 Pistol
  • Perform 40 kills with the MG15 n.A. Low Weight
  • In a round, perform 10 squad resupplies
  • In a round, perform 3 headshot kills with the SMLE MkIII Infantry
  • Perform 20 kills with the Mars Automatic Pistol
  • Perform 50 kills with the Gewehr 98 Marksman
  • Perform 15 kills with the Tripwire Bomb HE
  • Perform 50 kills with the SMLE MkIII Carbine
  • Destroy 1 vehice with K bullets
  • Perform 15 kills with the M1903 Experimental
  • Perform 20 periscope spot assists
  • Perform 20 kills with the Luger P08 pistol
  • In a round, perform 5 kills with the MLE 1903 Pistol
  • Perform 40 kills with the FT Light Tank
  • Perform 50 kills with Automatico M1918 Storm
  • Destroy 5 boats with the AT Rocket Gun

bf1 assignments

  • Perform 15 kills with sidearms
  • Perform 5 multikills
  • Perform 25 kills with the M1907 SL Trench
  • In a round, perform 10 revives
  • Perform 25 headshots with the Farquhar-Hill Storm
  • Complete 20 squad orders
  • Perform 25 kills with the BAR M1918 Trench
  • Perform 250 vehicle damage using explosives
  • Perform 50 kills with the M1917 MG Low Weight
  • Perform 1500 points of suppression with any LMG
  • Perform 25 counter sniping kills
  • As a scout, perform 3 multikills
  • Perform 25 kills with the Gewehr M.95 Carbine
  • Destroy 5 explosives
  • Capture 20 flags while in a boat
  • Perform 15 kills on swimming enemies
  • Game Modes - Conquest
  • Maps - Albion, Zeebrugge, Heligoland Bight
  • Advanced - Disable Pre-round ON
  • Slots - ALL
  • Perform 50 kills as an Assault
  • Perform 50 kills with the RSC SMG Factory
  • In a round, perform 300 Vehicle Damage using explosives
  • Perform 50 kills as a Medic
  • Perform 50 kills with the Howell Automatic Factory
  • In a round, perform 600 points of healing
  • Perform 50 kills as a Support
  • Perform 50 kills with the IMG 08/18 Low Weight
  • In a round, perform 100 resupplies
  • Perform 50 kills as a Scout
  • Perform 50 kills with the Ross MkIII Marksman
  • Accumulate 2,500 metres of headshots using Single-Action rifles
  • Kill 25 different enemies using Revolvers

bf1 assignments

Battlefield Wiki

  • Battlefield 1
  • View history

Battlefield 1 (also known as BF1 and development code-named 'Tunguska' ) is the fifteenth installment in the Battlefield Series developed by DICE and published by EA . The game is set during World War I . It marks the first installment exclusive to eighth-generation consoles and was released worldwide on October 21, 2016.

The game was released on Steam on June 11th, 2020, alongside Battlefield 3 , Battlefield 4 , Battlefield Hardline and Battlefield V . [1]

  • 2.1 Overview
  • 2.2 Storm of Steel
  • 2.3 Through Mud and Blood
  • 2.4 Friends in High Places
  • 2.5 Avanti Savoia!
  • 2.6 The Runner
  • 2.7 Nothing Is Written
  • 3.1 Ranks and Awards
  • 3.2.1 Infantry Classes
  • 3.2.2 Vehicle Classes
  • 3.2.3 Elite Classes
  • 3.3 Maps and Gamemodes
  • 3.4 Weapons and Gadgets
  • 3.5 Vehicles
  • 3.6 Factions
  • 3.7 Notable Features
  • 4.1 They Shall Not Pass
  • 4.2 In The Name of the Tsar
  • 4.3 Turning Tides
  • 4.4 Apocalypse
  • 4.5 Battlefield Premium
  • 5 Soundtrack
  • 6.1.1 Gallery
  • 7.1 Standard Editions
  • 7.2.1 Early Enlister Deluxe Edition
  • 7.2.2 Collectors Edition
  • 7.2.3 Frontline/Supply Pack Edition
  • 7.2.4 Ultimate Edition
  • 7.2.5 Revolution Edition
  • 8 Achievements and Trophies
  • 9 Reception
  • 11.1 Logo & Key Art
  • 11.2 Promotional Art
  • 11.3 Concept Art
  • 11.4 Others
  • 11.5 Videos
  • 12 References
  • 13 External links

While many elements from past installments return, Battlefield 1 presents vehicles in a much more prominent role than commonly seen in WWI settings, featuring first-generation tanks, bi- and triplanes, and airships. Armored cavalry—soldiers on horseback—will also make a first appearance. Due to the prevalence of trench warfare during World War I, melee combat features an increased focus from past installments. Chemical weapons like Gas Grenades , which were used extensively during World War I, are also present and can be countered by the vision-obscuring Gas Mask .

Singleplayer

BF1 War Stories

The singleplayer campaign of Battlefield 1 takes place during World War 1 across six different "War Stories" which revolve around different people in different aspects of the Great War in campaigns such as the Italian Alps and the deserts of Arabia. Unlike past installments, the story offers a much larger sandbox to allow players more choice and variety in how they approach different situations. [2]

The singleplayer features Codex Entries which require specific actions to be completed in order to unlock. Once obtained, Codexs give players insight over World War I history. Field Manuals are collectibles introduced and can be found throughout each war story. Weapon Crates also return, featuring a variety of weaponry and gadgets that can greatly affect gameplay by allowing players to change tactics depending on the situation. Crates also feature Singleplayer exclusive variants of weapons such as suppressed sidearms.

Storm of Steel

Storm of Steel is the first mission featured in the singleplayer campaign. Serving as a prologue to the war stories, the mission takes place in 1918 somewhere on the Western Front, as the American 369th Infantry Regiment, as well as their French and British allies, make a desperate last stand against an onslaught of Imperial German Army forces.

The mission is unique in that the player controls several different soldiers over the course of the mission, all of whom (excluding the final unnamed soldier) eventually die during combat. The character's names are random for each playthrough and their dates of birth briefly appear following their death. Afterwards, the player swaps into the next soldier.

Through Mud and Blood

Through Mud and Blood is the second mission in the singleplayer campaign. Taking place late in the war, the player assumes the role of Danny Edwards , a British recruit joining the crew of a Mark V Landship named Black Bess as their new tank driver. New to the war and inexperienced in driving the unreliable vehicle, Edwards is given a trial by fire with his first mission: punch through the German line at Cambrai with a broken tank and a crew that has no trust in him.

Friends in High Places

Friends In High Places is the third mission featured in the singleplayer campaign. Players assume the role of Clyde Blackburn , an American pilot posing as George Rackham , an officer in the Royal Flying Corps. Blackburn is tasked with flying a Bristol F2.B along with a gunner/photographer named Wilson in various reconnaissance and combat missions around the Western front of the war.

Avanti Savoia!

Avanti Savoia! is the fourth mission featured in the singleplayer campaign. The player takes the role of Luca Vincenzo Cocchiola , a soldier in the Royal Italian Army's Arditi regiment as he is in search for his twin brother Matteo while fighting to push back Austro-Hungarian forces in the Italian Alps.

The Runner is the fifth chapter mission in the singleplayer campaign. Player take control of Frederick Bishop , a message runner in the Australian and New Zealand Army Corps during the British Army's landing at Gallipoli, who develops a special relationship with the aspiring ANZAC recruit Jack Foster .

Nothing Is Written

Nothing Is Written is the sixth and final mission featured in the singleplayer campaign. Players assume the role of the Bedouin Warrior Zara Ghufran who is involved with the Arab Revolt against the Ottoman Empire. Acting as the right hand of T. E. Lawrence , the rebel assists in securing weapons and supplies as Lawrence's band of fighters prepares to face The Canavar , an Ottoman Armored Train that has been wreaking havoc on the rebels.

Multiplayer

Ranks and awards.

Order of Icarus Medal

Battlefield 1 's multiplayer has one hundred and twenty ranks . There are in total sixty medals in the game (including twelve added in DLC), each being able to be earned one hundred times. Medals still require the completion of specific criteria to unlock, with three to five tiers needing to be completed in order to be awarded the medal. Unlike past installments, however, players may only earn a maximum of five medals a week. Only one medal may be tracked at a time though other medals may be tracked if the player changes their kit or gamemode. At the end of each week, the progression for these medals is reset and rotated out for another set of five medals. [3]

Ribbons were first introduced in the Community Test Environment and were added to the retail game on February 14, 2017, in the Winter Update. Similar to past installments, they are awarded upon completion of specific tasks in a round and can be obtained more than once. They have no relation to the unlocking of Medals.

Similar to Assignments , Codex Entries are also introduced and are unlocked through the completion of certain tasks. Once unlocked they will give players greater insight on the history of World War I. Elite Codex were added in the Winter Update on February 14, 2017, and award 25,000 XP upon completing them.

Battlefield 1 features a class system similar to that of Battlefield 1942 . Vehicle specific classes are also available, which are spawned in via vehicles instead of on foot. Only Infantry and Vehicle kits are dropped upon death, and can only be picked up by other Infantry or Vehicle class players. The role of Engineer has largely been removed, with many aspects being transferred to the Assault kit. Each class features a total of fifty ranks with weapons and dog tags unlocked upon reaching certain ranks.

Infantry Classes

  • Assault - The kit is equipped with anti-vehicle weaponry designed to destroy enemy armor and break the defensive line. Their main weapons consist of submachine guns and shotguns.
  • Medic - Similar to early installments, the role of Medic has been separated from the Assault kit, with its focus being to heal and revive teammates. Their main weapons consist of semi-automatic rifles.
  • Support - Retains a similar role to recent installments, having the ability to resupply teammates with ammunition and suppress enemies with explosive gadgets. Their main weapons consist of light machine guns.
  • Scout - Similar to the Recon kit, the Scout kit is equipped to gather intelligence and engage enemies at long ranges. Their main weapons consist of scoped single-action rifles.

Vehicle Classes

  • Tanker - Introduced with Battlefield 1 , players will spawn as a Tanker upon spawning into any type of tank (or Destroyer ) from the spawn screen. Filling the Engineer's role from previous games, the Tanker is equipped with a Repair Tool and special pistol carbines as primary weapons. The loadout of the kit can be customized, but changes depending on whether or not the player spawns into a light, medium, or heavy tank. Tankers can also internally repair their vehicles, replacing the regenerating vehicle health introduced in Battlefield 3 .
  • Pilot - Like the Tanker, players will spawn as a Pilot when spawning into any kind of aircraft, and the kit can be customized as well. However, this kit is equipped with a Flare Gun instead of Anti-Tank Grenades like the Tanker.
  • Cavalry - Like the other two vehicle-based classes, the player will spawn as a Cavalry only when spawning into the horse . They wear extra plate armor and is thus much more durable than a standard class. Their kit however, is not customizable at all, being locked to the Russian 1895 Cavalry , a Cavalry Sword , a pistol, Ammo Pouch , and Bandage Pouch as gadgets and the Light Anti-Tank Grenade as the grenade.

Elite Classes

New in Battlefield 1 are the Elite Classes . They replace the weapon Battle Pickups found in previous games, spawned into the game at special intervals, and granting the players who pick them up with a special set of powerful equipment.

  • Flame Trooper - Flame Troopers are equipped to be resistant to other incendiary troops and immune to chemical weapons due to always wearing a gas mask . They wield the Wex flamethrower and three Incendiary Grenades .
  • Sentry - Sentries can soak up large amounts of damage and resist headshots, but their heavy armor slows them down considerably, their helmet slightly restricts their vision, and they cannot wear a gas mask. They wield either the MG 08 heavy machine gun or the Villar Perosa submachine gun, depending on where this kit was taken from, along with a single Frag Grenade regardless whether or not its a Central Powers soldier or Allied Powers.
  • Tank Hunter - Tank Hunters are designed to cripple enemy vehicles. They wield the 1918 Tankgewehr anti-tank rifle, a Sawed-Off Shotgun , a couple of Anti-Tank Grenades , a Trench Periscope and several Frag Grenades .
  • Trench Raider - Added in the Battlefield 1: They Shall Not Pass DLC, Trench Raiders are close-quarters-focused Elite Class with a high movement speed. They wield the Raider Club as a primary weapon and a No. 3 Revolver for backup, as well as a Medical Crate , and can also spam smoke grenades and three frag grenades .
  • Infiltrator - Added in the Battlefield 1: Turning Tides DLC, Infiltrators provides the explosive power and high mobility. They wield the Martini-Henry Grenade Launcher as primary weapon, Sawed-Off Shotgun as secondary weapon, Signal Flare to call down artillery strike, Heliograph that provide spawn point for teammates and two of smoke grenades

Maps and Gamemodes

Battlefield 1 features numerous maps from across the theater of the First World War. Many gamemodes featured in previous installments return along with the introduction of new gamemodes centered on the new mechanics of the game. Destruction has been overhauled once again, returning to the more freeform level of destruction present in the Bad Company games with the graphical fidelity of the Frostbite 3 engine. Maps also now feature dynamic weather systems, affecting combat in various ways; for example, The St. Quentin Scar can either start as a clear, sunny day, a dark, foggy day, or in the middle of a rainstorm, and switch between them during the round.

Conquest and Domination return from Battlefield 4 , but now have a point cap instead of a ticket count for both teams, similar to the Assault game mode from Battlefield Play4Free . The new Operations game mode is also introduced, playing similar to Evolution from Battlefield Vietnam . Operations take players across an entire front of the Great War in a sequence of connected rounds, with one team attempting to push the frontline forward by conquering ground while the other attempts to defend their position. The next map played depends on the outcome of the previous one, and the attacking and defending sides will switch accordingly.

The other gamemode introduced is War Pigeons . Players are tasked with capturing Carrier Pigeons and surviving long enough to write a message and successfully release the pigeon. If successful, players will call in an artillery strike against the enemy team.

Weapons and Gadgets

The game features dozens of historically accurate weapons and gadgets, each having had some record of being used or were in development during the first World War, whether they were prevalent or not. Weapons and gadgets are able to be unlocked upon obtaining a certain class rank. Afterward, they become available for use after purchasing them through Warbonds .

While multiple Weapons Attachments are shared across different weapons, their use is locked to specific premade Weapon Variants . The player's freedom of customization is limited to the Bayonet , the Iron Sights , the weapon skin , and two special customization, recoil direction, and zoom distance.

Similar to weapons and gadgets, the game features dozens of historically accurate vehicles that had some record of being used during World War I. Since many military vehicles were still relatively new concepts on the Battlefield at the time, combat will be a bit slower from modern installments in the series. Bi- and triplanes, some of which can be crewed by multiple players, replace modern aircraft. Horses are also introduced, allowing for a fast means of transportation while allowing the player to fire a weapon when riding.

Instead of being instantaneous like previous games, there are now animations that show the player entering a vehicle, as well as animations for switching between different positions on a plane. Passenger animations mean players may directly enter specific seats within light vehicles by entering the vehicle from the corresponding side, removing the need to first jump into the drivers seat. As a consequence, players cannot enter the vehicle from certain sides if a teammate is already in the seat for that side. Furthermore, light vehicles have the ability to handbrake, a feature carried over from Battlefield Hardline , which allows drivers to make rapid turns while maintaining high speed.

Destruction plays a role in the handling of each vehicle as affects how each performs in combat - vehicles like tanks can now also be target damaged , with individual parts taking their own amounts of damage. For example, players are now able to immobilize a tank by targeting and destroying its treads. Aside from emplacements or light armored vehicles, all vehicles contain three Vehicle Packages that determine which Vehicle Specializations may be used. Each vehicle features a default vehicle packages with additional packages requiring Warbonds to be purchased.

Behemoths are also introduced, huge map specific vehicles that will spawn for the losing team in larger gamemodes as their last ditch offensive. Behemoths provide massive increases in firepower and a mobile spawn point for the team, but are much larger targets and can be destroyed by heavy fire. Similar to normal vehicles, each Behemoth features weak points that are more susceptible to damage. Behemoths include the Airship , the Armored Train , the Dreadnought , and the Super Heavy Tank .

Battlefield 1 features the main combatants of the Great War as available factions such as the United States , German Empire , and British Empire . Subsequent factions such as the French Army , Russian Army will be added in post-launch content. Factions are map specific and cannot be chosen by owners of rented servers.

Notable Features

  • Battlefield Companion - Replaces Battlelog and allows players to view stats, unlock and customize weapons and loadouts, and coordinate with friends.
  • Destruction - Increased destruction compared to previous installments.
  • Dynamic weather - A feature new to the Frostbite engine that creates random weather effects in matches that can greatly affect gameplay.
  • Codex Entries - Feature that provides players greater insight over the history of World War I. Entries are unlocked through the completion of specific tasks.
  • Bayonet Charge - Animation that causes the player to run faster than sprinting and will result in an instakill against any enemy who comes in contact.
  • Vehicle Weak Points - Feature that allows vehicles to be easily disabled if specific spots are targeted.
  • Specializations - Available for both classes and vehicles. Class specializations were introduced as part of the In the Name of the Tsar expansion and were added to the Community Test Environment in August 2017. Vehicle specializations come in the form of Vehicle Packages which allow the use of several different vehicle specializations per package, each centered on specific situations.
  • Behemoths - Massive vehicles that spawn for the losing team partway through a match that can easily turn the tide of a battle.
  • Elite Classes - Specialized kits that can be picked up at certain locations on maps.
  • Community Test Environment - Feature that allows players to play a separate version of Battlefield 1 and provide DICE with greater feedback to improve the actual game.
  • " Sweet Spot " - Sniper Rifles receive a unique damage model where their damage will first increase to 100 or above at a range dependent on the weapon before undergoing normal damage dropoff.
  • Refined Movements - Similar to how Battlefield 4 added the ability to leap over low obstacles, Battlefield 1 added the ability for soldiers to scale over medium-height elevations.
  • Nearby Medics - A small feature added to the killcam , it displays a small list of friendly medics with Medical Syringes near the player's body and their distance to the player, up to 20 meters. This allows a dead player to anticipate for an incoming revival.
  • Medic Revive Intent - Also called "Medic Spotting", it allows a Medic using the Medical Syringe to inform a dead player of their intent to revive them by spotting their dead icon. The dead player will receive a sound notification and receive a new list of Incoming Medics above their list of Nearby Medics, listing all medics who had spotted their dead body.
  • Ricochet - Projectiles fired at extreme angles at tanks have a chance of ricocheting, deflecting the projectile elsewhere and dealing greatly reduced damage.
  • Assignments - Similar to past installments, the game features weapon assignments which require players to complete specific criteria to be awarded weapons. Additionally Service Assignments are introduced which reward players with new class specializations upon completion.

Downloadable Content

They shall not pass.

On August 24, 2016, DICE announced Battlefield 1: They Shall Not Pass alongside Battlefield Premium. The pack introduces the French Army as a playable faction in addition to six new maps set in Verdun, Nivelle Offensive and the Aisne-Marne Offensive, new weapons, vehicles, and Codex Entries. It was released on March 14, 2017 for Premium players and March 28, 2017 for non-Premium players.

In The Name of the Tsar

On August 24, 2016, DICE announced a second unnamed expansion for Battlefield 1 that includes the Russian Army and the Red Army as two playable factions. Battlefield 1: In The Name Of The Tsar was formally announced on February 28, 2017. Maps take place on the Russian frontlines across four maps and two maps on Russian Civil War . It was released on September 5, 2017 for Premium players and September 19, 2017 for non-Premium players. [4]

Turning Tides

On February 28, 2017, DICE announced the Battlefield 1: Turning Tides expansion as well as two other expansion packs. The DLC centers on naval warfare of World War I in battles such as the Zeebrugge Raid, Battle of Heligoland Bight and Gallipoli Offensive across four new maps. The first wave was released on December 11, 2017 for Premium players, with the second wave released on January 30, 2018 for Premium players and February 13, 2018 for non-Premium players. [5]

On February 28, 2017, DICE announced the Battlefield 1: Apocalypse expansion as well as two other expansion packs. It will center on infamous battles of the Great War with the addition of five new maps including Battle of Caporetto, Battle of the Somme, Battle of Passchendaele and other two maps design specially for Air Assault gamemode. It was released in February 20, 2018 and March 6, 2018 for non-Premium players. [6]

Battlefield Premium

Battlefield Premium is available in a similar vein to previous games, granting two-week early access to all four paid expansions at no extra cost, in addition to 14 Superior Battlepacks issued monthly. Pre-order of the Battlefield 1: Premium Pass was put up for sale on Origin on August 24, 2016. [7]

The Battlefield 1: Original Soundtrack was released on October 28, 2016. It was composed by Johan Soderqvist and Patrik Andren and consists of 25 tracks.

Development

According to lead designer Daniel Berlin, the idea of a Battlefield game set within WWI was one that DICE had toyed with for a long time. [8]

The game was originally going to have a more standard campaign format. The campaign was revised into a series of short stories connected by the "theme" of WWI, namely its scale, to show how many people it affected. The idea of making the campaign an adventure game was explored during development. [9] [10]

The game was confirmed on October 28, 2014 by EA CEO Andrew Wilson, following claims from analysts that a new Battlefield game would release in 2016 due to the release of Battlefield Hardline in early 2015 as well as the release of the new Star Wars: Battlefront in late 2015. The game was confirmed by EA CFO Blake Jorgensen during the 2014 UBS Global Technology Conference to be military focused. He said he has already seen the game and it is shaping up to be a "fun, new Battlefield". [11]

The title's 2016 release was reaffirmed during an EA investor call in July 2015, as the company plans for the game to be their core shooter title for 2016. [12]

Following the release of Star Wars Battlefront , DICE announced in December 2015 that the core team had moved on to the development of the next Battlefield. [13]

The official reveal for the game took place on May 6, 2016. [14] In preparation for the game's May 6 reveal, DICE and Visceral began a promotion called Road To Battlefield , offering free expansions to players of Battlefield 4 and Battlefield Hardline , the two previous titles in the franchise. [15]

In North America, the PC version is only available through digital download. [16]

On August 15, 2016 the Open Beta was announced on to start on August 31, 2016 and ran until September 8, 2016 [17] Players who signed up for the Battlefield Insider program before August 21, 2016 gained access to the Open Beta one day early on August 30, 2016. The beta featured two gamemodes, Rush and Conquest, on the map Sinai Desert . To celebrate the approaching end of the Open Beta, DICE released an update on September 6, 2016, DICE to remove match timers so rounds could be played indefinitely and unlocked all available weapons within the beta.

Screenshot of the countdown timer on May 3

Standard Editions

Xbox One

Special Editions

Early enlister deluxe edition.

BF1 Deluxe Edition

  • Hellfighter Pack
  • Red Baron Pack
  • Lawrence of Arabia Pack
  • Three days early access on October 18, 2016
  • 5 Battlepacks

Collectors Edition

BF1 Collectors Edition

  • 14" statue of Hell Fighter soldier on game cover
  • Steelbook Case
  • Cloth Poster
  • French Playing Cards Deck
  • Messenger pigeon tube containing all DLC listed in the Deluxe Edition
  • Exclusive vehicle skins

Frontline/Supply Pack Edition

BF1 Suppy Pack Edition

Available at EB Games Australia and New Zealand

  • Sold with and without Battlefield 1
  • Action Art Card
  • Tank/Pilot Keychain
  • Class Emblem Pins
  • Real Life Dog Tag
  • Code Card for 60 days exclusive "ThinkGeek" Dog Tag

Ultimate Edition

Battlefield 1 Ultimate Edition

  • Battlefield 1: Deluxe Edition
  • Premium Pass
  • Discontinued (Replaced by Revolution Edition)

Revolution Edition

Battlefield 1 Revolution Edition

  • 14 Superior Battlepacks
  • 14 Unique Dog Tags
  • Heroes of the Great War Bundle (Deluxe Edition Upgrade)

Achievements and Trophies

  • The Metacritic scores for the game are as follows:
  • 88/100 for the PC version, based on 54 reviews. [18]
  • 87/100 for the Xbox One version, based on 34 reviews. [19]
  • 89/100 for the PlayStation 4 version, based on 39 reviews. [20]
  • On OpenCritic, the game holds a score of 87/100 based on 87 reviews across all versions of the game. [21]
  • Miguel Concepcion from GameSpot gave the game a score of 9/10, praising the game's "memorable" campaign, historic setting, the Operations game mode, and the "visually pleasing" and "engrossing" maps. However, his one point of criticism was the game's "unintuitive" user interface for its multiplayer portion. [22]
  • Chloi Rad from IGN gave the game a score of 9/10, praising the game's use of its WW1 setting, destructible environments, balance in classes and gadgets, and variety in weaponry. Her criticisms of the game include the map design, which she describes as being "nothing special", and certain parts of the campaign and its length. [23]
  • Matt Bertz from Game Informer a score of 9.25/10, giving praise to the game's campaign, destructible environments, dynamic weather feature, and immersion factor through its graphics and sound design. However, he criticizes the game for having "quality-of-life" issues such as not being able to customize loadouts in the main menu, and some of the game modes (such as Team Deathmatch and Domination ) for making the game play more like any other shooter. [24]

The game sold 15 million units. [25] As of January 2018, the game has had over 25 million players. [26]

  • In order to simulate the physical strain experienced by their soldiers, voice actors recorded their lines while wearing weights and playing catch with cinderblocks. [27]
  • In Battlefield 1 , weapons can get dirty if the player uses them prone in mud. They can be cleaned in rain or by going through water.
  • Killing via headshots in Battlefield 1 will cause the victim's helmet or hat to fly off.
  • There are different sounds for ejected shells dropping on different surfaces.
  • The spelling alphabet used for control points and squad names is the spelling alphabet used by the Royal Navy during World War I.
  • Plank boxes scattered around the map can be found with the faint word "Sieverts Kabelverk" marked on them. Sieverts Kabelverk is a Swedish company founded in in 1888, alluding to DICE's Swedish heritage. [28]
  • The game was was released for free through Prime Gaming promotion between July 21 to August 4, 2021. [29]

Logo & Key Art

BF1 logo

Promotional Art

BF1 Biplane

Concept Art

Battlefield-1-1

External links

  • Wikipedia article
  • 1 Battlefield 1
  • 2 Battlefield 2042
  • 3 Battlefield V

Battlefield 1 full weapon list: Stats, tips, tricks and more

Battlefield 1 offers the most diverse arsenal of weapons in franchise history, taking the conflict to the undiscovered territory of World War 1. Here's a closer look into each of them!

bf1 assignments

Updated April 17, 2017: We've made sure to update this list with all the latest weapons from the "They Shall Not Pass" DLC, alongside any other promotional weapons added since launch.

Battlefield 1 sits among today's biggest first-person shooters, with a perfect blend of action-packed infantry brawls and expansive vehicular combat. Taking onboard almost 15 years of experience with the Battlefield franchise, DICE has managed to create a cohesive package which encapsulates the terrors and triumphs of the First World War.

bf1 assignments

From the game's multiplayer sandbox, the game's extensive arsenal stands out as a core pillar of gameplay. Offering dozens of miscellaneous equipment options each with their own variants, each of the game's gadgets and weapons has a place in the battlefield.

Across the game's four main classes and three elite pickup classes, there is a huge range of weapons to master. We've brought together every weapon in the game into a simple guide, making sure you pick the best loadout for your play style! As new weapons are introduced into the game through DLC packs, make sure to check back for updated tips and tricks!

See on the Microsoft Store

Submachine guns

Submachine guns are a fundamental element of the Assault class, providing strong firepower when situations get up close and personal. With a high rate of fire offset by their shorter range, these firearms are great companions in the most heated of battles.

bf1 assignments

The MP18 is a submachine gun of German origin, available in both fully automatic and burst fire variants in Battlefield 1. Three variants of the firearm are featured in-game, each available exclusively as primary weapons for players using the Assault kit. The MP18 is best suited for close encounters, with a short time to kill and exceptional accuracy at short range. Although its low recoil can also make this an effective choice at longer ranges, the weapon's damage substantially drops after a few meters.

Get the Windows Central Newsletter

All the latest news, reviews, and guides for Windows and Xbox diehards.

Overall the MP18 is a balanced and strong weapon for Assault players, suiting a much more aggressive play style. One of its most notable traits is its accuracy when firing from the hip, which gives the weapon a huge advantage in gas-filled confrontations. Players who use the weapon should be making an effort to push into enemy territory, sticking to more sheltered environments.

Three variants of the MP18 are available in Battlefield 1's multiplayer:

MP18 Trench

bf1 assignments

The MP18 Trench is one of most iconic variants of Battlefield 1's firearms, offered as a starting primary weapon for all players using the Assault kit. This version of the weapon is fully automatic and comes equipped with a bayonet by default.

MP18 Artillery

bf1 assignments

The Artillery variant of the MP18 better suited for medium range encounters, featuring a globe sight alongside a bayonet. Although this makes for a more accurate weapon when aimed down sights, the weapon's damage drop off holds back performance at range. This increased accuracy while aiming doesn't come with drawbacks, however, with decreased accuracy when firing from the hip.

MP18 Experimental

bf1 assignments

This version of the MP18 is the outlier of the trio, featuring a three round burst fire mode, rather than being fully automatic. This improves the accuracy and recoil of the weapon, while further reducing hip fire accuracy. Like the Artillery variant, the MP18 Experimental can be equipped with both a globe sight and bayonet.

Automatico M1918

bf1 assignments

The Automatico M1918 (also known as the Beretta 1918) is a rather uniquely styled submachine gun, which was initially rolled out to Italian troops during the latter half of World War 1. Offered as a part of the Assault kit in Battlefield 1, the weapon is a fast-firing weapon primed for close-quarters combat.

Due to the high rate of fire and the resulting high recoil, the Automatico M1918 is best suited for use in compact environments. Although the SMG's magazine holds a relatively small set of 25 rounds, the overhead magazine makes for a quick 3.4-second reload time. Provided players have access to cover frequently, the Automatico is a resilient sidekick on the field.

The Automatico M1918 comes in three separate variants:

Automatico M1918 Factory

bf1 assignments

The Automatico M1918 Factory is the base version of the firearm, with no performance-altering modifications. However, the variant comes with a handy bayonet for when you have to get up-close and personal.

Automatico M1918 Trench

bf1 assignments

This deviation in the Automatico line features a standard bayonet, in conjunction with an angled grip. This grip improves accuracy when firing from the hip, making the weapon a worthy choice when pinned down in gassy hallways.

Automatico M1918 Storm

bf1 assignments

The Automatico M1918 Storm offers a further tweaked version of the weapon, bringing together a foregrip and bayonet with additional performance modifications. Building upon the changes seen with the Trench variant, the Automatico M1918 Storm offers improved accuracy and recoil over other models.

Hellriegel 1915

bf1 assignments

The Hellriegel 1915 is one of Battlefield 1's most unique weapons, featuring a beefy drum magazine and water-cooled barrel. Offered to players ranked Assault level 10 or higher, this submachine gun stands out amongst the rest of the class' arsenal.

bf1 assignments

With its large magazine, the Hellriegel 1915 is among the game's best weapons for sustained, short-range encounters. Although the reserve ammunition only allows for two full reloads, its long-lasting magazines and relatively high damage greatly improve the weapon's performance in close quarters combat. However, like many submachine guns, unpredictable weapon recoil makes this an unviable solution at longer distances.

Although this firearm is among the best weapons to use in a close encounter, the lack of a bayonet (or any other weapon variants) will make this a rather static option for many.

Ribeyrolles 1918

bf1 assignments

The Ribeyrolles 1918 is a submachine gun for the Assault class, which was added as a part of the "They Shall Not Pass" expansion. Manufactured as an experimental tool for the French forces in World War 1, the firearm never actually made its way onto the field.

bf1 assignments

With a high-rate of fire and formidable recoil, the Ribeyrolles 1918 is best suited for use at closer ranges. However, only supporting 25 round magazines, use of this weapon requires careful timing for reloads.

The weapon also comes with an interesting twist on your average automatic weapon in Battlefield 1 – an option of a deployable bipod. Providing additional stability when in a fixed position, this blurs some of the traits commonly associated with the Support class.

To unlock this rifle, you'll need to complete the associated assignment. This requires 50 kills with the Automatico M1918 and 20 headshots with the MP18 Optical.

Rifles were the main infantry weapon used in World War I, but in Battlefield 1 they're seen as the primary weapon of the scout class. Most of these rifles are single-shot with a bolt or a lever action, each delivering a heavy wallop. These rifles, within the right range known as the sweet spot, can kill with a single shot if delivered above the waist.

Russian 1895

bf1 assignments

The Russian 1895 is a lever-action, single-shot rifle that is available to the Scout class. The Russian 1895 can be used at long or close range depending on the variant chosen, and it has a higher rate of fire than other single-shot rifles.

All variants of this rifle have a five-round magazine that is loaded five rounds at a time when empty. You can top up a magazine one bullet at a time if you reload before the magazine is expended.

The Russian 1895 is available in the following three configurations:

Russian 1895 Trench

bf1 assignments

The Trench variant of the Russian 1895 does the most damage up close — between about 15 and 25 meters. It uses standard iron sights that cannot be zeroed in, but it does have the highest rate of fire (124RPM) of all rifles (other than the M1903 Experimental). This variant comes equipped with a bayonet by default and is the best Russian 1895 variant when it comes to hip-firing.

Russian 1895 Sniper

bf1 assignments

The Sniper variant of the Russian 1895 does the most damage at about 65 to 100 meters. It comes equipped with a bipod and a scope that can be zeroed in for 75, 150, and 300 meters. It has a significantly lower rate of fire than the Trench variant but is best used at long range while prone or sitting against a stand. This variant comes equipped with a bayonet by default.

Russian 1895 Infantry

bf1 assignments

The Infantry variant of the Russian 1895 does the most damage at about 65 to 100 meters. It does not have a scope option available, but the iron sights can be zeroed for 75, 150, and 300 meters. It also lacks a bipod or palm rest, meaning it is best used in a mobile scout setup. This variant comes equipped with a bayonet by default.

bf1 assignments

The Gewehr 98 is a single-shot, bolt-action rifle available to the Scout class. All variants have a relatively low rate of fire (50RPM), but deliver high damage, especially within the sweet spot. This rifle has the highest bullet velocity of all scout weapons, making it easier to hit moving targets from a long distance.

All variants of this rifle have a five-round magazine that is loaded five rounds at a time when empty. You can also top up the magazine one round at a time if you reload before the magazine is expended.

The Gewehr 98 is available in the following three configurations:

Gewehr 98 Marksman

bf1 assignments

The Marksman variant of the Gewehr 98 has a sweet spot at about 80 to 130 meters. The telescopic sight can be zeroed in for 75, 150, and 300 meters, and the palm rest gives you increased stability when aiming. This variant comes equipped with a bayonet by default.

Gewehr 98 Sniper

bf1 assignments

The Sniper variant of the Gewehr 98 is suited for long-range combat and has a sweet spot at about 80 to 130 meters. The scope can be zeroed in for 75, 150, and 300 meters, and the bipod can be used for extra stability while prone or while resting against a stand. This variant comes equipped with a bayonet by default.

Gewehr 98 Infantry

bf1 assignments

The Infantry variant of the Gewehr 98 works best for medium-range engagement due to its lack of telescopic sight. The iron sights can be zeroed for 75, 150, and 300 meters, and it has the same sweet spot as other variants — about 80 to 130 meters — so you can take on enemies at long range if required. This variant comes equipped with a bayonet by default.

bf1 assignments

The SMLE MKIII is a single-shot, bolt-action rifle available to the Scout class. All variants have the largest magazine size of all rifles (excepting the M1903 Experimental) and are best suited for medium-range engagement thanks to a sweet spot between about 40 and 75 meters.

It has a fire-rate of 53RPM and can be quickly reloaded with two five-round clips when the magazine is empty. You can also top up the magazine even if it isn't empty. The SMLE MKIII is available in the following four configurations:

SMLE MKIII Marksman

bf1 assignments

The Marksman variant of the SMLE MKIII comes with a telescopic sight that can be zeroed in for 75, 150, and 300 meters, and it comes with a palm rest for increased stability while aiming. This variant comes equipped with a bayonet by default.

SMLE MKIII Carbine

bf1 assignments

The Carbine variant of the SMLE MKIII is a shortened version of the rifle that comes with an aperture sight with a red optic. It is zeroed in for 75 meters and it has a more accurate hip-fire than other variants. It comes equipped with a bayonet by default.

SMLE MKIII Infantry

bf1 assignments

The Infantry variant of the SMLE MKIII is your basic rifle with iron sights that can be zeroed for 75, 150, and 300 meters. Because of its lack of accessories, it regains accuracy faster after firing. This variant comes equipped with a bayonet by default.

Lawrence of Arabia's SMLE

bf1 assignments

Lawrence of Arabia's SMLE is awarded to players who purchased the Early Enlister or Collector's editions of the game. Its iron sights are best used at close or medium range and it comes equipped with a bayonet by default.

Gewehr M.95

bf1 assignments

The Gewehr M.95 is a single-shot, bolt-action rifle with a 67RPM fire rate available to the Scout class. It has a five-round magazine that is loaded five rounds at a time with a stripper clip when empty, but it cannot be topped up one round at a time.

This is the only rifle available to the Scout class that doesn't have a sweet spot, but it deals more damage at close range than all rifles other than the Martini-Henry. For this reason, it is best used at close or medium range.

The Gewehr M.95 is available in the following three configurations:

Gewehr M.95 Marksman

bf1 assignments

The Marksman variant of the Gewehr M.95 is equipped with a telescopic sight that can be zeroed for 75, 150, and 300 meters. It also has a palm rest for extra stability when aiming, making it a great weapon for a Scout on the go. This variant comes equipped with a bayonet by default.

Gewehr M.95 Carbine

bf1 assignments

The Carbine variant of the Gewehr M.95 has the best hip-fire accuracy of all three variants thanks to its shortened barrel, but it takes longer to aim due to the magnified globe sight. This rifle should be used at medium range, as the Infantry variant is better for close-range encounters. This variant comes equipped with a bayonet by default.

Gewehr M.95 Infantry

bf1 assignments

The Infantry variant of the Gewehr M.95 comes with iron sights that can be zeroed for 75, 150, and 300 meters. As far as accessories, you only get a bayonet. Use this variant for close-range encounters.

bf1 assignments

The M1903 is an interesting Scout gun — two of its variants are single-shot, bolt-action rifles with a 51RPM fire rate and a five-round magazine. The third, the Experimental, is modified to shoot a high volume of pistol ammunition.

The Sniper and Marksman variants both have a sweet spot between about 100 and 150 meters, making it one of the best rifles for long-range combat. The Experimental variant does not have a sweet spot, but it does have a 450RPM rate of fire and a 41-round magazine. Because it shoots pistol ammunition, it is best used at close range.

Here's a rundown of the three M1903 configurations:

M1903 Marksman

bf1 assignments

The Marksman variant of the M1903 has a telescopic sight that can be zeroed in for 75, 150, and 300 meters, and it also has a palm rest that allows for better stability when aiming. Use this rifle for long-range combat, and take advantage of the bayonet when the enemy gets too close.

M1903 Sniper

bf1 assignments

The Sniper variant of the M1903 has a bipod that is best used when prone or crouched behind cover, and the long-range scope can be zeroed for 75, 150, or 300 meters. This variant comes equipped with a bayonet by default.

M1903 Experimental

bf1 assignments

The Experimental variant of the M1903 is fitted with a modified, semi-automatic action that has a very high rate of fire but deals low damage. After only about 25 meters the damage drops off quite significantly, so use this rifle up close. It comes with iron sights that cannot be zeroed, and it also comes with a bayonet.

Martini-Henry

bf1 assignments

The Martini-Henry can be purchased only at Scout-rank 10, but for good reason — it is pretty much a guaranteed one-shot kill thanks to a wide sweet spot between 30 and 80 meters. Its damage is hampered by its single-shot action and lack of a magazine. Yes, you can only load and fire one round at a time.

There is no telescopic sight or scope available — instead, you're stuck with a radium iron sight that is suitable for medium to long range. Close-range combat with the Martini-Henry isn't recommended due to the incredibly slow rate of fire.

While this rifle takes awhile to get used to, mastering it will place you above many other Scouts on the battlefield.

Lebel Model 1886

bf1 assignments

The Lebel Model 1886 is a bolt-action rifle, added to Battlefield 1 in the "They Shall Not Pass" expansion. As one of the additions to the Scout class, the weapon comes in two variants for differing play styles.

Offering a balanced set of traits on the field, the Lebel Model 1886 is one of the more versatile weapons available to the Scout class. While the weapon has its uses in both short and long range encounters, players will need to consider the 8-round magazine that's loaded on a per-bullet basis.

Lebel Model 1886 Infantry

bf1 assignments

The Infantry variant of the Lebel Model 1886 comes with traditional iron sights, being a better piece of kit for aggressive snipers. With the bonus of staying accurate at longer ranges, the weapon can still pick off any fleeing targets.

This version of the weapon can be unlocked via an Assignment, for collecting 50 kills with the Gewehr M.95 Infantry and spotting 20 enemies with flares.

Lebel Model 1886 Sniper

Equipped with a bipod and telescopic scope, the Lebel Model 1886 Sniper adapts the rifle for longer ranges. While its performance is almost unchanged, these attachments change the play style of the weapon entirely.

To unlock this version of the gun, players must complete the related Assignment. This requires 5 headshots with the Russian 1895 Sniper in a single round and 10 spot assists using the periscope gadget.

Self-loading Rifles

Semi-automatic rifles are the trusty sidekick of every Medic, giving players a forceful armament to aid them on the field. Although these weapons are best used when hanging back from the action, their general flexibility makes them suitable for a range of scenarios.

Autoloading 8

bf1 assignments

The Remington Model 8 (Autoloading 8) is a semi-automatic weapon of American design. Although not officially adopted by any military in World War 1, the weapon still supposedly found a place on the front lines. Featured in three different setups inside Battlefield 1's multiplayer, the Model 8's lineup is restricted for use with the Medic class.

Among the game's self-loading rifles, the Autoloading 8 stands out for its fast fire rate. With controllable recoil and respectable accuracy, the weapon is a great option for medium-range encounters. The weapon can also perform well at close proximity but is held back by its measly five-round magazine.

The Autoloading 8 is available in the following three configurations:

Autoloading 8 .35 Factory

bf1 assignments

The Factory variant of the Model 8 offers only the basic functionality of the rifle, with a mounted bayonet. However, in comparison to the other variants of the weapon, the 8 .35 Factory struggles as the distance to your target increases.

Autoloading 8 .35 Marksman

bf1 assignments

The Autoloading 8 .35 Marksman improves upon the Factory variant of the firearm, throwing a magnified scope and foregrip into the mix. This increases the rifle's performance at range, giving overall improved stability.

Autoloading 8 .25 Extended

bf1 assignments

The Extended version of the Model 8 supports a smaller round than the rifle's other options, downsizing from a .35 round to a .25. This massively increases the weapon's stability and accuracy in all situations but pushes down its potential damage. Using the Extended variant also raises the number of rounds per magazine to more than three times the standard offering. Whereas both the Factory and Marksman are stuck with five rounds per magazine, the .25 can deliver sixteen shots before being reloaded.

Cei-Rigotti

bf1 assignments

The Cei-Rigotti is a familiar firearm to many, offered as a starting weapon for the Medic class across all of the game's factions. Based on an experimental selective-fire rifle designed by the Italians during the early 20th Century, the Cei-Rigotti is depicted as a self-loading semi-automatic rifle in Battlefield 1.

Although the Cei-Rigotti doesn't have any outstanding traits, the weapon is an adaptable and balanced choice in many types of encounters. With a reasonable fire rate and accuracy, the Cei-Rigotti is reliable and consistent option for most play styles.

One of the Cei-Rigotti's less common traits is its varied reloading animation, which changes its duration based on the number of shots fired. With two five round clips inserted into the weapon, reloading times will change based on the number of bullets that have to be inserted. If 5 rounds are missing, a single clip will be inserted – otherwise individual bullets will be fed into the weapon.

The Cei-Rigotti comes in different versions in Battlefield 1's multiplayer:

Cei-Rigotti Factory

bf1 assignments

The Factory variant of the Cei-Rigotti is the weapon offered to all players using the Medic class. With no attachments aside from a bayonet, this is the most simple version of the firearm.

Cei-Rigotti Trench

bf1 assignments

The Cei-Rigotti Trench is purchasable after reaching your first Medic rank, adding a wooden foregrip onto the base model. As a result of this, the Trench variant has improved stability and recoil and emerges as the best model for firing from the hip.

Cei-Rigotti Optical

bf1 assignments

The Optical version of the Cei-Rigotti is better suited for long ranges, with both a metal foregrip and lens sight added to the rifle. This improves stability and recoil over the Factory variant, while also making it easier to perform long range kills.

bf1 assignments

The M1907 SL is another of Battlefield 1's semi-automatic rifles, available to players who use the Medic class. Used by a number of allied armies in the First World War, the American blowback-operated rifle saw its fair share of usage during the final years of the conflict.

Best suited for short-to-medium range encounters, the M1907 SL offers accurate hip fire and significant damage when up close. Thanks to the weapon's detachable box magazines, the weapon can also be quickly reloaded in the heat of combat. However, damage sharply drops at longer distances.

The M1907 SL comes in the following three configurations:

M1907 SL Factory

bf1 assignments

The Factory variant of the M1907 SL is the most balanced configuration of the weapon, sporting no additional attachments to skew an already balanced weapon. Only a bayonet is attached, which adds an additional offensive measure in tight situations.

M1907 SL Trench

bf1 assignments

This version of the M1907 SL is still suitable for a range of different situations but sees the addition of a foregrip for increased stability and accuracy. Like the Factory configuration, the M1907 SL Trench also has an attached Bayonet.

M1907 SL Sweeper

bf1 assignments

The M1907 SL Sweeper stands out against other modified versions of the weapon, with a fully automatic firing mode. Although this drastically affects the weapon's accuracy, the inclusion of a foregrip and bayonet make this an enticing choice for close range confrontations.

Mondragón

bf1 assignments

The Mondragón is one of Battlefield 1's most accurate semi-automatic rifles, available as a part of the Medic kit. While its usage in the war often painted it as an unreliable rifle, its limited rollout to the Flying Corps left its mark in the history of German conflicts.

In-game, the Mondragón stands out as one of the best weapons available for long range encounters. Although its low rate of fire can be a hindrance in some scenarios, a slower-paced play style is best paired with this rifle. The weapon's stopping power isn't hugely affected over distance either, maintaining its velocity and height better than alternatives.

The Mondragón is available in three variants, each which expand on the weapon's long-range capabilities:

Mondragón Storm

bf1 assignments

The Mondragón Storm comes equipped with only a bayonet, making this a favorable choice for short-to-medium range encounters. Even though other weapons perform better in this environment, its flexibility helps when diving in to heal injured teammates.

Mondragón Optical

bf1 assignments

The Optical variant of the Mondragón comes packed with a foregrip, bayonet, and leaf sight, being a perfect tool for longer range battles. Best used in more aggressive scenarios, this configuration can pick off squads at a comfortable distance.

Mondragón Sniper

bf1 assignments

The Mondragón Sniper is arguably the best long range weapon for the Medic class, bringing together a bipod and high-power scope into a single package. Although these attachments are mostly seen on loadouts available for the Scout class, this setup gives medics some additional range on larger maps.

Selbstlader M1916

bf1 assignments

The Selbstlader M1916 was one of the last German semi-automatic weapons to be introduced before the start of WWI. Although rejected by German armed forces, the German Air Corps picked up the rifle before the official rollout of synchronized machine guns. In Battlefield 1 this weapon is kitted out for use with the Medic class, available in three separate arrangements.

While the Selbstlader M1916 comes with a generous magazine size of 25 rounds, its slow rate of fire significantly harms performance up-close. However, with manageable recoil and extensive accuracy when aimed down sights, this rifle is a great option for medium-to-long range combat. Depending on the distance to the target, the M1916 can often knock down victims with two body shots.

The Selbstlader M1916 is available in the following setups:

Selbstlader M1916 Factory

bf1 assignments

Like many of the Factory weapons, the Selbstlader M1916 Factory is an ordinary version of the weapon with no additional attachments. Aside from the attached bayonet, this variant has no performance-enhancing tweaks.

Selbstlader M1916 Optical

bf1 assignments

The Optical version of the M1916 is kitted out for use at longer ranges, guaranteeing improved accuracy and stability. With a foregrip, leaf sight and bayonet, this version of the weapon is a great countermeasure to enemies positioned a few hundred meters away.

Selbstlader M1916 Marksman

bf1 assignments

For the extra long distances, the Selbstlader M1916 Marksman melds together a medium-power optic, foregrip, and bayonet. While it won't outperform the range of the Mondragón's Sniper setup, the added benefit of an increased magazine size can provide those extra shots needed for a full squad wipe.

Selbstlader 1906

bf1 assignments

The Selbstlader 1906 is one of the hardest weapons to obtain in Battlefield 1, unlocked for players who reach rank 10 in the Medic class. This is based on a German semi-automatic rifle first designed in the early 1900's, which was never signed off for mass production.

After the weeks of grinding you'll have likely entailed, the Selbstlader 1906 is a strong rifle which deals heavy damage with strong accuracy. While no variants of this firearm are available, support for a bayonet is available from the outset.

The Fusil Automatique Modèle 1917 is a French semi-automatic rifle, available as a part of the "They Shall Not Pass" DLC. Two variants of the weapon are available in-game – both tied to the Medic class.

Compared to existing semi-automatic rifles in Battlefield 1, the RSC 1917 offers a low rate of fire with higher damage. However, packing a mere 6 rounds before a reload is required, accuracy is key with this weapon.

RSC 1917 Factory

bf1 assignments

This is the default variant of the RSC 1917, bearing no additional attachments. Without the additional weight of extra attachments, this gun can retain accuracy during firefights.

To unlock the Factory variant of the RSC 1917, players will need to complete the related Assignment. This requires players to earn 50 kills with the M1907 SL Sweeper and 50 revives using a syringe.

RSC 1917 Optical

With the addition of a scope, the RSC 1917 Optical is a trustworthy companion at longer ranges. While you'll be taking a toll on overall stability, accuracy will improve when aimed down sights.

To unlock this gun, you'll need to provide 75 heals and kill 15 players with the Autoloading 8 .35 Factory.

Available when using the Assault kit in Battlefield 1, shotguns are the perfect addition to any soldier's lineup when fighting on the front lines. Although submachine guns are a valid alternative when fighting over short distances, shotguns have the potential to deliver lethal damage in a single blow.

bf1 assignments

The Model 10-A was one of the most widely used shotguns in the First World War. Equippable as a part of the Assault kit in Battlefield 1, players can obtain the firearm after levelling up the class for the first time.

Due to its pump-action design, the Model 10-A is a weapon that delivers significant damage at close range, but comes with a low rate of fire. Provided the player keeps their aim steady, this burden isn't a deal breaker with the weapon's fast time to kill.

Model 10-A Factory

bf1 assignments

The Factory variant of the Model 10 doesn't come with any attachments, offering balanced performance in the field. However, the gun's iron sight can be customized for no additional cost.

Model 10-A Hunter

bf1 assignments

Like other shotguns in the game, the Hunter variant of the Model 10-A fires a shot with a tighter spread. With the attachment of this tighter choke, higher damage can be dealt at a distance.

Model 10-A Slug

bf1 assignments

If you're looking for some additional range with a shotgun, the Model 10-A Slug is the only option in Battlefield 1 which comes packed with slug rounds. Using the ammunition improves the weapon's damage at range, but decreases its effectiveness in close encounters.

M97 Trench Gun

bf1 assignments

The M97 Trench Gun, which soon gained a reputation as the go-to firearm for short range combat, was widely used by American troops during the First World War. Often used to clear trenches and tighter environments, the Trench Gun is a perfect accompaniment for any Assault player in Battlefield 1.

Like many shotguns, the M97's damage falls off at a short range but can deliver instant one-shot kills when up close. The weapon also has a high rate of fire in comparison to other shotguns available, but accuracy exponentially decreases when used in this manner.

Four versions of the Trench Gun are featured in Battlefield 1's multiplayer:

M97 Trench Gun Backbored

bf1 assignments

The Backbored variant of the M97 sees improved recoil, however, drops down the weapon's range for less damaging shots at a distance. While this reduces the weapon's flexibility in terms of range, it allows the user to land multiple shots at a faster rate.

M97 Trench Gun Hunter

bf1 assignments

With the introduction of a tight choke, the M97 Hunter improves both the spread and range of shots. This adds extra range to the weapon but reduces its coverage during close encounters.

M97 Trench Gun Sweeper

bf1 assignments

The M97 Sweeper introduces a much wider choke in comparison to the Hunter variant, increasing the weapon's spread. This is best used in tight environments, with the potential to take down multiple targets at once.

M97 Trench Gun Hellfighter

bf1 assignments

Offered to those who redeemed Battlefield 1's Hellfighter Pack from any of the game's special editions, the Hellfighter variant offers a unique Hellfighter skin, with the performance of a standard Backbored weapon.

12g Automatic

bf1 assignments

The 12g Automatic originally debuted in the late 19th Century, being one of the first semi-automatic industrialized shotguns to be mass produced in the United States. After proving itself in the First World War, the weapon is still used by a number of groups today. Accessible as a part of the Assault class in Battlefield 1, the shotgun is overall a balanced option which truly packs a punch at closer ranges.

Three variants of the 12g Automatic are available in Battlefield 1:

12g Automatic Backbored

bf1 assignments

As the default variant of the 12g Automatic, the Backbored variant comes with a significant clip size and overall balanced damage. This version of the shotgun does have more manageable recoil, at the cost of range.

12g Automatic Hunter

bf1 assignments

The 12g Automatic Hunter comes with a tight choke, which bumps the weapon's overall accuracy and reduces the spread of shots. However, the reduced spread makes a precise aim a crucial skill in tighter environments.

12g Automatic Extended

bf1 assignments

As the name suggests, the 12g Automatic Extended bumps the number of rounds per clip from five to seven. Although this version doesn't see the performance benefits of other models, the extra two shots can be the difference between life and death in combat.

Sjögren Inertia

The Sjögren Inertia is a shotgun obtainable in Battlefield 1; originally used by various armies in the First World War. Included with the "They Shall Not Pass" DLC pack, this semi-automatic firearm is offered exclusively to players of the Assault class.

bf1 assignments

With a high rate of fire and room for five rounds, the Sjögren Inertia is a great tool for dealing sustained damage over time. However, like many other shotguns, its impact over distance drops rapidly.

To unlock the weapon, players must complete the associated Assignment. This consists of 15 kills with the M97 Trench Gun Hunter in a single round, alongside 50 kills with the Model 10-A Slug.

Light machine guns are only available to the Support class, and offer close-to-medium-range effectiveness. All LMGs will suppress enemy soldiers very well, and do some decent damage to boot. Use Trench and Low Weight variants when assaulting, and take the Suppressive or Optical variants when offering support from afar.

bf1 assignments

The Lewis Gun is an automatic light machine gun that is available to the Support class. All variants have a large magazine, a fire-rate of 480RPM, and a low reload time. As with all LMGs, it becomes more accurate the longer it is fired; however, all variants can overheat if they're fired for too long without pause.

There are three variants of the Lewis Gun:

Lewis Gun Low Weight

bf1 assignments

The Lewis Gun Low Weight variant is the starting LMG for Support players. It has a 47-round magazine, relatively low recoil, and it hits for 21 damage before dropping off at the 22-meter mark. It is fitted with a bipod.

Lewis Gun Optical

bf1 assignments

The Lewis Gun Optical variant is similar to the Low Weight option, except it has a vertical grip and an optical sight. The 47-round magazine can be reloaded in about three seconds, and it has low recoil. It does 21 damage before dropping off after 21 meters.

Lewis Gun Suppressive

bf1 assignments

The Lewis Gun Suppressive has a 97-round magazine, a bipod for extra stability, and a magnified optic. This variant has the best accuracy and control of all three variants, and its damage drops off from 21 after the 21-meter mark.

M1909 Benét-Mercié

bf1 assignments

The M1909 Benét-Mercié is an automatic light machine gun available to the Support class. All three variants have a 30-round magazine; this is relatively small, but it has a fast reload time. Like other LMGs, this gun gets more accurate the longer it is fired. All variants have a 450RPM rate of fire.

There are three variants to the M1909 Benét-Mercié:

M1909 Benét-Mercié Storm

bf1 assignments

The M1909 Benét-Mercié Storm variant comes with a vertical foregrip for extra stability, and it does 21 damage up to the 21-meter mark where it drops off steeply.

M1909 Benét-Mercié Optical

bf1 assignments

The M1909 Benét-Mercié Optical variant comes with a foregrip like the Storm variant, but it has an optical sight for better target acquisition. It has less recoil than the Storm, but it does the same 21 damage up to 21 meters.

M1909 Benét-Mercié Telescopic

bf1 assignments

The M1909 Benét-Mercié Telescopic has a magnified scope and a tripod — when used in tandem, there is virtually no recoil. It does the same 21 damage up to 21 meters as the other variants.

bf1 assignments

The Madsen MG is a Support weapon that can be fired in automatic or burst modes. All variants have a high rate of fire at 540RPM, and all have 31-round magazines that take about four seconds to reload. The magazine fits into the top of the weapon, causing a large obstruction to your view.

There are three variants to the Madsen MG:

Madsen MG Trench

bf1 assignments

The Madsen MG Trench comes fitted with a foregrip, making it the best option when it comes to hip-fire accuracy. It hits for 23 damage up until 16 meters where it drops off. Use this variant for close-to-medium-range combat.

Madsen MG Storm

bf1 assignments

The Madsen MG Storm offers less recoil and slightly better accuracy when aiming down the sight thanks to a vertical foregrip. This variant does 23 damage up to the 16-meter mark.

Madsen MG Low Weight

bf1 assignments

The Madsen MG Low Weight does the same amount of damage at the same range as the other two variants, but it regains accuracy faster during prolonged fire thanks to its reduced weight. It is fitted with a bipod.

bf1 assignments

The MG15 n.A. is an automatic light machine gun available to the Support kit. All variants have a 500RPM rate of fire and large magazine that takes about four seconds to reload. A big downside is that it can overheat if fired continuously for too long. When overheated, a cooldown period will occur where you're unable to fire.

There are three variants of the MG15 n.A.:

MG15 n.A. Suppressive

bf1 assignments

The MG15 n.A. Suppressive variant has a 200-round magazine, a magnified sight, and a bipod, making it best suited for long-range engagement. With the bipod deployed, there is barely any recoil — bullets hit for 23 damage up to 16 meters where it drops off.

MG15 n.A. Storm

bf1 assignments

The MG15 n.A. Storm has a 100-round magazine — smaller than the Suppressive variant — but has better control while mobile thanks to a vertical foregrip. It does 23 damage before dropping off after 16 meters.

MG15 n.A. Low Weight

bf1 assignments

The MG15 n.A. Low Weight variant, when fired continuously, regains accuracy and control faster thanks to reduced weight. It has a 100-round magazine and does 23 damage before dropping off at 16 meters. This variant is fitted with a bipod.

bf1 assignments

The BAR M1918 is an automatic light machine gun available to the Support class. It is a favorite among Battlefield 1 players thanks to its 600RPM fire-rate and decent range. All variants have a 20-round magazine and take about three seconds to reload.

There are three variations to the BAR M1918:

BAR M1918 Storm

bf1 assignments

The BAR M1918 Storm variant has a vertical foregrip that reduces recoil when aiming down the sight. Bullets hit for 21 damage up to about 21 meters, but only drops off to 19 damage. This is a great multi-purpose weapon.

BAR M1918 Trench

bf1 assignments

The BAR M1918 Trench variant's angled foregrip provides excellent hip-fire control — use this weapon in confined spaces for best results. It does 21 damage up to the 21-meter mark, but it only drops to 19 damage.

BAR M1918 Telescopic

bf1 assignments

The BAR M1918 Telescopic variant comes equipped with a medium-range telescopic sight and a bipod, making it perfect for medium-to-long-range encounters. With the bipod deployed, it suffers from almost no recoil whatsoever. It hits for 21 damage, and only drops down to 19 damage starting after the 21-meter mark.

Huot Automatic

bf1 assignments

The Huot Automatic is the Level 10 weapon unlocked by the Support class. It is an automatic light machine gun with a 475RPM rate of fire and a 26-round magazine that takes about four seconds to reload.

bf1 assignments

When fired continuously, it regains accuracy quickly thanks to its reduced weight. Bullets hit for 21 damage up until the 21-meter mark. At 35 meters, it evens out at 15 damage. This gun is equipped with a bipod.

Adopted by the French army in the First World War, the Chauchat the standard light machine gun used by troops. In Battlefield 1 two variants of this weapon are available to the Support class, as a part of the "They Shall Not Pass" DLC pack.

Chauchat Low Weight

bf1 assignments

As the name suggests, the Low Weight variant of the Chauchat is designed to keep accuracy high while keeping the burden low. This is the default version of the weapon in game, only sporting a bipod for additional stability.

The Chauchat Low Weight can be obtained via an Assignment, requiring 75 resupplies and 50 kills with the Lewis Gun Suppressive.

Chauchat Telescopic

The Telescopic variant of the Chauchat is designed for a long range encounters, with a combination of a scope and bipod. This provides the best balance of accuracy and stability form a fixed position.

This version of the weapon can be unlocked via an Assignment, by obtaining 15 kills in a round with the M1909 Benét–Mercié Telescopic and 10 kills with the Mortar.

Melee Weapons

Melee weapons are an indispensable tool for every soldier – giving them a final chance when business gets up close and personal. Battlefield 1 offers some of the most diverse and brutal ordnance in the Battlefield franchise history, fitting the brutality of The Great War.

bf1 assignments

Clubs were a harsh melee weapon to bring into the battlefield but saw wide using during the First World War. As a mostly silent choice, these gained a reputation for their use in stealthy night raids.

bf1 assignments

Standard clubs were widely used in the war, due to their portability, simplicity and general ease of use. With balanced damage and speed in-game, clubs are fit to use in a wide range of scenarios.

Spiked club

bf1 assignments

Spiked clubs were also a common sight on the field, being a harsher and more deadly alternative. These were often used for quicker and more damaging blows but lacked the swiftness of a traditional club.

Trench Mace

bf1 assignments

Used similarly to traditional clubs, the Trench Mace was another heavy and brutal way to deal with foes. Based off a traditional mace design from medieval times, the weapon is both balanced and stealthy.

Barbed Wire Bat

The Barbed Wire Bat was available as a limited-time promotion in collaboration with Logitech. This version of the weapon has the same stats as traditional clubs, but comes with barbed wire wrapped around the head.

Cogwheel Club

The Cogwheel Club was added to Battlefield 1 as a part of the "They Shall Not Pass" expansion. Featuring a club with a cogwheel at its tip, the weapon offers a new option for inflicting pain on the enemy.

bf1 assignments

A range of tools and equipment deployed on the field in the First World War often found their place as a weapon, being a formidable backup in tight situations. Hatchets, shovels and pickaxes were the most common of these, with the potential of delivering a devastating blow in the right hands.

bf1 assignments

Shovels were often found in the trenches, being a vital tool for muddy fortifications and trenches. With a single sharpened end to slice through enemies, the shovels were also a slow but brutal melee weapon.

bf1 assignments

Hatchets were deployed on the field during the First World War, helping with the construction and destruction of equipment and barricades. However, in dire situations, the tool was also a harsh weapon choice to use on enemy forces.

bf1 assignments

Even though they were primarily used as an engineering and construction tools, pickaxes also gained a reputation for being the last resort in combat. Being able to quickly take down an enemy via a single swing to the head, pickaxes are only held back by their speed.

Knives & Swords

bf1 assignments

A majority of Battlefield 1's melee weapons come in the form of blades. Both lethal and lightweight, carrying a blade is always a safe choice for any soldier.

Combat Knife

bf1 assignments

A combat knife is an essential tool for any soldier. With a sole purpose of delivering a clean kill on the field, the combat knife lacks a decorative design in favor of a bland but functional exterior. Although this weapon's damage isn't hugely devastating, its lightweight design allows for multiple strikes in rapid succession.

Hellfighter Bolo Knife

bf1 assignments

This knife is based on Bolo Knife reportedly used by Sgt Henry Johnson, who fought off a German raid using only grenades, the butt of his rifle, a knife, and his fists. The weapon's statistics aren't any different to the standard combat knife, only sporting a more identifiable design.

Trench Knife

bf1 assignments

Trench Knives are simple but sharp weapons, which bear a harsh point at their tip. The guard which wraps around the grip also doubled up as a knuckle duster, providing greater flexibility in hand-to-hand combat.

US Trench Knife

bf1 assignments

The US Trench Knife is only a slight variation in the traditional model, with no difference in performance. The reworked design simply comes down to preference, offering no advantage of any kind.

Compact Trench Knife

bf1 assignments

With a more condensed design, the Compact Trench Knife swaps out the open hand guard for individual gaps for each finger. Despite these changes, speed and damage are unchanged.

Bedouin Dagger

bf1 assignments

The Bedouin Dagger is of Oriental descent, existing as both an elegant art piece and lethal weapon. Featuring engraved pattern work down its grip, the all-metal design will undeniably stand out in combat.

Jambiya Knife

bf1 assignments

The curved blade of the Jambiya Knife makes it one of Battlefield 1's most unique weapons, only complemented by its golden grip. With clear Arabic roots, this kind of blade was used in the Ottoman Empire during the war.

Cavalry Sword

bf1 assignments

The Cavalry Sword is limited to Cavalry forces in Battlefield 1 and can be seen with those riding on horseback. Useable with a single hand, the Cavalry Sword can deliver devastating strikes at high speed.

The Nail Knife was another addition from the "They Shall Not Pass" expansion, supposedly made from scavenged steel found on the battlefield. While its stats are the same as other knives found in-game, the knife is a sleek twist on traditional melee weapons.

Trench Fleur

The Trench Fleur is based on the Nail Knife, but features an improved blade and additional belt loop. While still a harsh weapon, it bares the same stats as other knives. This weapon was added in the "They Shall Not Pass" expansion.

Field kits contain some of Battlefield 1's most powerful weapons, granting players additional bonuses in the form of in-game pickups. While all of these weapons have their own outstanding traits, they also have a number of weaknesses.

bf1 assignments

The Wex (also known as the Wechselapparat M1917) is a lightweight and highly mobile flamethrower which was deployed during World War I. Powered by a compressed air tank and reserve of fuel, the flamethrower is a brutal weapon pickup in Battlefield 1.

bf1 assignments

The Wex is a truly powerful weapon, with surprising range in some situations. It also delivers burn damage over time, often resulting in a quick time to kill. The weapon's main limitation is its long time between holding down the trigger and firing, with time needed to ignite the emitted fuel. However, with an unlimited fuel supply, the trigger can often be left down in tight scenarios.

bf1 assignments

The MG 08/15 is available as a part of the Sentry pickup in Battlefield 1. Based on a stationary machinegun used commonly in World War 1, the MG 08/15 was a lightweight variant deployed to heavily armored units.

bf1 assignments

The MG 08/15 boasts a moderate rate of fire and unpredictable recoil, making for a weapon that is best used in short bursts at closer ranges. Although the weapon is also paired with a hefty 200-round belt and 1000-round reserve, the weapon overheats in five seconds of constant firing. Like the light machine guns in Battlefield 1, accuracy increases when firing for longer periods of time with this weapon.

bf1 assignments

The Tankgewehr is Battlefield 1's only anti-tank rifle, bearing the ability to deliver heavy penetrating rounds that damage both tanks and infantry. Like the name suggests, the rifle is offered as a part of the Tank Hunter elite class, and best used again hostile armored vehicles.

bf1 assignments

The rifle is also an effective weapon against infantry, delivering one-hit kills at most ranges. However, unlike other traditional rifles in Battlefield 1 designed to combat infantry, the Tankgewehr rifle must have its bipod deployed to be fired. Between its heavy 13.2 mm TuF round and high velocity, the rifle operates similarly to other single-shot sniper rifles.

Raider Club

The Raider Club is the weapon of choice for Battlefield 1's Trench Raider – an elite class introduced in the "They Shall Not Pass" expansion.

bf1 assignments

Delivering swift one-hit blows the enemies, the weapon is a fast and deadly tool for those who stumble across it. When paired with the increased movement speed of the Trench Raider, the weapon can easily wipe out any unsuspecting squad.

Tanker/Pilot Weapons

Tankers and pilots have a unique set of weapons that can be unlocked and used when not in their vehicles. Most of these items are variants of existing weapons, but some, like the Pieper M1893, are unique.

C96 Carbine

bf1 assignments

The C96 Carbine is a semi-automatic pistol that can be used as the primary weapon by both tankers and pilots. Its magazine holds 10 rounds, takes about three seconds to reload, and has lower recoil than its standard variant. With a 300RPM rate of fire and about 28 damage until 18 meters, this is a powerful, mobile weapon intended for close-to-medium-range combat.

Frommer Stop Auto

bf1 assignments

The Frommer Stop Auto is a pistol that can be used by both tankers and pilots as a primary weapon. Its 900RPM rate of fire is incredibly difficult to control, and its 15-round magazine is expended quickly. Damage drops off from 23 after only three meters, so use this pistol only at close range and in confined quarters.

M1911 Extended

bf1 assignments

The M1911 Extended pistol can be used by both tankers and pilots as a primary weapon. It features a foregrip, stock, and extended magazine that holds 14 rounds (plus one in the chamber). The 300RPM rate of fire coupled with about 35 damage up to 10 meters makes it a decent close-and-medium-range option.

P08 Artillerie

bf1 assignments

The P08 Artillerie is a primary, semi-automatic weapon available to both tankers and pilots. It has a full stock, extended barrel, and drum magazine that holds 32 rounds (plus one in the chamber). The 300RPM rate of fire and larger magazine, coupled with 30 damage up to about 15 meters, makes it a decent close-to-medium-range option.

Pieper M1893

bf1 assignments

The Pieper M1893 is a primary weapon available to tankers and pilots. This semi-automatic rifle has a 225RPM rate of fire, holds nine rounds at a time in its cylinder magazine, and does 40 damage before it drops off at 14 meters. This is a great option for long-range engagement.

Sawed Off Shotgun

bf1 assignments

The Sawed Off Shotgun is a semi-automatic weapon available to both tankers and pilots as a primary weapon. It holds two rounds at a time, and does about as much damage as full-sized shotguns but has much better hip-fire accuracy.

Offensive gadgets are spread across the four classes of Battlefield 1, and are generally geared toward bolstering the class' general use. These gadgets vary quite a bit but are all very effective at taking out enemy infantry and vehicles.

AT Rocket Gun

bf1 assignments

The AT rocket gun is available for purchase by the Assault class. It fires a single 40mm projectile at a time, inflicting medium damage to vehicles and buildings. In order to fire the gun, its bipod must be deployed.

When engaging enemy armor, too broad of an angle will cause a ricochet. Hitting enemy infantry will almost always result in a one-shot kill. Players start with four rounds for the AT rocket gun.

bf1 assignments

The AT mine is available for purchase for the Assault class. It will do the most damage of all anti-armor weapons, but it is the least versatile.

Place it on the ground near a chokepoint or regular route for vehicles and wait for it to be run over. Players get three mines to place down at a time.

bf1 assignments

Dynamite is available for Assault players; start with three packs that can be tossed down and detonated with the plunger. Unlike other Battlefield games, these dynamite packs will not stick to surfaces.

When detonating dynamite, packs will explode in the order which they were tossed down. Use them against infantry, vehicles, and buildings.

Rifle Grenade

bf1 assignments

The rifle grenade can be used by Medics. It is a small modification that fits on the end of a self-loading rifle, enabling the launch of a grenade. Each of the three variations of the rifle grenade gives players three rounds.

Use the fragmentation grenade to do high damage against infantry. Because of the blast radius, you don't have to be too precise, which makes this variation effective at long range.

The high explosive grenade does serious damage to vehicles and medium damage to infantry. It does have a higher blast radius than the frag grenade, but will ultimately deal less damage to soldiers. Use it primarily against vehicles.

This is your standard smoke grenade that can be launched far distances. Use it to block off the enemy's line of sight while your team is advancing from a distance.

Limpet Charge

bf1 assignments

The limpet charge is a gadget available to the Support class in Battlefield 1. You only get one charge at a time, but they are super effective at taking out armor and unsuspecting enemy infantry.

When you toss down a limpet charge, it starts a three second timer before detonation. They will stick to enemy vehicles, so set it and run for your life.

bf1 assignments

The mortar is a gadget available to Support players. When you set the mortar down and engage it, your view switches to first-person and you're shown a minimap with spotted enemy players. When you've expended your ammunition, you must wait out a cooldown period before you can set down another mortar and resume firing.

When you fire the mortar, your view will follow the projectile until it explodes — they have about a 100-meter range. There are two variants of the mortar, each with five rounds and two smoke rounds:

Use the airburst variation of the mortar to deal heavy damage to infantry. These shells explode well above the ground and shower fragments down — try to always aim for groups of soldiers. Airburst rounds are not recommended for use against vehicles.

These high-explosive rounds explode on impact. They deal significant damage to vehicles and will harm infantry if they land close enough.

Tripwire Bomb

bf1 assignments

Tripwire bombs are gadgets available to the Scout class. You set the bomb down on the ground, and a wire attaches to something solid near where you're aiming. Whenever a soldier or vehicles trips the wire, it detonates. Tripwire bombs can also be attached to vehicles, creating a sort of trap for unsuspecting drivers.

There are three variations to the tripwire bomb:

The high-explosive variant gives players one bomb to place. When tripped, it causes a high-damage explosion.

Players with the gas variant get two bombs to use. When tripped, they will spray mustard gas. Use these in confined spaces or chokepoints, as they are best suited for crowd control.

The incendiary variant gives players two bombs to use. When tripped, they set a large area on fire. Like the gas bombs, use these as crowd control. Incendiary bombs are also good against vehicles.

Crossbow Launcher

bf1 assignments

The Crossbow Launcher was added in Battlefield 1's Giant's Shadow update as an additional gadget available exclusively for the Support class. Designed to silently fire grenades at enemies, the crossbow is an additional offensive option alongside an LMG. The Crossbow Launcher supports both FRG and HE grenade types, which can be selected from the loadout menu.

The sidearms of Battlefield 1 are spread out across the four classes, with a select few made available to all classes. None of these weapons are intended for regular use because of their relatively low damage, but are a great alternative to reloading your primary weapon — switching to a sidearm is always faster.

1903 Hammerless

bf1 assignments

The 1903 Hammerless is a semi-automatic pistol available to the Assault class. It has an eight-round magazine (plus one in the chamber) and deals about 26.5 damage before dropping off after 10 meters. This pistol is effective at close range thanks to a 450RPM rate of fire.

Auto Revolver

bf1 assignments

The Auto Revolver is a semi-automatic pistol available to the Medic class. It holds six rounds in its cylinder magazine and takes about three seconds to reload. Its high recoil and low rate of fire (225RPM) are made up for by high damage — it does about 53 damage before dropping off at 10 meters.

bf1 assignments

The Bodeo 1889 is a semi-automatic, double-action revolver available to the Support class. It holds six rounds in its cylinder magazine, takes about eight seconds to reload, and has a 225RPM rate of fire. Use this revolver up close — it does about 53 damage before dropping off at about 10 meters.

Bull Dog Revolver

bf1 assignments

The Bull Dog Revolver is a semi-automatic, double-action revolver with a 257RPM fire-rate available to the Support class. The cylinder magazine holds six rounds and takes a whopping nine seconds to reload, but has less recoil than other revolvers thanks to its shortened barrel. Use it at close range, as its 53 damage begins dropping off after only about seven meters.

bf1 assignments

The C93 is a semi-automatic pistol available to all classes in Battlefield 1. The magazine holds eight rounds (plus one in the chamber) and takes about two seconds to reload when empty. There isn't much recoil and it does about 27 damage up to 15 meters, making it a decent option for close-to-medium-range combat.

bf1 assignments

The C96 is a semi-automatic pistol with a 300RPM fire-rate available to the Medic class. It has a 10-round magazine that takes only about three seconds to reload when empty, and it can be topped up when not completely expended. Bullets hit for 28 damage before dropping off at about 15 meters.

Frommer Stop

bf1 assignments

The Frommer Stop is a semi-automatic pistol available to the Scout class. Its magazine holds seven rounds (plus one in the chamber) and it can be fired at a rate of 450RPM. The reload takes only about 1.5 seconds when empty, and it has very low recoil, making it a great close-range weapon. It does about 27 damage before dropping off at the 10-meter mark.

Gasser M1870

bf1 assignments

The Gasser M1870 is a single-shot pistol available to the Assault class. It has a 6-round cylinder magazine, lots of recoil, and takes about eight seconds to reload. It is best used at a distance because of its 180RPM rate of fire. It hits for about 53 damage before dropping off at 21 meters.

Howdah Pistol

bf1 assignments

The Howdah is a semi-automatic pistol available to the Assault class. It resembles a sort of small shotgun and is thus effective only at close range. The pistol holds four rounds and has a 257RPM rate of fire, and it does about 53 damage before dropping off steeply after nine meters.

bf1 assignments

The Kolibri is a semi-automatic pistol with a 450RPM fire-rate available to all classes. It is an incredibly small firearm, and thus does low damage — headshots at a very close range do only about 25 damage, but the eight-round magazine gives the ability to kill a wounded enemy.

bf1 assignments

The M1911 is a semi-automatic pistol with a 299RPM fire-rate available to all classes. The magazine holds seven rounds (plus one in the chamber) and can be reloaded in under two seconds when empty. It does relatively high damage — about 35 — before dropping off at about 10 meters.

Mars Automatic

bf1 assignments

The Mars Automatic is a semi-automatic pistol with a 200RPM fire-rate available to the Scout class. It does about 40 damage before dropping off at 15 meters, but its high damage and decent range are hampered by high recoil and slow rate of fire. The 10-round magazine can be reloaded in about three seconds when empty.

Modello 1915

bf1 assignments

The Modello 1915 is a semi-automatic pistol available to the Support class. It has a high rate of fire at 450RPM, and its magazine holds eight rounds (plus one in the chamber), making it a decent close-range weapon. When fired, there is almost no recoil, and it can be reloaded in about 1.5 seconds. It inflicts about 27 damage before dropping off at only eight meters.

bf1 assignments

The Mle 1903 is a semi-automatic pistol available to all classes. It has a seven-round magazine (plus one in the chamber) and has a 360RPM rate of fire. It deals 30 damage before dropping off after about 15 meters. A carbine version of the sidearm was also added in the "They Shall Not Pass" expansion, known as the Mle 1903 Extended.

No. 3 Revolver

bf1 assignments

The No. 3 Revolver is a single-action pistol available to all classes. It suffers from a low rate of fire at 150RPM and heavy recoil, but does about 53 damage before dropping off at seven meters. The six-round cylinder magazine takes only about three seconds to reload.

bf1 assignments

The P08 is a semi-automatic pistol with a 300RPM fire-rate that is available to all classes. The magazine holds eight rounds (plus one in the chamber) and can be reloaded in two seconds. Its low recoil, high rate of fire, and fast reload make it one of the best all-around pistols in Battlefield 1. It hits for about 30 damage before dropping off at 13 meters.

Repetierpistole M1912

bf1 assignments

The Repetierpistole M1912 is a semi-automatic pistol available to the Support class. It has a high rate of fire at 360RPM, and it has an eight-round magazine that can be reloaded with a stripper clip in about 2.5 seconds when empty. For this reason, it's best to empty the gun instead of reloading midway through the magazine. It suffers from medium recoil but delivers 30 damage before dropping off after about 13 meters.

Taschenpistole M1914

bf1 assignments

The Taschenpistole M1914 is a semi-automatic pistol available to the Medic class. It has a very high rate of fire at 450RPM, and it also has low recoil and a quick reload. The eight-round magazine (plus one in the chamber) make it good for close-range encounters, as the damage drops off from about 27 after only seven meters.

Matt Brown

Matt Brown was formerly a Windows Central's Senior Editor, Xbox & PC, at Future. Following over seven years of professional consumer technology and gaming coverage, he’s focused on the world of Microsoft's gaming efforts. You can follow him on Twitter @mattjbrown .

  • 2 "Next ROG Ally" gaming handheld will be the focus on tomorrow's official livestream — we'll have to see if it's actually called ROG Ally 2
  • 3 The Xbox cuts might not be finished, while Game Pass debates go on over pricing and Call of Duty
  • 4 The 5 best Destiny 2 Exotic weapons to get free with Expansion Open Access before The Final Shape
  • 5 PSA: You might have some money on your hands if you have the rare Xbox Minecraft Pig Controller

bf1 assignments

  • Battlefield 1 Achievements
  • Maître d'Armes achievement

Battlefield 1

Battlefield 1

Sign in or sign up to start making your own lists.

  •   Create a list
  • 317 want to boost

Battlefield 1

They Shall Not Pass

They Shall Not Pass

Maître d'Armes achievement in Battlefield 1

Perform one kill with each of the 5 primary Weapon Assignments weapons

Maître d'Armes

How to unlock the Maître d'Armes achievement

Xpct Rising

Guide not helping? View 4 more guides for this achievement .

xDevilsGamingx

Have you got any tips or tricks to unlock this achievement? Add a guide to share them with the community.

Supraboosta

WITH NO END IN SIGHT, ENTER A LIVING HELL AND PARTICIPATE IN THE MOST BRUTAL BATTLES OF THE CATACLYSMIC GREAT WAR.

Battlefield 1 Apocalypse Trailer

Conquer the climactic battles of the great war, fight on the iconic, infamous battlefields of world war 1 in a hell of blood and mud., new map: passchendaele.

Once the quiet countryside of Belgium, now a nightmarish landscape of blood and mud. Claw your way across the devastated landscape and huddle for cover in dugouts and tattered ruins.

NEW MAP: CAPORETTO

Fight in mountain trenches near the Isonzo River as the Austro-Hungarians face off with the Italian army in an uphill climb.

NEW MAP: RIVER SOMME

The scenic wheat fields by the Somme river transform into hell on earth from devastating artillery barrages.

Knights of the Skies

Outmaneuver flying foes in cataclysmic dogfights and take on a new game mode., new map: razor's edge.

Engage in frantic dogfights among snowy peaks, as British and German aces fight for control on this intense map.

NEW MAP: LONDON CALLING

Fight high above the British capital in two unique aerial experiences. Attack or defend a German airship in Scourge, or try Raiders for high-flying mayhem with all plane classes and multiple behemoths.

NEW MELEE WEAPONS

Desperate times call for desperate measures. Use melee weapons like a brutal meat cleaver or a handy prybar when the action gets close and personal.

Wield firearms like the RSC SMG, and five other unique weapons.

NEW GADGETS

Dominate the opposition with gadgets like the AA Rocket Gun for the Assault Class. Assist airborne teammates and deliver serious damage to enemy aircraft.

NEW AIRCRAFT

Pilot two bombers: the Hansa Brandenburg GI and the Airco DH10.

TAKE TO THE SKIES

High above the earth, battle for air supremacy and outmaneuver your flying foes to be the great war’s greatest pilot., new air assault game mode.

A rush for ace aviators and sharp-shooting gunners. Air Assault takes to the skies, where planes collide in a fury of dogfights that could include a climactic face-off with Airships.

NEW STATIONARY WEAPON

Based on the tactics used during the Battle of Caporetto, smother your enemy in a cloud of poisonous gas with the all-new Livens Projector.

NEW ASSIGNMENTS

Put your skills to the test in a set of challenges. Unlock new weapons with Weapon Assignments, and complete Service Assignments to be rewarded with Specializations.

NEW SPECIALIZATION TYPE: AFFLICTIONS

New unlocks.

Give it your all on the battlefield and add new Dog Tags, Service Stars, Codex Entries, Medals, and Ribbons to your collection.

CONQUER THE ENTIRE GREAT WAR

They shall not pass, in the name of the tsar, turning tides.

The complete guide to Battlefield 1's weapons

Learn which weapons to equip for every situation and what to unlock first.

bf1 assignments

Battlefield 1 presents the biggest shift in weapons technology since the series jumped from 1942 to the modern day. Gone are thermal scopes, laser sights, and underslung launchers. On deck are the satisfying chak-chak of bolt actions, literal telescopes on long rifles, and cavalry sword charges. Tanks are deadly but few in number—BF1 focuses on its infantry combat above all. Building a loadout is less about picking attachments and more about swapping weapons to suit the map, mode, and preferred engagement range. This guide lists and describes the weapons for each class, their variants, and their best uses.

As of March 2017, we’ve updated this guide to cover the numerous weapon changes and adjustments in the Winter Update as well as the new French guns added in the They Shall Not Pass DLC. Be sure to study up on the changes to your preferred weapons in the sections below.

Some of the statistics noted in this guide were obtained from Symthic , a haven for data on Battlefield weapons across the entire series.  

Automatico M1918 

Unlock rank: 0 At a zippy 900 rounds per minute (RPM), the Italian-bred Automatico is a bullet hose; at a meager 25 rounds per magazine, it’s a greedy bullet hose. Still, at close range, it’ll quickly ice whoever falls beneath your crosshair. You’re likely to nab only one kill (or two with lucky headshots) on average per magazine, so always keep track of the nearest solid piece of rubble to stop and reload. It excels in cover-heavy maps with close engagement ranges such as Amiens or Argonne Forest. Pair it with a pistol packing a roomy magazine—the P08 or 1903 Hammerless is ideal—as you’ll frequently resort to your sidearm to finish an enemy after the Automatico inevitably runs dry.

Since the Winter Update, the Automatico has seen a slight improvement to its considerable vertical recoil, so it won’t kick upwards as much as before with a steady hand on the mouse. The feisty SMG also took a steep hit to its horizontal recoil—that’s the uncontrollable side-to-side variation of where bullets go as you fire—so it’ll quickly dump accuracy if you’re trying to land shots on someone beyond its speciality up-close range. It yet shines indoors and tight outside areas such as trenches, so be sure to get in close.

Variants: Like most Assault SMGs, the Automatico favors hipfire and mobility over carefully aimed shots. The starting Factory variant provides the best accuracy recovery after each spray, an important consideration given the gun’s blistering fire rate. The Trench version is best suited for fast hit-and-run playstyles with its boosted hipfire stat. (Don your gas mask for perpetual immunity to gas grenades with no downside to your hipfire accuracy.) The Storm variant’s foregrip offers a more balanced recoil and stability pattern at the expense of accuracy, good for small bursts. 

MP 18 

Unlock rank: 0

Comic deals, prizes and latest news

Sign up to get the best content of the week, and great gaming deals, as picked by the editors.

The MP 18’s modest 550 RPM rate of fire sits on the low end of the SMG spectrum, but the rest of its stats boast a German-engineered pedigree for the discerning trench-hopper: a relatively spacious 32-round magazine, faster bullet travel, and a forgivingly small recoil pattern that’s easily controllable during hipfire. Pick the MP 18 for a frontliner custodian; while the Automatico shocktroopers swarm to an objective, follow close behind for mop-up shots and more predictable pressure damage. It won’t shine in knife-fight ranges like its frenetic cousin, but its strong accuracy can see you out of tough spots with trust and practice. 

The MP 18’s workhorse nature has only improved post-Winter Update, as its already manageable vertical recoil has been nudged down in intensity by a few decimal figures; just shy of rivaling both the Hellriegel and the new Ribeyrolles for most manageable SMG. Translated into on-field performance, that means less time dragging the mouse down to compensate and more time comfortably landing hits on an enemy. If your playstyle favors mid-range engagements, consider equipping the Experimental variant—the multiplied recoil effect from the third bullet of its 3-round burst is cozily low now. With practice, you can rhythm your trigger pulls to mimic automatic fire while keeping a firm control on the bullet spread.

Variants: The default Trench variant with its hipfire bonus is a sturdy all-rounder for most close-quarters maps. The other two variants are more specialized: the Experimental affixes a lens sight and tightens the shot group to a 3-round burst, turning the MP 18 into a primordial M16 of sorts—you’ll want to dance on the border between close and medium range for optimum effectiveness—while the Optical just adds the lens sight without the burst fire. Again, keep your distance if you prefer either variants; your damage and control go up at the expense of hipfire accuracy which can quickly send you to the spawn menu if someone blitzes at you.

Hellriegel 1915 

Unlock rank: 10

The Hellriegel is the flashy, watercooled unlock once you reach level 10 on the Assault kit. Consider it as the P90 of BF1: it pumps bullets at a decently fast 650 RPM from a staggeringly deep 60-round drum magazine. Its clearing power feels quite unrivaled in the SMG category; where the Automatico and MP 8 would’ve long clicked empty, the Hellriegel can continue sweeping a trench or a room like a heartless mobster. It thusly performs quite exceptionally on most maps, even the vulnerably open Sinai Desert areas. The Hellriegel rewards aimed fire and controlled bursts with a wonderfully low first shot recoil multiplier; that means your first bullet will typically land right where you’re aiming and subsequent shots won’t suffer from as big a kick if you need to rock and roll on the trigger. Don’t get overzealous with your ammo because of that drum magazine—the reload animation is agonizingly long, and you only have two extra magazines in reserve before you’re bingo, so keep a friendly Support nearby for those tasty ammo pickups.

The Hellriegel’s sheer clearing power stands uncontested after the latest patch updates. Even though it’s received a hefty bump to its horizontal recoil, it’s still capable of racking secondary and even tertiary kills through carefully controlled sprays down the sights. Try tap-firing on targets lingering at further ranges to capitalize on its low first-shot recoil, but you should ultimately close the gap to negate the bouncy bullet deviation and play to the SMG’s strengths of long full-auto bursts.

Variants: The Factory variant is the only version available for the Hellriegel. As such, it provides balanced stats for both accuracy and control. 

Ribeyrolles 1918 (They Shall Not Pass DLC)

(Gif via Ascend Winter )

Unlock requirements: Obtain 50 kills with the Automatico Factory variant & 20 headshots with the MP 18 Optical variant

The Ribeyrolles is the French entry to the Assault’s SMG repertoire, but it looks and functions more closely to a full carbine than a compact automatic with its magazine-fed ammo. Its stats paint a peculiar picture: At a measly 25 rounds, it won’t boast the same chain-kill crunch as the Hellriegel. It putters bullets at the same 550 RPM rate as the MP 18, so its pace dims beside the sizzly Automatico. Beware its vertical recoil on full-auto fire, as its barrel will jolt upwards at a rate just behind the Automatico in severity. 

Like the rest of the new firearms introduced in BF1’s first DLC, the Ribeyrolles encourages an alternative playstyle for its given class. The proof lies in its positives: the best damage range of any SMG—23 damage per bullet up to 15 meters and dropping to just 15 damage per bullet at a whopping 50-meter distance—and the smallest horizontal and first-shot recoil value. It’s essentially a longer-range MP 18 emphasizing point-defense or offense with aimed fire over hip sprays. It’ll quickly falter in the close-quarter kingdom shared between shotguns and feudal Automaticos, so it isn’t recommended for direct pushes, a bold contradiction of the Assault’s primary role. Rather, use it for ambushes: pop out of blind corners and trench ditches to nail a few surprised victims, then retreat to cover to reload, moving forward when the way is clear.

Variants: You’re awarded the Ribeyrolles’ sole Factory variant after accomplishing its unlock requirements (see above). A bipod curiously dangles from the barrel’s business end, but it won’t see much use with a traditional run-and-gun playstyle or objective blitzes on infantry-focused maps such as Argonne or Fort Vaux. Still, it’ll amusingly quirk some eyebrows for returning some laser-beam-accurate fire during a panic prone or a sporadic pause against a low wall or window sill. The Factory’s ironsights offer a refreshingly clear sight picture, a plus for the Ribeyrolles’ prowess at aimed shots.

Model 10-A 

Unlock rank: 1 The Assault’s assortment of shotguns largely follows the basic boomstick principle: blast out a shot, pump in the next shell, and optionally utter a witty one-liner. Each shotgun deals the same damage per pellet with key differences in spread rate and pellet count, a balancing move to encourage preference in either precision or chaos. The Model 10-A is as straightforward as shotguns get, but its pump-action crawls the slowest out of the available trio and it’ll deliver a mighty upward kick on each trigger pull. It conversely boasts the highest pellet and shell count, so rigid aiming consequently isn’t a crucial requirement to dominate up close. Anyone roughly within 15 meters will likely turn into Swiss cheese if you point the 10-A in their general direction, but an obvious rule of proportion for shotguns skyrockets their killing power the closer you get to your target, as you’ll maximize the amount of pellets striking meat instead of concrete. It’s a wonderfully wicked weapon for blind-corner ambushes and indoor defense; take it bunker-clearing in the Argonne Forest or Monte Grappa maps for silly fun.

Variants:  The Factory is an adequate close-quarters starter variant with a decent mix of accuracy and control, but its Hunter brother is a straight upgrade with its added barrel choke that tightens the pellet spread and effective range by just a touch without hampering its raw stopping power closer in. 

The Slug variant predictably works better at range with its lens sight and slug shots, but you’ll need slightly better aim to compensate for the lowered damage. The Winter Update has strengthened the Slug with a faster flying projectile and increased one-hit lethal range. The latter in particular has turned the Slug into a considerably strong pick for eliminating single enemies lulled into a false sense of security at distances beyond normal shotgun kill ranges. 

M97 Trench Gun 

Unlock rank: 1 The M97’s strengths closely adheres to its namesake: a fast-pumping bludgeon to smash through a chokepoint filled with targets. Its fire rate is nearly double that of the 10-A, so it’s awesome at dispensing quick and constant punishment with particular impact against clustered groups of foes. Stay mindful of its lowered pellet count—14 compared to the 10-A’s beefy 20—and 5-shell load, as you can quickly flatline your damage if you lose control of its spread or bottom out at inopportune moments if you hammer too fast.

Variants: Opt for the Backbored variant for hipfire spam, as it’ll calm the jumpy recoil into a manageable rhythm. The Hunter’s choke is ideal for slower, patient shots, but it’s a bit antithetical to the M97’s inherent speed. If you’re indoors, grab the Sweeper; it’ll edge closer to the 10-A in pellet count and damage but exacts a toll on recoil.

12g Automatic 

Unlock rank: 1 The 12g is the model tool for spontaneous interior decorating of the hole-shaped variety. It’s a buzzsaw of a shotgun, slapping out its 5 shells at a relatively blistering 257 RPM thanks to its recoil-action thumbing its nose at the quaintness of pump-action. It further brings the lowest spread pattern and directional kick of any shotgun, but its pellet count sits at an unimpressive 11. That means your shots will need to be pretty square-on to quickly drop someone, but the 12g will often have the final say over cold numbers due to its propensity at spewing out pellets in seconds. Its tighter spread helps with softening up enemies a bit further out from the traditional close-up range, and it’s a good counter against 10-A users who need to scoot in to volley back with effective fire. Like the M97, it’ll decimate pairs and squads, and it’s a good roamer shotgun to carry into open areas alongside a strong companion pistol such as the Auto or Bulldog Revolver.

Variants: The Hunter offers the best ranged damage for the 12g, but it isn’t reliable for chaining kills quite like the Backbored or the Extended—the former is a little less squirrely but will shorten the effective range while the latter ups the shell count to 7 at a slight recoil cost. Overall, the Extended best fits with the 12g’s capability to blast out multiple victims before they can blink.

Sjogren Inertial (They Shall Not Pass DLC)

  (Gif via ZGamers )  

Unlock requirements: Obtain 50 kills with the Model 10-A Slug variant & accumulate 15 kills with the M97 Trench Gun Hunter variant in one round

Looking like a cutting-room cast-off from a Fallout design session, the Swedish Sjogren falls in line with its brethren boomsticks as a capable close-range punisher. It spits shells at the second-fastest rate behind the 12g Automatic, and its 13-pellet count—a new middle ground between the 12g and M97—provides enough flak for a one-hit kill at around 20 meters and below if you keep your circle reticle on center mass. Avoid mindless spam-fire with the Sjogren; unlike the Model-10, it needs most of its pellets to strike true to deliver a frag instead of a wounding. As oxymoronic as it sounds, this is a marksman’s shotgun. Take patient swipes with your mouse to ensure each click centers on an actual silhouette, and you can chain five kills with all five shells loaded in the Sjogren.

Variants: The Factory variant is all you get for completing the Sjogren’s unlock assignment, but that’s more than enough for a stellar hipfire rating and adequate recovery control. Remember to shoot carefully!

Current page: Page 1

Omri Petitte

Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?

One prospective Prey 2 fan has broken a 2,556-day streak of posting daily updates after the recent studio closure

Redfall's devs were reportedly building out its massively delayed Hero Pass content 'very recently'—before Microsoft closed Arkane Austin for good

How to make good soup in Abiotic Factor

Most Popular

  • 2 Best ultrawide monitor for gaming in 2024: the expansive panels I recommend for PC gamers
  • 3 Best wireless gaming keyboard in 2024
  • 4 Best gaming laptops in 2024: I've had my pick of portable powerhouses and these are the best
  • 5 Best gaming chairs in 2024: the seats I'd suggest for any gamer
  • 2 Lenovo Legion 7 16IRX9 review
  • 3 V Rising review: An even better version of one of the best Early Access survival games
  • 4 Endgame Gear OP1 8K wired gaming mouse review
  • 5 Gigabyte G6X (2024) gaming laptop review

bf1 assignments

IMAGES

  1. HOW TO UNLOCK SPECIALIZATIONS (PERKS)

    bf1 assignments

  2. New Service Assignments for BF1!

    bf1 assignments

  3. Battlefield 1 Classes– Battlefield Official Site

    bf1 assignments

  4. Battlefield 1: 25 Kills with any Vehicles Easiest Way (Service

    bf1 assignments

  5. Battlefield 1 Elite Classes guide

    bf1 assignments

  6. ► HOW TO UNLOCK NEW TURNING TIDES DLC WEAPONS!

    bf1 assignments

VIDEO

  1. Battlefield 1 gameplay highlights

  2. Battlefield 1

  3. BF1: Highlights #1

  4. Battlefield 1

  5. "MEDIIIIC!" // Battlefield 1 // Medic & Scout Service Assignments

  6. Battlefield 1

COMMENTS

  1. Battlefield 1 Assignments

    For similar challenges in the Battlefield Series, see Assignments Assignments are challenges featured in Battlefield 1. They were first introduced in the They Shall Not Pass expansion in the form of weapon assignments. Similar to past installments, players must complete specific tasks in order to be awarded the respective weapon. In addition to weapon assignments, the In the Name of the Tsar ...

  2. Weapon Assignments in Battlefield 1

    Below you will find a full breakdown of the Weapon Assignments in Battlefield 1 Turning Tides, listed by the weapons they unlock: M1917 Trench Carbine Factory. Perform 15 kills with Sidearms. Perform 5 Multi kills. Maschinenpistole M1912/P.16 Factory. Perform 50 kills with the Automatico M1918 Storm. Destroy 5 boats with the AT Rocket Gun.

  3. Battlefield 1 Weapon Assignments Guide

    In a round, perform 15 kills with the M97 Trench Gun Hunter. One of the easiest weapon assignments. Both objectives require kills with rather powerful shotguns, so prefer combat at close quarters (such as Fort De Vaux or Argonne Forest). Ribeyrolles 1918 Factory. Perform 50 kills with the Automatico M1918 Factory.

  4. How to QUICKLY Complete ALL Assignments

    How to complete new assignments fast? - Many Battlefield 1 players tend to misunderstand the assigments concept and they try to complete them in so many weir...

  5. Guide for Battlefield 1

    And that's it for Service Assignments in BF1. All of the perks and afflictions in the game are earned through these assignments, with the exception of the default perks that are already unlocked.

  6. Specializations (Battlefield 1)

    Complete "Eagle Eye (Basic)" Assignment: Bayonet Training Bayonet charge lasts 1 second longer and recovers 1 second quicker: Increases Bayonet Charge time and recovery by 1 second. ... File:BF1 Deft Recon.PNG: Periodically (every 5s) reveal enemies on the mini-map while you lay prone (30m radius). Will deactivate if player is Suppressed

  7. 2. Battlefield 1 Beginner's Guide to Battlefield 1

    As well as weapon and items, the soldier tab also holds special perks and afflictions that you can equip, as well as your service assignments. Store: The BF1 store gives you quick access to ...

  8. The New Service Assignments and Specializations of Battlefield 1

    The Service Assignments for infantry and the 4 main Classes of Battlefield 1 are focused on what makes each Class unique. The explosive arsenal of the Assault, the Medic's healing abilities, the vehicular aspects of the Support, and using the Scout class a distant threat - this is all taken into account. PYROTECHNICIAN.

  9. Guide for Battlefield 1

    With that out of the way, BF1 released in 2016, and is the first game in the series to follow the events of World War 1. ... Bonus page that focuses on service assignments and community missions ...

  10. Service Assignments: Tackle the New Challenges of Battlefield 1

    What rewards do I get for completing a Service Assignment? The reward for each of the 5 "Getting Started" Assignments is XP for the class the Assignment focuses on. For instance, nail the "Storm the Doors" Assignment and get 50,000 XP for the Assault class, or complete the "Eye on the Prize" Assignment to score 30,000 Scout class XP

  11. Battlefield 1

    Not to be confused with Battlefield 1942, the first game in the series. Battlefield 1 (also known as BF1 and development code-named 'Tunguska') is the fifteenth installment in the Battlefield Series developed by DICE and published by EA. The game is set during World War I. It marks the first installment exclusive to eighth-generation consoles and was released worldwide on October 21, 2016. The ...

  12. Battlefield 1 full weapon list: Stats, tips, tricks and more

    The Hellriegel 1915 is one of Battlefield 1's most unique weapons, featuring a beefy drum magazine and water-cooled barrel. Offered to players ranked Assault level 10 or higher, this submachine ...

  13. Affliction service assignment tips : r/battlefield_one

    The Battlefield 1 subreddit. Battlefield 1 is developed by DICE and produced by EA. Your place for discussion, help, news, reviews, questions, screenshots, videos, gifs, and anything else BF1 related! From hardcore gamers to converts and newbies, all are welcome in /r/Battlefield_One.

  14. HOW TO UNLOCK SPECIALIZATIONS (PERKS)

    How to unlock the Specializations and what assignments you need to do in order to start unlocking the Generic perks and the kit specific perks?This is a Prem...

  15. Service Assignment Tips : r/battlefield_one

    Service Assignment: It's Where You Stand. These tips are that I found useful you may find better luck using different methods, but I hope my experience completing this assignment is helpful to you. Task 1: Destroy 10 tanks on Amiens. The Best method to complete this assignment for me was to place Anti-tank mines near the enemy teams spawn ...

  16. Maître d'Armes achievement in Battlefield 1

    Perform one kill with each of the 5 primary Weapon Assignments weapons. 0. 5 guides. Share . Hide ads. How to unlock the Maître d'Armes achievement. Xpct Rising. 15 Mar 2017 15 Mar 2017 11 Sep 2017.

  17. Battlefield 1: Proof Of Greed (Service Assignment) Setup Guide

    Battlefield 1 Apocalypse DLC has been released and new Service Assignments has been released as well, We've made a little setup guide for 'Proof Of Greed' Se...

  18. Battlefield 1

    Unlock new weapons with Weapon Assignments, and complete Service Assignments to be rewarded with Specializations. NEW SPECIALIZATION TYPE: AFFLICTIONS Created for pro players keen to show their skill in any situation, Afflictions include "Mortality" (lose 200 score for each respawn), "Paranoia" (play with the Gas Mas on at all times ...

  19. The complete guide to Battlefield 1's weapons

    Hellriegel 1915. Unlock rank: 10. The Hellriegel is the flashy, watercooled unlock once you reach level 10 on the Assault kit. Consider it as the P90 of BF1: it pumps bullets at a decently fast ...

  20. [BF1] How To Properly Track Your Service Assignments :)

    This is actually good. Because even though there is the in game tracker this works for if you want to swap class or something mid match and can't remember what to work on. Especially the perks you need equipped for the dog tag ones in the apocalypse dlc. Thanks dude. New, improved version with all service assignments.

  21. Battlefield 1 specializations, how to unlock, bf 1 service assignments

    The Battlefield 1 new dlc , in the name of the tsar has released! With this new release we have new specializations or perks! The perks are unlocked by comp...

  22. How do I know what a weapon's assignment is? : r/battlefield_one

    Weapon assignments can be viewed while during a match. If you go to edit your soldier, you can hover over the weapon to see what the assignment is. Unfortunately, these assignments can't be viewed (to my knowledge of playing for 7 years) from the main menu. Yes, it's annoying. Update: it looks like you can view the assignments under Soldier ...

  23. SILLY ASSIGNMENTS

    Battlefield 1 has a bunch of new assignments for unlocks and some of them require extreme patience. I thought I'd have some fun with them! Thanks for watchin...